Mono path[0] = 'D:/GameCenterGT/GameCenter_Data/Managed' Mono config path = 'D:/GameCenterGT/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers. Initialize engine version: 2021.3.45f1 (0da89fac8e79) [Subsystems] Discovering subsystems at path D:/GameCenterGT/GameCenter_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 5GB (ID=0x1c04) Vendor: NVIDIA VRAM: 5008 MB Driver: 32.0.15.7640 Begin MonoManager ReloadAssembly - Completed reload, in 0.143 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 45.223000 ms 共有游戏个数:157 游戏不存在,取消显示:1183 游戏不存在,取消显示:1112 游戏不存在,取消显示:1126 游戏不存在,取消显示:1102 游戏不存在,取消显示:1111 游戏不存在,取消显示:1106 游戏不存在,取消显示:1122 游戏不存在,取消显示:1120 游戏不存在,取消显示:1113 游戏不存在,取消显示:1103 游戏不存在,取消显示:1121 游戏不存在,取消显示:1105 游戏不存在,取消显示:1119 游戏不存在,取消显示:1110 游戏不存在,取消显示:1100 游戏不存在,取消显示:1108 游戏不存在,取消显示:1101 游戏不存在,取消显示:1114 游戏不存在,取消显示:1124 游戏不存在,取消显示:1107 游戏不存在,取消显示:1109 游戏不存在,取消显示:1115 游戏不存在,取消显示:1116 游戏不存在,取消显示:1118 游戏不存在,取消显示:1123 初始支付方式:weimaqi [10:02:26]当前进程主窗口句柄:197280 [10:02:26]当前活动窗口句柄:0 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameCenterGT/GameCenter_Data/sharedassets0.resource [10:02:27]版本v2.0.3 [10:02:27]配置端口:1 连接端口:COM1,Result:True ScreenWidth:1920,ScreenHeight:1080 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1172.mp4 [10:02:27]请求二维码 设置窗口尺寸:1920*1080 [10:02:29]检查 Steam 启动器进程 [10:02:29]Steam 启动器未运行,尝试启动... [10:02:29]尝试启动 Steam 进程失败:Process has exited or is inaccessible, so the requested information is not available. [10:02:29]启动进程守卫,Pid:8220 共有游戏个数:71 游戏不存在,取消显示:1183 游戏不存在,取消显示:1112 游戏不存在,取消显示:1126 游戏不存在,取消显示:1102 游戏不存在,取消显示:1111 游戏不存在,取消显示:1106 游戏不存在,取消显示:1122 游戏不存在,取消显示:1120 游戏不存在,取消显示:1113 游戏不存在,取消显示:1103 游戏不存在,取消显示:1121 游戏不存在,取消显示:1105 游戏不存在,取消显示:1119 游戏不存在,取消显示:1110 游戏不存在,取消显示:1100 游戏不存在,取消显示:1108 游戏不存在,取消显示:1101 游戏不存在,取消显示:1114 游戏不存在,取消显示:1124 游戏不存在,取消显示:1107 游戏不存在,取消显示:1109 游戏不存在,取消显示:1115 游戏不存在,取消显示:1116 游戏不存在,取消显示:1118 游戏不存在,取消显示:1123 [10:02:30]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:02:30]当前版本:v2.0.3 [10:02:30]Delete Game:1134 [10:02:31]Delete Game Fail:1134 [10:02:31]Access to the path '版权声明.doc' is denied. [10:02:31]Delete Game:1144 [10:02:31]Delete Game Fail:1144 [10:02:31]Access to the path '版权声明.doc' is denied. [10:02:31]Delete Game:1145 [10:02:31]Delete Game Fail:1145 [10:02:31]Access to the path '版权声明.doc' is denied. [10:02:31]Delete Game:1152 [10:02:31]Delete Game Fail:1152 [10:02:31]Access to the path '版权声明.doc' is denied. [10:02:31]Delete Game:1125 [10:02:31]Delete Game:1001 [10:02:31]Delete Game:1002 [10:02:31]Delete Game:1003 [10:02:31]Delete Game:1004 [10:02:31]Delete Game:1005 [10:02:31]Delete Game:1006 [10:02:31]Delete Game:1007 [10:02:31]Delete Game:1008 [10:02:31]进程守卫连接成功,已发送心跳 [10:02:31]Delete Game:1009 [10:02:31]Delete Game:1010 [10:02:32]Delete Game:1011 [10:02:32]Delete Game:1012 [10:02:32]Delete Game:1013 [10:02:32]Delete Game:1014 [10:02:32]Delete Game:1015 [10:02:32]{ "version": "2.0.3", "testVersion": "2.0.3", "enables": null, "excepts": null, "force": true, "useStandalongUpdater":true, "enableUsbDetect":true, "minVersion":null, "maxVersion":null, "hideList":[1135,1171,1104,1167,1168,1117,1136,1156,1158,1139,1137,1134] } [10:02:32]检查版本:已经是最新版本v2.0.3 [10:02:32]Delete Game:1016 [10:02:32]Delete Game:1017 [10:02:32]Delete Game:1018 [10:02:32]Delete Game:1019 [10:02:32]Delete Game:1020 [10:02:32]Delete Game:1021 [10:02:32]Delete Game:1022 [10:02:32]Delete Game:1023 [10:02:32]Delete Game:1024 [10:02:32]Delete Game:1025 [10:02:33]Delete Game:1026 [10:02:33]Delete Game:1027 [10:02:33]Delete Game:1028 [10:02:33]Delete Game:1029 [10:02:33]Delete Game:1030 [10:02:33]Delete Game:1031 [10:02:33]Delete Game:1032 [10:02:33]Delete Game:1033 [10:02:33]Delete Game:1034 [10:02:33]Delete Game:1035 [10:02:33]Delete Game:1036 [10:02:33]Delete Game:1037 [10:02:33]Delete Game:1038 [10:02:33]Delete Game:1039 [10:02:34]Delete Game:1040 [10:02:34]Delete Game:1041 [10:02:34]Delete Game:1042 [10:02:34]Delete Game:1043 [10:02:34]Delete Game:1044 [10:02:34]Delete Game:1045 [10:02:34]Delete Game:1047 [10:02:34]Delete Game:1048 [10:02:34]Delete Game:1049 [10:02:34]Delete Game:1050 [10:02:34]Delete Game:1051 [10:02:34]Delete Game:1052 [10:02:34]Delete Game:1053 [10:02:34]Delete Game:1054 [10:02:34]Delete Game:1055 DESDecrypt Error:Bad PKCS7 padding. Invalid length 107. [10:02:34]数据解密失败,尝试写入appId:System.Byte[] [10:02:35]Delete Game:1056 [10:02:35]appId写入成功:CC 81 07 41 32 33 30 35 36 38 AC [10:02:35]Delete Game:1057 [10:02:35]Delete Game:1058 [10:02:35]Delete Game:1059 [10:02:35]Delete Game:1060 [10:02:35]Delete Game:1061 [10:02:35]Delete Game:1062 [10:02:35]Delete Game:1063 [10:02:35]Delete Game:1064 [10:02:35]Delete Game:1065 [10:02:35]Delete Game:1070 [10:02:35]Delete Game:1080 [10:02:35]Delete Game:1081 [10:02:35]Delete Game:1082 [10:02:35]Delete Game:1083 [10:02:36]Delete Game:1084 共有游戏个数:47 游戏不存在,取消显示:1183 [10:02:36]检查游戏在线下载,在线下载未开启 [10:02:36]https://www.weimaqi.net/index_.aspx?device_name=GT000677 [10:02:36]请求:getQRcode.action [10:02:37]Delete Game:1134 [10:02:37]Delete Game Fail:1134 [10:02:37]Access to the path '版权声明.doc' is denied. [10:02:37]Delete Game:1144 [10:02:37]Delete Game Fail:1144 [10:02:37]Access to the path '版权声明.doc' is denied. [10:02:37]Delete Game:1145 [10:02:37]{"ticket":"gQHi8TwAAAAAAAAAAS5odHRwOi8vd2VpeGluLnFxLmNvbS9xLzAyazhkdFpRMF9kN0kxMDAwMHcwN1gAAgSlptRoAwQAAAAA","url":"http://weixin.qq.com/q/02k8dtZQ0_d7I10000w07X"} [10:02:37]请求:getCacheUser.action [10:02:37]sse StateChanged:Connecting [10:02:37]Delete Game Fail:1145 [10:02:37]Access to the path '版权声明.doc' is denied. [10:02:37]Delete Game:1152 [10:02:37]GetUser Respond: [10:02:37]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:02:37]Delete Game Fail:1152 [10:02:37]Access to the path '版权声明.doc' is denied. [10:02:37]Delete Game:1125 [10:02:37]Delete Game:1001 [10:02:37]Delete Game:1002 [10:02:37]sse StateChanged:Open [10:02:37]请求:getCacheUser.action [10:02:37]sse Receive Data:{"state":"heartbeat ","time":1763085757567} [10:02:37]Delete Game:1003 [10:02:37]Delete Game:1004 [10:02:37]GetUser Respond: [10:02:37]Delete Game:1005 [10:02:37]Delete Game:1006 [10:02:37]Delete Game:1007 [10:02:37]Delete Game:1008 [10:02:38]Delete Game:1009 [10:02:38]Delete Game:1010 [10:02:38]Delete Game:1011 [10:02:38]Delete Game:1012 [10:02:38]Delete Game:1013 [10:02:38]Delete Game:1014 [10:02:38]Delete Game:1015 [10:02:38]Delete Game:1016 [10:02:38]Delete Game:1017 [10:02:38]Delete Game:1018 [10:02:38]Delete Game:1019 [10:02:38]Delete Game:1020 [10:02:38]Delete Game:1021 [10:02:38]Delete Game:1022 [10:02:39]Delete Game:1023 [10:02:39]Delete Game:1024 [10:02:39]Delete Game:1025 [10:02:39]Delete Game:1026 [10:02:39]Delete Game:1027 [10:02:39]Delete Game:1028 [10:02:39]Delete Game:1029 [10:02:39]Delete Game:1030 [10:02:39]Delete Game:1031 [10:02:39]Delete Game:1032 [10:02:39]Delete Game:1033 [10:02:39]Delete Game:1034 [10:02:39]Delete Game:1035 [10:02:39]Delete Game:1036 [10:02:39]Delete Game:1037 [10:02:39]Delete Game:1038 [10:02:40]Delete Game:1039 [10:02:40]Delete Game:1040 [10:02:40]Delete Game:1041 [10:02:40]Delete Game:1042 [10:02:40]Delete Game:1043 [10:02:40]Delete Game:1044 [10:02:40]Delete Game:1045 [10:02:40]Delete Game:1047 [10:02:40]Delete Game:1048 [10:02:40]Delete Game:1049 [10:02:40]Delete Game:1050 [10:02:40]Delete Game:1051 [10:02:40]Delete Game:1052 [10:02:40]Delete Game:1053 [10:02:40]Delete Game:1054 [10:02:41]Delete Game:1055 [10:02:41]Delete Game:1056 [10:02:41]Delete Game:1057 [10:02:41]Delete Game:1058 [10:02:41]Delete Game:1059 [10:02:41]Delete Game:1060 [10:02:41]Delete Game:1061 [10:02:41]Delete Game:1062 [10:02:41]Delete Game:1063 [10:02:41]Delete Game:1064 [10:02:41]Delete Game:1065 [10:02:41]Delete Game:1070 [10:02:41]Delete Game:1080 [10:02:41]Delete Game:1081 [10:02:41]Delete Game:1082 [10:02:42]Delete Game:1083 [10:02:42]Delete Game:1084 [10:02:42]Delete Game:1085 [10:02:42]Delete Game:1086 [10:02:42]Delete Game:1087 [10:02:42]Delete Game:1088 [10:02:42]Delete Game:1089 [10:02:42]Delete Game:1090 [10:02:42]Delete Game:1091 [10:02:42]Delete Game:1092 [10:02:42]Delete Game:1093 [10:02:42]Delete Game:1153 [10:02:42]Delete Game:1162 [10:02:42]Delete Game:1163 [10:02:43]Delete Game:1164 [10:02:43]Delete Game:1165 [10:02:43]Delete Game:1166 [10:02:43]Delete Game:1102 [10:02:43]Delete Game:1100 [10:02:43]Delete Game:1101 [10:02:43]Delete Game:1103 [10:02:43]Delete Game:1104 [10:02:43]Delete Game:1105 [10:02:43]Delete Game:1106 [10:02:43]Delete Game:1107 [10:02:43]Delete Game:1108 [10:02:43]Delete Game:1109 [10:02:44]Delete Game:1110 [10:02:44]Delete Game:1111 [10:02:44]Delete Game:1112 [10:02:44]Delete Game:1113 [10:02:44]Delete Game:1114 [10:02:44]Delete Game:1115 [10:02:44]Delete Game:1116 [10:02:44]Delete Game:1117 [10:02:44]Delete Game:1118 [10:02:44]Delete Game:1119 [10:02:44]Delete Game:1120 [10:02:44]Delete Game:1121 [10:02:45]Delete Game:1122 [10:02:45]Delete Game:1123 [10:02:45]Delete Game:1124 [10:02:45]Delete Game:1126 [10:02:45]保存待删除游戏列表:4 [10:02:45]维码器已联网 [10:02:52]sse Receive Data:{"state":"heartbeat ","time":1763085772567} [10:03:07]sse Receive Data:{"state":"heartbeat ","time":1763085787567} [10:03:22]sse Receive Data:{"state":"heartbeat ","time":1763085802567} [10:03:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:03:39]sse Receive Data:{"state":"heartbeat ","time":1763085817567} [10:03:52]sse Receive Data:{"state":"heartbeat ","time":1763085832567} [10:04:07]sse Receive Data:{"state":"heartbeat ","time":1763085847567} [10:04:22]sse Receive Data:{"state":"heartbeat ","time":1763085862567} [10:04:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:04:37]sse Receive Data:{"state":"heartbeat ","time":1763085877567} [10:04:52]sse Receive Data:{"state":"heartbeat ","time":1763085892567} [10:05:07]sse Receive Data:{"state":"heartbeat ","time":1763085907567} [10:05:22]sse Receive Data:{"state":"heartbeat ","time":1763085922567} [10:05:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:05:36]空闲播放待机视频 [10:05:36]播放空闲视频:D:/GameRes\1155.mp4 [10:05:40]sse Receive Data:{"state":"heartbeat ","time":1763085937567} [10:05:52]sse Receive Data:{"state":"heartbeat ","time":1763085952567} [10:06:07]sse Receive Data:{"state":"heartbeat ","time":1763085967567} [10:06:22]sse Receive Data:{"state":"heartbeat ","time":1763085982567} [10:06:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:06:37]sse Receive Data:{"state":"heartbeat ","time":1763085997567} [10:06:54]sse Receive Data:{"state":"heartbeat ","time":1763086012567} [10:07:07]sse Receive Data:{"state":"heartbeat ","time":1763086027567} [10:07:22]sse Receive Data:{"state":"heartbeat ","time":1763086042567} [10:07:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:07:38]播放空闲视频:D:/GameRes\1172.mp4 [10:07:38]sse Receive Data:{"state":"heartbeat ","time":1763086057567} [10:07:52]sse Receive Data:{"state":"heartbeat ","time":1763086072567} [10:08:07]sse Receive Data:{"state":"heartbeat ","time":1763086087567} [10:08:22]sse Receive Data:{"state":"heartbeat ","time":1763086102567} [10:08:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:08:37]sse Receive Data:{"state":"heartbeat ","time":1763086117567} [10:08:52]sse Receive Data:{"state":"heartbeat ","time":1763086132567} [10:09:07]sse Receive Data:{"state":"heartbeat ","time":1763086147567} [10:09:16]播放空闲视频:D:/GameRes\1179.mp4 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1179.mp4 [10:09:22]sse Receive Data:{"state":"heartbeat ","time":1763086162567} [10:09:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:09:37]sse Receive Data:{"state":"heartbeat ","time":1763086177567} [10:10:06]sse Receive Data:{"state":"heartbeat ","time":1763086192567} [10:10:07]sse Receive Data:{"state":"heartbeat ","time":1763086207567} [10:10:22]sse Receive Data:{"state":"heartbeat ","time":1763086222567} [10:10:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:10:37]播放空闲视频:D:/GameRes\1177.mp4 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1177.mp4 [10:10:45]sse Receive Data:{"state":"heartbeat ","time":1763086237567} [10:10:52]sse Receive Data:{"state":"heartbeat ","time":1763086252567} [10:11:08]sse Receive Data:{"state":"heartbeat ","time":1763086267567} [10:11:22]sse Receive Data:{"state":"heartbeat ","time":1763086282567} [10:11:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:11:37]sse Receive Data:{"state":"heartbeat ","time":1763086297567} [10:11:46]播放空闲视频:D:/GameRes\1161.mp4 First video frame not zero: 2 (0.066667s). Result may be out of sync. Please make sure tracks all start at 0 in D:/GameRes/1161.mp4 [10:11:52]sse Receive Data:{"state":"heartbeat ","time":1763086312567} [10:12:07]sse Receive Data:{"state":"heartbeat ","time":1763086327567} [10:12:22]sse Receive Data:{"state":"heartbeat ","time":1763086342567} [10:12:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:12:37]sse Receive Data:{"state":"heartbeat ","time":1763086357567} [10:12:52]sse Receive Data:{"state":"heartbeat ","time":1763086372567} [10:13:07]sse Receive Data:{"state":"heartbeat ","time":1763086387567} [10:13:12]播放空闲视频:D:/GameRes\1159.mp4 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1159.mp4 [10:13:22]sse Receive Data:{"state":"heartbeat ","time":1763086402567} [10:13:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:13:37]sse Receive Data:{"state":"heartbeat ","time":1763086417567} [10:13:52]sse Receive Data:{"state":"heartbeat ","time":1763086432567} [10:14:07]sse Receive Data:{"state":"heartbeat ","time":1763086447567} [10:14:22]sse Receive Data:{"state":"heartbeat ","time":1763086462567} [10:14:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:14:37]sse Receive Data:{"state":"heartbeat ","time":1763086477567} [10:14:51]播放空闲视频:D:/GameRes\1178.mp4 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1178.mp4 [10:14:52]sse Receive Data:{"state":"heartbeat ","time":1763086492567} [10:15:07]sse Receive Data:{"state":"heartbeat ","time":1763086507567} [10:15:22]sse Receive Data:{"state":"heartbeat ","time":1763086522567} [10:15:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:15:37]sse Receive Data:{"state":"heartbeat ","time":1763086537567} [10:15:49]播放空闲视频:D:/GameRes\1154.mp4 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1154.mp4 [10:15:52]sse Receive Data:{"state":"heartbeat ","time":1763086552567} [10:16:08]sse Receive Data:{"state":"heartbeat ","time":1763086567567} [10:16:22]sse Receive Data:{"state":"heartbeat ","time":1763086582567} [10:16:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:16:37]sse Receive Data:{"state":"heartbeat ","time":1763086597567} [10:16:43]播放空闲视频:D:/GameRes\1127.mp4 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1127.mp4 [10:17:01]sse Receive Data:{"state":"heartbeat ","time":1763086612567} [10:17:07]sse Receive Data:{"state":"heartbeat ","time":1763086627567} [10:17:22]sse Receive Data:{"state":"heartbeat ","time":1763086642567} [10:17:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:17:37]sse Receive Data:{"state":"heartbeat ","time":1763086657567} [10:17:45]播放空闲视频:D:/GameRes\1132.mp4 First video frame not zero: 2 (0.066667s). Result may be out of sync. Please make sure tracks all start at 0 in D:/GameRes/1132.mp4 [10:17:52]sse Receive Data:{"state":"heartbeat ","time":1763086672567} [10:18:08]sse Receive Data:{"state":"heartbeat ","time":1763086687567} [10:18:30]sse Receive Data:{"state":"heartbeat ","time":1763086702567} [10:18:33]播放空闲视频:D:/GameRes\1140.mp4 [10:18:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:18:37]sse Receive Data:{"state":"heartbeat ","time":1763086717567} [10:18:52]sse Receive Data:{"state":"heartbeat ","time":1763086732567} [10:19:07]sse Receive Data:{"state":"heartbeat ","time":1763086747567} [10:19:22]sse Receive Data:{"state":"heartbeat ","time":1763086762567} [10:19:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:19:37]播放空闲视频:D:/GameRes\1141.mp4 [10:19:37]sse Receive Data:{"state":"heartbeat ","time":1763086777567} [10:19:52]sse Receive Data:{"state":"heartbeat ","time":1763086792567} [10:20:07]sse Receive Data:{"state":"heartbeat ","time":1763086807567} [10:20:22]sse Receive Data:{"state":"heartbeat ","time":1763086822567} [10:20:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:20:37]sse Receive Data:{"state":"heartbeat ","time":1763086837567} [10:20:48]播放空闲视频:D:/GameRes\1142.mp4 [10:20:52]sse Receive Data:{"state":"heartbeat ","time":1763086852567} [10:21:08]sse Receive Data:{"state":"heartbeat ","time":1763086867567} [10:21:22]sse Receive Data:{"state":"heartbeat ","time":1763086882567} [10:21:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:21:37]sse Receive Data:{"state":"heartbeat ","time":1763086897567} [10:21:50]播放空闲视频:D:/GameRes\1148.mp4 [10:21:53]sse Receive Data:{"state":"heartbeat ","time":1763086912567} [10:22:07]sse Receive Data:{"state":"heartbeat ","time":1763086927567} [10:22:22]sse Receive Data:{"state":"heartbeat ","time":1763086942567} [10:22:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:22:37]sse Receive Data:{"state":"heartbeat ","time":1763086957567} [10:22:53]sse Receive Data:{"state":"heartbeat ","time":1763086972567} [10:22:56]播放空闲视频:D:/GameRes\1150.mp4 [10:23:08]sse Receive Data:{"state":"heartbeat ","time":1763086987567} [10:23:22]sse Receive Data:{"state":"heartbeat ","time":1763087002567} [10:23:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:23:51]播放空闲视频:D:/GameRes\1174.mp4 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1174.mp4 [10:23:54]sse Receive Data:{"state":"heartbeat ","time":1763087017567} [10:23:54]sse Receive Data:{"state":"heartbeat ","time":1763087032567} [10:24:07]sse Receive Data:{"state":"heartbeat ","time":1763087047567} [10:24:22]sse Receive Data:{"state":"heartbeat ","time":1763087062567} [10:24:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:24:37]sse Receive Data:{"state":"heartbeat ","time":1763087077567} [10:24:44]播放空闲视频:D:/GameRes\1155.mp4 [10:24:52]sse Receive Data:{"state":"heartbeat ","time":1763087092567} [10:25:07]sse Receive Data:{"state":"heartbeat ","time":1763087107567} [10:25:22]sse Receive Data:{"state":"heartbeat ","time":1763087122567} [10:25:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:25:37]sse Receive Data:{"state":"heartbeat ","time":1763087137567} [10:26:14]sse StateChanged:Closed [10:26:17]sse 重连... [10:26:17]sse StateChanged:Connecting [10:26:17]sse StateChanged:Retrying [10:26:19]sse StateChanged:Connecting [10:26:19]sse StateChanged:Closed [10:26:22]sse 重连... [10:26:22]sse StateChanged:Connecting [10:26:22]sse StateChanged:Open [10:26:22]请求:getCacheUser.action [10:26:22]sse Receive Data:{"state":"heartbeat ","time":1763087182634} [10:26:22]GetUser Respond: [10:26:34]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:26:37]sse Receive Data:{"state":"heartbeat ","time":1763087197634} [10:26:47]播放空闲视频:D:/GameRes\1172.mp4 [10:26:52]sse Receive Data:{"state":"heartbeat ","time":1763087212634} [10:27:07]sse Receive Data:{"state":"heartbeat ","time":1763087227634} [10:27:22]sse Receive Data:{"state":"heartbeat ","time":1763087242634} [10:27:34]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:27:37]sse Receive Data:{"state":"heartbeat ","time":1763087257634} [10:27:53]sse Receive Data:{"state":"heartbeat ","time":1763087272634} [10:28:08]sse Receive Data:{"state":"heartbeat ","time":1763087287634} [10:28:22]sse Receive Data:{"state":"heartbeat ","time":1763087302634} [10:28:24]播放空闲视频:D:/GameRes\1179.mp4 [10:28:34]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:28:37]sse Receive Data:{"state":"heartbeat ","time":1763087317634} [10:28:52]sse Receive Data:{"state":"heartbeat ","time":1763087332634} [10:29:08]sse Receive Data:{"state":"heartbeat ","time":1763087347634} [10:29:22]sse Receive Data:{"state":"heartbeat ","time":1763087362634} [10:29:34]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:29:37]sse Receive Data:{"state":"heartbeat ","time":1763087377634} [10:29:46]播放空闲视频:D:/GameRes\1177.mp4 [10:29:52]sse Receive Data:{"state":"heartbeat ","time":1763087392634} [10:30:07]sse Receive Data:{"state":"heartbeat ","time":1763087407634} [10:30:24]sse Receive Data:{"state":"heartbeat ","time":1763087422634} [10:30:34]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:30:37]sse Receive Data:{"state":"heartbeat ","time":1763087437634} [10:30:53]sse Receive Data:{"state":"heartbeat ","time":1763087452634} [10:30:55]播放空闲视频:D:/GameRes\1161.mp4 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1161.mp4 [10:31:07]sse Receive Data:{"state":"heartbeat ","time":1763087467634} [10:31:22]sse Receive Data:{"state":"heartbeat ","time":1763087482634} [10:31:34]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:31:37]sse Receive Data:{"state":"heartbeat ","time":1763087497634} [10:31:53]sse Receive Data:{"state":"heartbeat ","time":1763087512634} [10:32:08]sse Receive Data:{"state":"heartbeat ","time":1763087527634} [10:32:21]播放空闲视频:D:/GameRes\1159.mp4 [10:32:27]sse Receive Data:{"state":"heartbeat ","time":1763087542634} [10:32:34]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:32:58]sse StateChanged:Closed [10:33:01]sse 重连... [10:33:01]sse StateChanged:Connecting [10:33:01]sse StateChanged:Retrying [10:33:03]sse StateChanged:Connecting [10:33:03]sse StateChanged:Closed [10:33:06]sse 重连... [10:33:06]sse StateChanged:Connecting [10:33:07]sse StateChanged:Open [10:33:07]请求:getCacheUser.action [10:33:07]sse Receive Data:{"state":"heartbeat ","time":1763087587117} [10:33:07]GetUser Respond: [10:33:27]sse Receive Data:{"state":"heartbeat ","time":1763087602117} [10:33:33]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:33:37]sse Receive Data:{"state":"heartbeat ","time":1763087617117} [10:33:52]sse Receive Data:{"state":"heartbeat ","time":1763087632117} [10:33:59]播放空闲视频:D:/GameRes\1178.mp4 [10:34:07]sse Receive Data:{"state":"heartbeat ","time":1763087647117} [10:34:22]sse Receive Data:{"state":"heartbeat ","time":1763087662117} [10:34:33]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:34:37]sse Receive Data:{"state":"heartbeat ","time":1763087677117} [10:34:52]sse Receive Data:{"state":"heartbeat ","time":1763087692117} [10:34:58]播放空闲视频:D:/GameRes\1154.mp4 [10:35:07]sse Receive Data:{"state":"heartbeat ","time":1763087707117} [10:35:22]sse Receive Data:{"state":"heartbeat ","time":1763087722117} [10:35:33]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:35:37]sse Receive Data:{"state":"heartbeat ","time":1763087737117} [10:35:52]播放空闲视频:D:/GameRes\1127.mp4 [10:35:54]sse Receive Data:{"state":"heartbeat ","time":1763087752117} [10:36:12]sse Receive Data:{"state":"heartbeat ","time":1763087767117} [10:36:26]sse Receive Data:{"state":"heartbeat ","time":1763087782117} [10:36:33]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:36:44]sse Receive Data:{"state":"heartbeat ","time":1763087797117} [10:36:52]sse Receive Data:{"state":"heartbeat ","time":1763087812117} [10:36:53]播放空闲视频:D:/GameRes\1132.mp4 [10:37:07]sse Receive Data:{"state":"heartbeat ","time":1763087827117} [10:37:22]sse Receive Data:{"state":"heartbeat ","time":1763087842117} [10:37:33]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:37:37]sse Receive Data:{"state":"heartbeat ","time":1763087857117} [10:37:43]播放空闲视频:D:/GameRes\1140.mp4 [10:38:04]sse Receive Data:{"state":"heartbeat ","time":1763087872117} [10:38:33]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:38:42]sse 长时间未收到心跳,主动断开准备重连... [10:38:42]sse StateChanged:Closing [10:38:42]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986847222116139,"ll":"Exception","bh":1} [10:38:45]sse 重连... [10:38:45]sse StateChanged:Connecting [10:38:46]播放空闲视频:D:/GameRes\1141.mp4 [10:38:47]sse StateChanged:Retrying [10:38:49]sse StateChanged:Connecting [10:38:49]sse StateChanged:Closed [10:38:52]sse 重连... [10:38:52]sse StateChanged:Connecting [10:38:53]sse StateChanged:Open [10:38:53]请求:getCacheUser.action [10:38:53]sse Receive Data:{"state":"heartbeat ","time":1763087933234} [10:38:53]GetUser Respond: [10:39:08]sse Receive Data:{"state":"heartbeat ","time":1763087948234} [10:39:23]sse Receive Data:{"state":"heartbeat ","time":1763087963234} [10:39:32]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:39:57]播放空闲视频:D:/GameRes\1142.mp4 [10:40:02]sse 长时间未收到心跳,主动断开准备重连... [10:40:02]sse StateChanged:Closing [10:40:02]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986848021995793,"ll":"Exception","bh":1} [10:40:05]sse 重连... [10:40:05]sse StateChanged:Connecting [10:40:05]sse StateChanged:Retrying [10:40:07]sse StateChanged:Connecting [10:40:08]sse StateChanged:Closed [10:40:11]sse 重连... [10:40:11]sse StateChanged:Connecting [10:40:12]sse StateChanged:Open [10:40:12]请求:getCacheUser.action [10:40:12]sse Receive Data:{"state":"heartbeat ","time":1763088012171} [10:40:12]GetUser Respond: [10:40:27]sse Receive Data:{"state":"heartbeat ","time":1763088027171} [10:40:31]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:40:42]sse Receive Data:{"state":"heartbeat ","time":1763088042171} [10:41:00]播放空闲视频:D:/GameRes\1148.mp4 [10:41:10]sse StateChanged:Closed [10:41:13]sse 重连... [10:41:13]sse StateChanged:Connecting [10:41:13]sse StateChanged:Retrying [10:41:15]sse StateChanged:Connecting [10:41:16]sse StateChanged:Closed [10:41:19]sse 重连... [10:41:19]sse StateChanged:Connecting [10:41:19]sse StateChanged:Open [10:41:19]请求:getCacheUser.action [10:41:19]sse Receive Data:{"state":"heartbeat ","time":1763088079423} [10:41:19]GetUser Respond: [10:41:30]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:41:34]sse Receive Data:{"state":"heartbeat ","time":1763088094424} [10:42:05]播放空闲视频:D:/GameRes\1150.mp4 [10:42:06]sse StateChanged:Closed [10:42:09]sse 重连... [10:42:09]sse StateChanged:Connecting [10:42:09]sse StateChanged:Retrying [10:42:11]sse StateChanged:Connecting [10:42:11]sse StateChanged:Closed [10:42:14]sse 重连... [10:42:14]sse StateChanged:Connecting [10:42:14]sse StateChanged:Open [10:42:14]请求:getCacheUser.action [10:42:14]sse Receive Data:{"state":"heartbeat ","time":1763088134778} [10:42:15]GetUser Respond: [10:42:29]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:42:29]sse Receive Data:{"state":"heartbeat ","time":1763088149778} [10:42:44]sse Receive Data:{"state":"heartbeat ","time":1763088164778} [10:42:59]sse Receive Data:{"state":"heartbeat ","time":1763088179778} [10:43:01]播放空闲视频:D:/GameRes\1174.mp4 [10:43:22]sse StateChanged:Closed [10:43:25]sse 重连... [10:43:25]sse StateChanged:Connecting [10:43:25]sse StateChanged:Retrying [10:43:27]sse StateChanged:Connecting [10:43:27]sse StateChanged:Closed [10:43:29]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:43:30]sse 重连... [10:43:30]sse StateChanged:Connecting [10:43:31]sse StateChanged:Open [10:43:31]请求:getCacheUser.action [10:43:31]sse Receive Data:{"state":"heartbeat ","time":1763088211074} [10:43:31]GetUser Respond: [10:43:46]sse Receive Data:{"state":"heartbeat ","time":1763088226074} [10:43:54]播放空闲视频:D:/GameRes\1155.mp4 [10:44:22]sse 长时间未收到心跳,主动断开准备重连... [10:44:22]sse StateChanged:Closing [10:44:22]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986850621965293,"ll":"Exception","bh":1} [10:44:25]sse 重连... [10:44:25]sse StateChanged:Connecting [10:44:28]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:44:29]sse StateChanged:Retrying [10:44:31]sse StateChanged:Connecting [10:44:31]sse StateChanged:Closed [10:44:34]sse 重连... [10:44:34]sse StateChanged:Connecting [10:44:38]sse StateChanged:Open [10:44:38]请求:getCacheUser.action [10:44:38]sse Receive Data:{"state":"heartbeat ","time":1763088278222} [10:44:38]GetUser Respond: [10:44:53]sse Receive Data:{"state":"heartbeat ","time":1763088293222} [10:45:08]sse Receive Data:{"state":"heartbeat ","time":1763088308222} [10:45:23]sse Receive Data:{"state":"heartbeat ","time":1763088323222} [10:45:27]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:45:40]sse StateChanged:Closed [10:45:43]sse 重连... [10:45:43]sse StateChanged:Connecting [10:45:43]sse StateChanged:Retrying [10:45:45]sse StateChanged:Connecting [10:45:45]sse StateChanged:Closed [10:45:48]sse 重连... [10:45:48]sse StateChanged:Connecting [10:45:48]sse StateChanged:Open [10:45:48]请求:getCacheUser.action [10:45:48]sse Receive Data:{"state":"heartbeat ","time":1763088348834} [10:45:49]GetUser Respond: [10:45:56]播放空闲视频:D:/GameRes\1172.mp4 [10:46:26]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:46:27]sse 长时间未收到心跳,主动断开准备重连... [10:46:27]sse StateChanged:Closing [10:46:27]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986851871873429,"ll":"Exception","bh":1} [10:46:30]sse 重连... [10:46:30]sse StateChanged:Connecting [10:46:33]sse StateChanged:Retrying [10:46:35]sse StateChanged:Connecting [10:46:35]sse StateChanged:Closed [10:46:38]sse 重连... [10:46:38]sse StateChanged:Connecting [10:46:40]sse StateChanged:Open [10:46:40]请求:getCacheUser.action [10:46:40]sse Receive Data:{"state":"heartbeat ","time":1763088400284} [10:46:40]GetUser Respond: [10:46:55]sse Receive Data:{"state":"heartbeat ","time":1763088415284} [10:47:12]sse Receive Data:{"state":"heartbeat ","time":1763088430284} [10:47:25]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:47:34]播放空闲视频:D:/GameRes\1179.mp4 [10:47:42]sse StateChanged:Closed [10:47:45]sse 重连... [10:47:45]sse StateChanged:Connecting [10:47:45]sse StateChanged:Retrying [10:47:47]sse StateChanged:Connecting [10:47:47]sse StateChanged:Closed [10:47:50]sse 重连... [10:47:50]sse StateChanged:Connecting [10:47:50]sse StateChanged:Open [10:47:50]请求:getCacheUser.action [10:47:50]sse Receive Data:{"state":"heartbeat ","time":1763088470663} [10:47:51]GetUser Respond: [10:48:05]sse Receive Data:{"state":"heartbeat ","time":1763088485663} [10:48:20]sse Receive Data:{"state":"heartbeat ","time":1763088500663} [10:48:24]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:48:35]sse Receive Data:{"state":"heartbeat ","time":1763088515663} [10:48:55]播放空闲视频:D:/GameRes\1177.mp4 [10:48:58]sse StateChanged:Closed [10:49:01]sse 重连... [10:49:01]sse StateChanged:Connecting [10:49:01]sse StateChanged:Retrying [10:49:03]sse StateChanged:Connecting [10:49:03]sse StateChanged:Closed [10:49:06]sse 重连... [10:49:06]sse StateChanged:Connecting [10:49:07]sse StateChanged:Open [10:49:07]请求:getCacheUser.action [10:49:07]sse Receive Data:{"state":"heartbeat ","time":1763088546989} [10:49:07]GetUser Respond: [10:49:23]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:49:42]sse 长时间未收到心跳,主动断开准备重连... [10:49:42]sse StateChanged:Closing [10:49:42]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986853821877949,"ll":"Exception","bh":1} [10:49:45]sse 重连... [10:49:45]sse StateChanged:Connecting [10:49:51]sse StateChanged:Retrying [10:49:53]sse StateChanged:Connecting [10:49:53]sse StateChanged:Closed [10:49:56]sse 重连... [10:49:56]sse StateChanged:Connecting [10:49:57]sse StateChanged:Open [10:49:57]请求:getCacheUser.action [10:49:57]sse Receive Data:{"state":"heartbeat ","time":1763088597027} [10:49:57]GetUser Respond: [10:50:04]播放空闲视频:D:/GameRes\1161.mp4 [10:50:12]sse Receive Data:{"state":"heartbeat ","time":1763088612028} [10:50:22]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:50:27]sse Receive Data:{"state":"heartbeat ","time":1763088627028} [10:50:42]sse Receive Data:{"state":"heartbeat ","time":1763088642028} [10:50:57]sse Receive Data:{"state":"heartbeat ","time":1763088657028} [10:51:14]sse StateChanged:Closed [10:51:17]sse 重连... [10:51:17]sse StateChanged:Connecting [10:51:17]sse StateChanged:Retrying [10:51:19]sse StateChanged:Connecting [10:51:19]sse StateChanged:Closed [10:51:22]sse 重连... [10:51:22]sse StateChanged:Connecting [10:51:22]sse StateChanged:Open [10:51:22]请求:getCacheUser.action [10:51:22]sse Receive Data:{"state":"heartbeat ","time":1763088682734} [10:51:22]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:51:22]GetUser Respond: [10:51:31]播放空闲视频:D:/GameRes\1159.mp4 [10:51:37]sse Receive Data:{"state":"heartbeat ","time":1763088697734} [10:52:15]sse StateChanged:Closed [10:52:18]sse 重连... [10:52:18]sse StateChanged:Connecting [10:52:18]sse StateChanged:Retrying [10:52:20]sse StateChanged:Connecting [10:52:20]sse StateChanged:Closed [10:52:21]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:52:23]sse 重连... [10:52:23]sse StateChanged:Connecting [10:52:24]sse StateChanged:Open [10:52:24]请求:getCacheUser.action [10:52:24]sse Receive Data:{"state":"heartbeat ","time":1763088744124} [10:52:24]GetUser Respond: [10:53:02]sse 长时间未收到心跳,主动断开准备重连... [10:53:02]sse StateChanged:Closing [10:53:02]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986855821902553,"ll":"Exception","bh":1} [10:53:05]sse 重连... [10:53:05]sse StateChanged:Connecting [10:53:07]sse StateChanged:Retrying [10:53:09]播放空闲视频:D:/GameRes\1178.mp4 [10:53:09]sse StateChanged:Connecting [10:53:09]sse StateChanged:Closed [10:53:13]sse 重连... [10:53:13]sse StateChanged:Connecting [10:53:13]sse StateChanged:Open [10:53:13]请求:getCacheUser.action [10:53:13]sse Receive Data:{"state":"heartbeat ","time":1763088793246} [10:53:13]GetUser Respond: [10:53:19]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:53:28]sse Receive Data:{"state":"heartbeat ","time":1763088808246} [10:53:43]sse Receive Data:{"state":"heartbeat ","time":1763088823246} [10:53:58]sse Receive Data:{"state":"heartbeat ","time":1763088838246} [10:54:07]播放空闲视频:D:/GameRes\1154.mp4 [10:54:13]sse Receive Data:{"state":"heartbeat ","time":1763088853246} [10:54:19]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:54:28]sse Receive Data:{"state":"heartbeat ","time":1763088868246} [10:55:00]sse StateChanged:Closed [10:55:02]播放空闲视频:D:/GameRes\1127.mp4 [10:55:03]sse 重连... [10:55:03]sse StateChanged:Connecting [10:55:03]sse StateChanged:Retrying [10:55:05]sse StateChanged:Connecting [10:55:06]sse StateChanged:Closed [10:55:09]sse 重连... [10:55:09]sse StateChanged:Connecting [10:55:09]sse StateChanged:Open [10:55:09]请求:getCacheUser.action [10:55:09]sse Receive Data:{"state":"heartbeat ","time":1763088909854} [10:55:10]GetUser Respond: [10:55:18]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:55:24]sse Receive Data:{"state":"heartbeat ","time":1763088924854} [10:55:40]sse Receive Data:{"state":"heartbeat ","time":1763088939854} [10:56:03]播放空闲视频:D:/GameRes\1132.mp4 [10:56:07]sse StateChanged:Closed [10:56:10]sse 重连... [10:56:10]sse StateChanged:Connecting [10:56:10]sse StateChanged:Retrying [10:56:12]sse StateChanged:Connecting [10:56:13]sse StateChanged:Closed [10:56:16]sse 重连... [10:56:16]sse StateChanged:Connecting [10:56:16]sse StateChanged:Open [10:56:16]请求:getCacheUser.action [10:56:16]sse Receive Data:{"state":"heartbeat ","time":1763088976266} [10:56:16]GetUser Respond: [10:56:17]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:56:52]sse 长时间未收到心跳,主动断开准备重连... [10:56:52]sse StateChanged:Closing [10:56:52]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986858121896330,"ll":"Exception","bh":1} [10:56:53]播放空闲视频:D:/GameRes\1140.mp4 [10:56:55]sse 重连... [10:56:55]sse StateChanged:Connecting [10:57:01]sse StateChanged:Retrying [10:57:03]sse StateChanged:Connecting [10:57:03]sse StateChanged:Closed [10:57:06]sse 重连... [10:57:06]sse StateChanged:Connecting [10:57:06]sse StateChanged:Open [10:57:06]请求:getCacheUser.action [10:57:06]sse Receive Data:{"state":"heartbeat ","time":1763089026346} [10:57:06]GetUser Respond: [10:57:16]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:57:21]sse Receive Data:{"state":"heartbeat ","time":1763089041346} [10:57:53]sse StateChanged:Closed [10:57:56]sse 重连... [10:57:56]sse StateChanged:Connecting [10:57:56]sse StateChanged:Retrying [10:57:56]播放空闲视频:D:/GameRes\1141.mp4 [10:57:58]sse StateChanged:Connecting [10:57:58]sse StateChanged:Closed [10:58:01]sse 重连... [10:58:01]sse StateChanged:Connecting [10:58:02]sse StateChanged:Open [10:58:02]请求:getCacheUser.action [10:58:02]sse Receive Data:{"state":"heartbeat ","time":1763089082112} [10:58:02]GetUser Respond: [10:58:15]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:58:17]sse Receive Data:{"state":"heartbeat ","time":1763089097112} [10:58:32]sse Receive Data:{"state":"heartbeat ","time":1763089112112} [10:58:47]sse Receive Data:{"state":"heartbeat ","time":1763089127112} [10:59:07]播放空闲视频:D:/GameRes\1142.mp4 [10:59:14]sse Receive Data:{"state":"heartbeat ","time":1763089142112} [10:59:15]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [10:59:49]sse StateChanged:Closed [10:59:52]sse 重连... [10:59:52]sse StateChanged:Connecting [10:59:52]sse StateChanged:Retrying [10:59:54]sse StateChanged:Connecting [10:59:56]sse StateChanged:Closed [10:59:59]sse 重连... [10:59:59]sse StateChanged:Connecting [10:59:59]sse StateChanged:Open [10:59:59]请求:getCacheUser.action [10:59:59]sse Receive Data:{"state":"heartbeat ","time":1763089199389} [10:59:59]GetUser Respond: [11:00:10]播放空闲视频:D:/GameRes\1148.mp4 [11:00:14]sse Receive Data:{"state":"heartbeat ","time":1763089214389} [11:00:14]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:00:29]sse Receive Data:{"state":"heartbeat ","time":1763089229389} [11:00:57]sse StateChanged:Closed [11:01:00]sse 重连... [11:01:00]sse StateChanged:Connecting [11:01:00]sse StateChanged:Retrying [11:01:02]sse StateChanged:Connecting [11:01:02]sse StateChanged:Closed [11:01:05]sse 重连... [11:01:05]sse StateChanged:Connecting [11:01:05]sse StateChanged:Open [11:01:05]请求:getCacheUser.action [11:01:05]sse Receive Data:{"state":"heartbeat ","time":1763089265732} [11:01:05]GetUser Respond: [11:01:13]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:01:16]播放空闲视频:D:/GameRes\1150.mp4 [11:01:42]sse 长时间未收到心跳,主动断开准备重连... [11:01:42]sse StateChanged:Closing [11:01:42]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986861022046948,"ll":"Exception","bh":1} [11:01:45]sse 重连... [11:01:45]sse StateChanged:Connecting [11:01:48]sse StateChanged:Retrying [11:01:50]sse StateChanged:Connecting [11:01:50]sse StateChanged:Closed [11:01:53]sse 重连... [11:01:53]sse StateChanged:Connecting [11:01:53]sse StateChanged:Open [11:01:53]请求:getCacheUser.action [11:01:53]sse Receive Data:{"state":"heartbeat ","time":1763089313808} [11:01:54]GetUser Respond: [11:02:08]sse Receive Data:{"state":"heartbeat ","time":1763089328808} [11:02:11]播放空闲视频:D:/GameRes\1174.mp4 [11:02:12]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:02:24]sse Receive Data:{"state":"heartbeat ","time":1763089343808} [11:02:38]sse Receive Data:{"state":"heartbeat ","time":1763089358808} [11:02:53]sse Receive Data:{"state":"heartbeat ","time":1763089373808} [11:03:04]播放空闲视频:D:/GameRes\1155.mp4 [11:03:10]sse StateChanged:Closed [11:03:12]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:03:13]sse 重连... [11:03:13]sse StateChanged:Connecting [11:03:13]sse StateChanged:Retrying [11:03:15]sse StateChanged:Connecting [11:03:16]sse StateChanged:Closed [11:03:19]sse 重连... [11:03:19]sse StateChanged:Connecting [11:03:19]sse StateChanged:Open [11:03:19]请求:getCacheUser.action [11:03:19]sse Receive Data:{"state":"heartbeat ","time":1763089399594} [11:03:19]GetUser Respond: [11:03:34]sse Receive Data:{"state":"heartbeat ","time":1763089414594} [11:03:49]sse Receive Data:{"state":"heartbeat ","time":1763089429594} [11:04:11]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:04:19]sse StateChanged:Closed [11:04:22]sse 重连... [11:04:22]sse StateChanged:Connecting [11:04:22]sse StateChanged:Retrying [11:04:24]sse StateChanged:Connecting [11:04:24]sse StateChanged:Closed [11:04:27]sse 重连... [11:04:27]sse StateChanged:Connecting [11:04:27]sse StateChanged:Open [11:04:27]请求:getCacheUser.action [11:04:27]sse Receive Data:{"state":"heartbeat ","time":1763089467926} [11:04:28]GetUser Respond: [11:05:06]播放空闲视频:D:/GameRes\1172.mp4 [11:05:07]sse 长时间未收到心跳,主动断开准备重连... [11:05:07]sse StateChanged:Closing [11:05:07]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986863071971219,"ll":"Exception","bh":1} [11:05:10]sse 重连... [11:05:10]sse StateChanged:Connecting [11:05:10]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:05:12]sse StateChanged:Retrying [11:05:14]sse StateChanged:Connecting [11:05:14]sse StateChanged:Closed [11:05:17]sse 重连... [11:05:17]sse StateChanged:Connecting [11:05:17]sse StateChanged:Open [11:05:17]请求:getCacheUser.action [11:05:17]sse Receive Data:{"state":"heartbeat ","time":1763089517846} [11:05:18]GetUser Respond: [11:05:32]sse Receive Data:{"state":"heartbeat ","time":1763089532846} [11:05:47]sse Receive Data:{"state":"heartbeat ","time":1763089547846} [11:06:02]sse Receive Data:{"state":"heartbeat ","time":1763089562846} [11:06:09]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:06:34]sse StateChanged:Closed [11:06:38]sse 重连... [11:06:38]sse StateChanged:Connecting [11:06:38]sse StateChanged:Retrying [11:06:40]sse StateChanged:Connecting [11:06:40]sse StateChanged:Closed [11:06:43]sse 重连... [11:06:43]sse StateChanged:Connecting [11:06:43]sse StateChanged:Open [11:06:43]请求:getCacheUser.action [11:06:43]sse Receive Data:{"state":"heartbeat ","time":1763089603456} [11:06:43]GetUser Respond: [11:06:44]播放空闲视频:D:/GameRes\1179.mp4 [11:06:58]sse Receive Data:{"state":"heartbeat ","time":1763089618456} [11:07:08]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:07:13]sse Receive Data:{"state":"heartbeat ","time":1763089633456} [11:07:28]sse Receive Data:{"state":"heartbeat ","time":1763089648456} [11:07:49]sse Receive Data:{"state":"heartbeat ","time":1763089663456} [11:07:58]sse Receive Data:{"state":"heartbeat ","time":1763089678456} [11:08:05]播放空闲视频:D:/GameRes\1177.mp4 [11:08:08]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:08:13]sse Receive Data:{"state":"heartbeat ","time":1763089693456} [11:08:31]sse StateChanged:Closed [11:08:34]sse 重连... [11:08:34]sse StateChanged:Connecting [11:08:34]sse StateChanged:Retrying [11:08:36]sse StateChanged:Connecting [11:08:36]sse StateChanged:Closed [11:08:39]sse 重连... [11:08:39]sse StateChanged:Connecting [11:08:40]sse StateChanged:Open [11:08:40]请求:getCacheUser.action [11:08:40]sse Receive Data:{"state":"heartbeat ","time":1763089720713} [11:08:40]GetUser Respond: [11:09:07]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:09:15]播放空闲视频:D:/GameRes\1161.mp4 [11:09:17]sse 长时间未收到心跳,主动断开准备重连... [11:09:17]sse StateChanged:Closing [11:09:17]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986865572012390,"ll":"Exception","bh":1} [11:09:20]sse 重连... [11:09:20]sse StateChanged:Connecting [11:09:23]sse StateChanged:Retrying [11:09:24]当前版本:v2.0.3 Curl error 6: Could not resolve host: www.wuliaoxingyouxi.com [11:09:24]检查版本出错:Cannot resolve destination host [11:09:25]sse StateChanged:Connecting [11:09:25]sse StateChanged:Closed [11:09:28]sse 重连... [11:09:28]sse StateChanged:Connecting [11:09:30]sse StateChanged:Open [11:09:30]请求:getCacheUser.action [11:09:30]sse Receive Data:{"state":"heartbeat ","time":1763089770457} [11:09:30]GetUser Respond: [11:09:45]sse Receive Data:{"state":"heartbeat ","time":1763089785457} [11:10:00]sse Receive Data:{"state":"heartbeat ","time":1763089800457} [11:10:06]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:10:24]sse Receive Data:{"state":"heartbeat ","time":1763089815457} [11:10:30]sse Receive Data:{"state":"heartbeat ","time":1763089830457} [11:10:41]播放空闲视频:D:/GameRes\1159.mp4 [11:11:06]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:11:07]sse StateChanged:Closed [11:11:10]sse 重连... [11:11:10]sse StateChanged:Connecting [11:11:10]sse StateChanged:Retrying [11:11:12]sse StateChanged:Connecting [11:11:13]sse StateChanged:Closed [11:11:16]sse 重连... [11:11:16]sse StateChanged:Connecting [11:11:16]sse StateChanged:Open [11:11:16]请求:getCacheUser.action [11:11:16]sse Receive Data:{"state":"heartbeat ","time":1763089876605} [11:11:16]GetUser Respond: [11:11:24]检查游戏在线下载,在线下载未开启 [11:11:31]sse Receive Data:{"state":"heartbeat ","time":1763089891605} [11:11:46]sse Receive Data:{"state":"heartbeat ","time":1763089906605} [11:12:05]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:12:14]sse StateChanged:Closed [11:12:17]sse 重连... [11:12:17]sse StateChanged:Connecting [11:12:17]sse StateChanged:Retrying [11:12:19]sse StateChanged:Connecting [11:12:19]播放空闲视频:D:/GameRes\1178.mp4 [11:12:20]sse StateChanged:Closed [11:12:23]sse 重连... [11:12:23]sse StateChanged:Connecting [11:12:24]sse StateChanged:Open [11:12:24]请求:getCacheUser.action [11:12:24]sse Receive Data:{"state":"heartbeat ","time":1763089944369} [11:12:24]GetUser Respond: [11:12:39]sse Receive Data:{"state":"heartbeat ","time":1763089959369} [11:12:54]sse Receive Data:{"state":"heartbeat ","time":1763089974369} [11:13:04]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:13:09]sse Receive Data:{"state":"heartbeat ","time":1763089989369} [11:13:18]播放空闲视频:D:/GameRes\1154.mp4 [11:13:24]sse Receive Data:{"state":"heartbeat ","time":1763090004369} [11:13:39]sse Receive Data:{"state":"heartbeat ","time":1763090019369} [11:14:04]sse Receive Data:{"state":"heartbeat ","time":1763090034369} [11:14:04]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:14:09]sse Receive Data:{"state":"heartbeat ","time":1763090049369} [11:14:12]播放空闲视频:D:/GameRes\1127.mp4 [11:14:27]sse Receive Data:{"state":"heartbeat ","time":1763090064369} [11:14:39]sse Receive Data:{"state":"heartbeat ","time":1763090079369} [11:14:59]sse StateChanged:Closed [11:15:02]sse 重连... [11:15:02]sse StateChanged:Connecting [11:15:02]sse StateChanged:Retrying [11:15:04]sse StateChanged:Connecting [11:15:04]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:15:05]sse StateChanged:Closed [11:15:08]sse 重连... [11:15:08]sse StateChanged:Connecting [11:15:08]sse StateChanged:Open [11:15:08]请求:getCacheUser.action [11:15:08]sse Receive Data:{"state":"heartbeat ","time":1763090108458} [11:15:08]GetUser Respond: [11:15:13]播放空闲视频:D:/GameRes\1132.mp4 [11:15:23]sse Receive Data:{"state":"heartbeat ","time":1763090123458} [11:15:38]sse Receive Data:{"state":"heartbeat ","time":1763090138458} [11:15:53]sse Receive Data:{"state":"heartbeat ","time":1763090153458} [11:16:03]播放空闲视频:D:/GameRes\1140.mp4 [11:16:03]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:16:09]sse Receive Data:{"state":"heartbeat ","time":1763090168458} [11:16:28]sse Receive Data:{"state":"heartbeat ","time":1763090183458} [11:16:38]sse Receive Data:{"state":"heartbeat ","time":1763090198458} [11:16:53]sse Receive Data:{"state":"heartbeat ","time":1763090213458} [11:17:03]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:17:06]播放空闲视频:D:/GameRes\1141.mp4 [11:17:16]sse StateChanged:Closed [11:17:19]sse 重连... [11:17:19]sse StateChanged:Connecting [11:17:19]sse StateChanged:Retrying [11:17:21]sse StateChanged:Connecting [11:17:22]sse StateChanged:Closed [11:17:25]sse 重连... [11:17:25]sse StateChanged:Connecting [11:17:25]sse StateChanged:Open [11:17:25]请求:getCacheUser.action [11:17:25]sse Receive Data:{"state":"heartbeat ","time":1763090245853} [11:17:26]GetUser Respond: [11:17:40]sse Receive Data:{"state":"heartbeat ","time":1763090260853} [11:18:02]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:18:17]sse 长时间未收到心跳,主动断开准备重连... [11:18:17]sse StateChanged:Closing [11:18:17]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986870972009793,"ll":"Exception","bh":1} [11:18:17]播放空闲视频:D:/GameRes\1142.mp4 [11:18:20]sse 重连... [11:18:20]sse StateChanged:Connecting [11:18:23]sse StateChanged:Retrying [11:18:25]sse StateChanged:Connecting [11:18:25]sse StateChanged:Closed [11:18:28]sse 重连... [11:18:28]sse StateChanged:Connecting [11:18:28]sse StateChanged:Open [11:18:28]请求:getCacheUser.action [11:18:28]sse Receive Data:{"state":"heartbeat ","time":1763090308865} [11:18:29]GetUser Respond: [11:18:43]sse Receive Data:{"state":"heartbeat ","time":1763090323865} [11:19:01]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:19:20]播放空闲视频:D:/GameRes\1148.mp4 [11:19:22]sse 长时间未收到心跳,主动断开准备重连... [11:19:22]sse StateChanged:Closing [11:19:22]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986871622015795,"ll":"Exception","bh":1} [11:19:25]sse 重连... [11:19:25]sse StateChanged:Connecting [11:19:31]sse StateChanged:Retrying [11:19:33]sse StateChanged:Connecting [11:19:34]sse StateChanged:Closed [11:19:37]sse 重连... [11:19:37]sse StateChanged:Connecting [11:19:37]sse StateChanged:Open [11:19:37]请求:getCacheUser.action [11:19:37]sse Receive Data:{"state":"heartbeat ","time":1763090377237} [11:19:37]GetUser Respond: [11:19:52]sse Receive Data:{"state":"heartbeat ","time":1763090392237} [11:20:00]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:20:07]sse Receive Data:{"state":"heartbeat ","time":1763090407237} [11:20:22]sse Receive Data:{"state":"heartbeat ","time":1763090422254} [11:20:26]播放空闲视频:D:/GameRes\1150.mp4 [11:20:54]sse StateChanged:Closed [11:20:57]sse 重连... [11:20:57]sse StateChanged:Connecting [11:20:57]sse StateChanged:Retrying [11:20:59]sse StateChanged:Connecting [11:21:00]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:21:00]sse StateChanged:Closed [11:21:04]sse 重连... [11:21:04]sse StateChanged:Connecting [11:21:04]sse StateChanged:Open [11:21:04]请求:getCacheUser.action [11:21:04]sse Receive Data:{"state":"heartbeat ","time":1763090464378} [11:21:04]GetUser Respond: [11:21:19]sse Receive Data:{"state":"heartbeat ","time":1763090479378} [11:21:21]播放空闲视频:D:/GameRes\1174.mp4 [11:21:34]sse Receive Data:{"state":"heartbeat ","time":1763090494378} [11:21:59]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:22:02]sse StateChanged:Closed [11:22:05]sse 重连... [11:22:05]sse StateChanged:Connecting [11:22:05]sse StateChanged:Retrying [11:22:07]sse StateChanged:Connecting [11:22:08]sse StateChanged:Closed [11:22:11]sse 重连... [11:22:11]sse StateChanged:Connecting [11:22:11]sse StateChanged:Open [11:22:11]请求:getCacheUser.action [11:22:11]sse Receive Data:{"state":"heartbeat ","time":1763090531324} [11:22:11]GetUser Respond: [11:22:14]播放空闲视频:D:/GameRes\1155.mp4 [11:22:47]sse 长时间未收到心跳,主动断开准备重连... [11:22:47]sse StateChanged:Closing [11:22:47]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986873672099462,"ll":"Exception","bh":1} [11:22:50]sse 重连... [11:22:50]sse StateChanged:Connecting [11:22:56]sse StateChanged:Retrying [11:22:58]sse StateChanged:Connecting [11:22:58]sse StateChanged:Closed [11:22:58]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:23:01]sse 重连... [11:23:01]sse StateChanged:Connecting [11:23:05]sse StateChanged:Open [11:23:05]请求:getCacheUser.action [11:23:05]sse Receive Data:{"state":"heartbeat ","time":1763090585048} [11:23:05]GetUser Respond: [11:23:24]当前版本:v2.0.3 Curl error 6: Could not resolve host: www.wuliaoxingyouxi.com [11:23:35]检查版本出错:Cannot resolve destination host [11:23:42]sse 长时间未收到心跳,主动断开准备重连... [11:23:42]sse StateChanged:Closing [11:23:42]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986874221992798,"ll":"Exception","bh":1} [11:23:45]sse 重连... [11:23:45]sse StateChanged:Connecting [11:23:48]sse StateChanged:Retrying [11:23:50]sse StateChanged:Connecting [11:23:50]sse StateChanged:Closed [11:23:53]sse 重连... [11:23:53]sse StateChanged:Connecting [11:23:53]sse StateChanged:Open [11:23:53]请求:getCacheUser.action [11:23:53]sse Receive Data:{"state":"heartbeat ","time":1763090633722} [11:23:54]GetUser Respond: [11:23:56]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:24:14]sse Receive Data:{"state":"heartbeat ","time":1763090648722} [11:24:16]播放空闲视频:D:/GameRes\1172.mp4 [11:24:52]sse 长时间未收到心跳,主动断开准备重连... [11:24:52]sse StateChanged:Closing [11:24:52]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986874922048595,"ll":"Exception","bh":1} [11:24:55]sse 重连... [11:24:55]sse StateChanged:Connecting [11:24:56]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:25:04]sse StateChanged:Retrying [11:25:06]sse StateChanged:Connecting [11:25:06]sse StateChanged:Closed [11:25:09]sse 重连... [11:25:09]sse StateChanged:Connecting [11:25:11]sse StateChanged:Open [11:25:11]请求:getCacheUser.action [11:25:11]sse Receive Data:{"state":"heartbeat ","time":1763090711079} [11:25:11]GetUser Respond: [11:25:26]sse Receive Data:{"state":"heartbeat ","time":1763090726080} [11:25:54]播放空闲视频:D:/GameRes\1179.mp4 [11:25:55]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:25:59]sse StateChanged:Closed [11:26:02]sse 重连... [11:26:02]sse StateChanged:Connecting [11:26:02]sse StateChanged:Retrying [11:26:04]sse StateChanged:Connecting [11:26:04]sse StateChanged:Closed [11:26:07]sse 重连... [11:26:07]sse StateChanged:Connecting [11:26:08]sse StateChanged:Open [11:26:08]请求:getCacheUser.action [11:26:08]sse Receive Data:{"state":"heartbeat ","time":1763090768002} [11:26:08]GetUser Respond: [11:26:23]sse Receive Data:{"state":"heartbeat ","time":1763090783002} [11:26:38]sse Receive Data:{"state":"heartbeat ","time":1763090798002} [11:26:53]sse Receive Data:{"state":"heartbeat ","time":1763090813002} [11:26:54]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:27:08]sse Receive Data:{"state":"heartbeat ","time":1763090828002} [11:27:16]播放空闲视频:D:/GameRes\1177.mp4 [11:27:23]sse Receive Data:{"state":"heartbeat ","time":1763090843002} [11:27:38]sse Receive Data:{"state":"heartbeat ","time":1763090858002} [11:27:54]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:27:59]sse StateChanged:Closed [11:28:02]sse 重连... [11:28:02]sse StateChanged:Connecting [11:28:02]sse StateChanged:Retrying [11:28:04]sse StateChanged:Connecting [11:28:05]sse StateChanged:Closed [11:28:08]sse 重连... [11:28:08]sse StateChanged:Connecting [11:28:08]sse StateChanged:Open [11:28:08]请求:getCacheUser.action [11:28:08]sse Receive Data:{"state":"heartbeat ","time":1763090888731} [11:28:08]GetUser Respond: [11:28:25]播放空闲视频:D:/GameRes\1161.mp4 [11:28:47]sse 长时间未收到心跳,主动断开准备重连... [11:28:47]sse StateChanged:Closing [11:28:47]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986877272094105,"ll":"Exception","bh":1} [11:28:50]sse 重连... [11:28:50]sse StateChanged:Connecting [11:28:52]sse StateChanged:Retrying [11:28:53]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:28:54]sse StateChanged:Connecting [11:28:54]sse StateChanged:Closed [11:28:57]sse 重连... [11:28:57]sse StateChanged:Connecting [11:28:59]sse StateChanged:Open [11:28:59]请求:getCacheUser.action [11:28:59]sse Receive Data:{"state":"heartbeat ","time":1763090939419} [11:28:59]GetUser Respond: [11:29:19]sse Receive Data:{"state":"heartbeat ","time":1763090954419} [11:29:29]sse Receive Data:{"state":"heartbeat ","time":1763090969419} [11:29:44]sse Receive Data:{"state":"heartbeat ","time":1763090984419} [11:29:51]播放空闲视频:D:/GameRes\1159.mp4 [11:29:52]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:30:16]sse StateChanged:Closed [11:30:19]sse 重连... [11:30:19]sse StateChanged:Connecting [11:30:19]sse StateChanged:Retrying [11:30:21]sse StateChanged:Connecting [11:30:21]sse StateChanged:Closed [11:30:24]sse 重连... [11:30:24]sse StateChanged:Connecting [11:30:24]sse StateChanged:Open [11:30:24]请求:getCacheUser.action [11:30:24]sse Receive Data:{"state":"heartbeat ","time":1763091024990} [11:30:25]GetUser Respond: [11:30:41]sse Receive Data:{"state":"heartbeat ","time":1763091039990} [11:30:51]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:30:55]sse Receive Data:{"state":"heartbeat ","time":1763091054990} [11:31:12]sse Receive Data:{"state":"heartbeat ","time":1763091069990} [11:31:29]播放空闲视频:D:/GameRes\1178.mp4 [11:31:32]sse StateChanged:Closed [11:31:35]sse 重连... [11:31:35]sse StateChanged:Connecting [11:31:35]sse StateChanged:Retrying [11:31:37]sse StateChanged:Connecting [11:31:38]sse StateChanged:Closed [11:31:41]sse 重连... [11:31:41]sse StateChanged:Connecting [11:31:41]sse StateChanged:Open [11:31:41]请求:getCacheUser.action [11:31:41]sse Receive Data:{"state":"heartbeat ","time":1763091101479} [11:31:41]GetUser Respond: [11:31:50]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:31:56]sse Receive Data:{"state":"heartbeat ","time":1763091116479} [11:32:11]sse Receive Data:{"state":"heartbeat ","time":1763091131479} [11:32:26]sse Receive Data:{"state":"heartbeat ","time":1763091146479} [11:32:28]播放空闲视频:D:/GameRes\1154.mp4 [11:32:41]sse Receive Data:{"state":"heartbeat ","time":1763091161479} [11:32:50]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:33:13]sse StateChanged:Closed [11:33:16]sse 重连... [11:33:16]sse StateChanged:Connecting [11:33:16]sse StateChanged:Retrying [11:33:18]sse StateChanged:Connecting [11:33:18]sse StateChanged:Closed [11:33:21]sse 重连... [11:33:21]sse StateChanged:Connecting [11:33:21]sse StateChanged:Open [11:33:21]请求:getCacheUser.action [11:33:21]sse Receive Data:{"state":"heartbeat ","time":1763091201680} [11:33:21]GetUser Respond: [11:33:22]播放空闲视频:D:/GameRes\1127.mp4 [11:33:36]sse Receive Data:{"state":"heartbeat ","time":1763091216680} [11:33:49]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:33:51]sse Receive Data:{"state":"heartbeat ","time":1763091231680} [11:34:06]sse Receive Data:{"state":"heartbeat ","time":1763091246680} [11:34:24]播放空闲视频:D:/GameRes\1132.mp4 [11:34:29]sse StateChanged:Closed [11:34:32]sse 重连... [11:34:32]sse StateChanged:Connecting [11:34:32]sse StateChanged:Retrying [11:34:34]sse StateChanged:Connecting [11:34:34]sse StateChanged:Closed [11:34:37]sse 重连... [11:34:37]sse StateChanged:Connecting [11:34:37]sse StateChanged:Open [11:34:37]请求:getCacheUser.action [11:34:37]sse Receive Data:{"state":"heartbeat ","time":1763091277985} [11:34:38]GetUser Respond: [11:34:48]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:34:53]sse Receive Data:{"state":"heartbeat ","time":1763091292985} [11:35:07]sse Receive Data:{"state":"heartbeat ","time":1763091307985} [11:35:13]播放空闲视频:D:/GameRes\1140.mp4 [11:35:37]sse StateChanged:Closed [11:35:40]sse 重连... [11:35:40]sse StateChanged:Connecting [11:35:40]sse StateChanged:Retrying [11:35:42]sse StateChanged:Connecting [11:35:43]sse StateChanged:Closed [11:35:46]sse 重连... [11:35:46]sse StateChanged:Connecting [11:35:46]sse StateChanged:Open [11:35:46]请求:getCacheUser.action [11:35:46]sse Receive Data:{"state":"heartbeat ","time":1763091346310} [11:35:46]GetUser Respond: [11:35:47]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:36:01]sse Receive Data:{"state":"heartbeat ","time":1763091361310} [11:36:16]sse Receive Data:{"state":"heartbeat ","time":1763091376310} [11:36:17]播放空闲视频:D:/GameRes\1141.mp4 [11:36:31]sse Receive Data:{"state":"heartbeat ","time":1763091391310} [11:36:47]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:36:54]sse StateChanged:Closed [11:36:57]sse 重连... [11:36:57]sse StateChanged:Connecting [11:36:57]sse StateChanged:Retrying [11:36:59]sse StateChanged:Connecting [11:36:59]sse StateChanged:Closed [11:37:02]sse 重连... [11:37:02]sse StateChanged:Connecting [11:37:02]sse StateChanged:Open [11:37:02]请求:getCacheUser.action [11:37:02]sse Receive Data:{"state":"heartbeat ","time":1763091422779} [11:37:03]GetUser Respond: [11:37:28]播放空闲视频:D:/GameRes\1142.mp4 [11:37:42]sse 长时间未收到心跳,主动断开准备重连... [11:37:42]sse StateChanged:Closing [11:37:42]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986882622040416,"ll":"Exception","bh":1} [11:37:45]sse 重连... [11:37:45]sse StateChanged:Connecting [11:37:46]sse StateChanged:Retrying [11:37:46]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:37:48]sse StateChanged:Connecting [11:37:48]sse StateChanged:Closed [11:37:51]sse 重连... [11:37:51]sse StateChanged:Connecting [11:37:51]sse StateChanged:Open [11:37:51]请求:getCacheUser.action [11:37:51]sse Receive Data:{"state":"heartbeat ","time":1763091471870} [11:37:52]GetUser Respond: [11:38:06]sse Receive Data:{"state":"heartbeat ","time":1763091486870} [11:38:24]sse Receive Data:{"state":"heartbeat ","time":1763091501870} [11:38:30]播放空闲视频:D:/GameRes\1148.mp4 [11:38:37]sse Receive Data:{"state":"heartbeat ","time":1763091516870} [11:38:45]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:38:55]sse StateChanged:Closed [11:38:58]sse 重连... [11:38:58]sse StateChanged:Connecting [11:38:58]sse StateChanged:Retrying [11:39:00]sse StateChanged:Connecting [11:39:01]sse StateChanged:Closed [11:39:04]sse 重连... [11:39:04]sse StateChanged:Connecting [11:39:04]sse StateChanged:Open [11:39:04]请求:getCacheUser.action [11:39:04]sse Receive Data:{"state":"heartbeat ","time":1763091544449} [11:39:04]GetUser Respond: [11:39:36]播放空闲视频:D:/GameRes\1150.mp4 [11:39:42]sse 长时间未收到心跳,主动断开准备重连... [11:39:42]sse StateChanged:Closing [11:39:42]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986883822094157,"ll":"Exception","bh":1} [11:39:44]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:39:45]sse 重连... [11:39:45]sse StateChanged:Connecting [11:39:48]sse StateChanged:Retrying [11:39:50]sse StateChanged:Connecting [11:39:50]sse StateChanged:Closed [11:39:53]sse 重连... [11:39:53]sse StateChanged:Connecting [11:39:53]sse StateChanged:Open [11:39:53]请求:getCacheUser.action [11:39:53]sse Receive Data:{"state":"heartbeat ","time":1763091593554} [11:39:53]GetUser Respond: [11:40:08]sse Receive Data:{"state":"heartbeat ","time":1763091608554} [11:40:23]sse Receive Data:{"state":"heartbeat ","time":1763091623554} [11:40:31]播放空闲视频:D:/GameRes\1174.mp4 [11:40:38]sse Receive Data:{"state":"heartbeat ","time":1763091638554} [11:40:43]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:40:55]sse StateChanged:Closed [11:40:58]sse 重连... [11:40:58]sse StateChanged:Connecting [11:40:58]sse StateChanged:Retrying [11:41:00]sse StateChanged:Connecting [11:41:00]sse StateChanged:Closed [11:41:03]sse 重连... [11:41:03]sse StateChanged:Connecting [11:41:04]sse StateChanged:Open [11:41:04]请求:getCacheUser.action [11:41:04]sse Receive Data:{"state":"heartbeat ","time":1763091664188} [11:41:04]GetUser Respond: [11:41:24]播放空闲视频:D:/GameRes\1155.mp4 [11:41:42]sse 长时间未收到心跳,主动断开准备重连... [11:41:42]sse StateChanged:Closing [11:41:42]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986885022158110,"ll":"Exception","bh":1} [11:41:42]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:41:45]sse 重连... [11:41:45]sse StateChanged:Connecting [11:41:48]sse StateChanged:Retrying [11:41:50]sse StateChanged:Connecting [11:41:50]sse StateChanged:Closed [11:41:53]sse 重连... [11:41:53]sse StateChanged:Connecting [11:41:53]sse StateChanged:Open [11:41:53]请求:getCacheUser.action [11:41:53]sse Receive Data:{"state":"heartbeat ","time":1763091713556} [11:41:53]GetUser Respond: [11:42:08]sse Receive Data:{"state":"heartbeat ","time":1763091728556} [11:42:41]sse StateChanged:Closed [11:42:41]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:42:44]sse 重连... [11:42:44]sse StateChanged:Connecting [11:42:44]sse StateChanged:Retrying [11:42:46]sse StateChanged:Connecting [11:42:46]sse StateChanged:Closed [11:42:49]sse 重连... [11:42:49]sse StateChanged:Connecting [11:42:50]sse StateChanged:Open [11:42:50]请求:getCacheUser.action [11:42:50]sse Receive Data:{"state":"heartbeat ","time":1763091770166} [11:42:50]GetUser Respond: [11:43:09]sse Receive Data:{"state":"heartbeat ","time":1763091785166} [11:43:27]播放空闲视频:D:/GameRes\1172.mp4 [11:43:31]sse Receive Data:{"state":"heartbeat ","time":1763091800166} [11:43:40]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:43:48]sse StateChanged:Closed [11:43:51]sse 重连... [11:43:51]sse StateChanged:Connecting [11:43:51]sse StateChanged:Retrying [11:43:53]sse StateChanged:Connecting [11:43:54]sse StateChanged:Closed [11:43:57]sse 重连... [11:43:57]sse StateChanged:Connecting [11:43:57]sse StateChanged:Open [11:43:57]请求:getCacheUser.action [11:43:57]sse Receive Data:{"state":"heartbeat ","time":1763091837748} [11:43:58]GetUser Respond: [11:44:27]sse Receive Data:{"state":"heartbeat ","time":1763091852748} [11:44:39]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:44:41]sse StateChanged:Closed [11:44:44]sse 重连... [11:44:44]sse StateChanged:Connecting [11:44:44]sse StateChanged:Retrying [11:44:46]sse StateChanged:Connecting [11:44:46]sse StateChanged:Closed [11:44:49]sse 重连... [11:44:49]sse StateChanged:Connecting [11:44:49]sse StateChanged:Open [11:44:49]请求:getCacheUser.action [11:44:49]sse Receive Data:{"state":"heartbeat ","time":1763091889710} [11:44:49]GetUser Respond: [11:45:04]sse Receive Data:{"state":"heartbeat ","time":1763091904710} [11:45:04]播放空闲视频:D:/GameRes\1179.mp4 [11:45:19]sse Receive Data:{"state":"heartbeat ","time":1763091919710} [11:45:34]sse Receive Data:{"state":"heartbeat ","time":1763091934710} [11:45:38]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:45:52]sse Receive Data:{"state":"heartbeat ","time":1763091949710} [11:46:04]sse Receive Data:{"state":"heartbeat ","time":1763091964710} [11:46:19]sse Receive Data:{"state":"heartbeat ","time":1763091979710} [11:46:26]播放空闲视频:D:/GameRes\1177.mp4 [11:46:38]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:46:57]sse 长时间未收到心跳,主动断开准备重连... [11:46:57]sse StateChanged:Closing [11:46:57]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986888172015419,"ll":"Exception","bh":1} [11:47:00]sse 重连... [11:47:00]sse StateChanged:Connecting [11:47:00]sse StateChanged:Retrying [11:47:02]sse StateChanged:Connecting [11:47:02]sse StateChanged:Closed [11:47:05]sse 重连... [11:47:05]sse StateChanged:Connecting [11:47:06]sse StateChanged:Open [11:47:06]请求:getCacheUser.action [11:47:06]sse Receive Data:{"state":"heartbeat ","time":1763092026210} [11:47:06]GetUser Respond: [11:47:21]sse Receive Data:{"state":"heartbeat ","time":1763092041210} [11:47:35]播放空闲视频:D:/GameRes\1161.mp4 [11:47:37]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:47:52]sse StateChanged:Closed [11:47:55]sse 重连... [11:47:55]sse StateChanged:Connecting [11:47:55]sse StateChanged:Retrying [11:47:57]sse StateChanged:Connecting [11:47:58]sse StateChanged:Closed [11:48:01]sse 重连... [11:48:01]sse StateChanged:Connecting [11:48:02]sse StateChanged:Open [11:48:02]请求:getCacheUser.action [11:48:02]sse Receive Data:{"state":"heartbeat ","time":1763092082076} [11:48:02]GetUser Respond: [11:48:36]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:48:37]sse 长时间未收到心跳,主动断开准备重连... [11:48:37]sse StateChanged:Closing [11:48:37]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986889172009454,"ll":"Exception","bh":1} [11:48:40]sse 重连... [11:48:40]sse StateChanged:Connecting [11:48:45]sse StateChanged:Retrying [11:48:47]sse StateChanged:Connecting [11:48:47]sse StateChanged:Closed [11:48:50]sse 重连... [11:48:50]sse StateChanged:Connecting [11:48:50]sse StateChanged:Open [11:48:50]请求:getCacheUser.action [11:48:50]sse Receive Data:{"state":"heartbeat ","time":1763092130576} [11:48:50]GetUser Respond: [11:49:01]播放空闲视频:D:/GameRes\1159.mp4 [11:49:05]sse Receive Data:{"state":"heartbeat ","time":1763092145576} [11:49:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:49:38]sse StateChanged:Closed [11:49:41]sse 重连... [11:49:41]sse StateChanged:Connecting [11:49:41]sse StateChanged:Retrying [11:49:43]sse StateChanged:Connecting [11:49:44]sse StateChanged:Closed [11:49:47]sse 重连... [11:49:47]sse StateChanged:Connecting [11:49:47]sse StateChanged:Open [11:49:47]请求:getCacheUser.action [11:49:47]sse Receive Data:{"state":"heartbeat ","time":1763092187339} [11:49:47]GetUser Respond: [11:50:02]sse Receive Data:{"state":"heartbeat ","time":1763092202339} [11:50:17]sse Receive Data:{"state":"heartbeat ","time":1763092217339} [11:50:34]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:50:39]播放空闲视频:D:/GameRes\1178.mp4 [11:50:46]sse StateChanged:Closed [11:50:49]sse 重连... [11:50:49]sse StateChanged:Connecting [11:50:49]sse StateChanged:Retrying [11:50:51]sse StateChanged:Connecting [11:50:51]sse StateChanged:Closed [11:50:54]sse 重连... [11:50:54]sse StateChanged:Connecting [11:50:54]sse StateChanged:Open [11:50:54]请求:getCacheUser.action [11:50:54]sse Receive Data:{"state":"heartbeat ","time":1763092254590} [11:50:54]GetUser Respond: [11:51:09]sse Receive Data:{"state":"heartbeat ","time":1763092269590} [11:51:24]sse Receive Data:{"state":"heartbeat ","time":1763092284590} [11:51:33]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:51:34]当前版本:v2.0.3 [11:51:38]播放空闲视频:D:/GameRes\1154.mp4 Curl error 6: Could not resolve host: www.wuliaoxingyouxi.com [11:51:45]检查版本出错:Cannot resolve destination host [11:51:54]sse StateChanged:Closed [11:51:57]sse 重连... [11:51:57]sse StateChanged:Connecting [11:51:57]sse StateChanged:Retrying [11:51:59]sse StateChanged:Connecting [11:51:59]sse StateChanged:Closed [11:52:02]sse 重连... [11:52:02]sse StateChanged:Connecting [11:52:02]sse StateChanged:Open [11:52:02]请求:getCacheUser.action [11:52:02]sse Receive Data:{"state":"heartbeat ","time":1763092322989} [11:52:03]GetUser Respond: [11:52:17]sse Receive Data:{"state":"heartbeat ","time":1763092337989} [11:52:32]播放空闲视频:D:/GameRes\1127.mp4 [11:52:32]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:52:33]sse Receive Data:{"state":"heartbeat ","time":1763092352989} [11:53:01]sse StateChanged:Closed [11:53:04]sse 重连... [11:53:04]sse StateChanged:Connecting [11:53:04]sse StateChanged:Retrying [11:53:06]sse StateChanged:Connecting [11:53:07]sse StateChanged:Closed [11:53:10]sse 重连... [11:53:10]sse StateChanged:Connecting [11:53:11]sse StateChanged:Open [11:53:11]请求:getCacheUser.action [11:53:11]sse Receive Data:{"state":"heartbeat ","time":1763092391061} [11:53:11]GetUser Respond: [11:53:26]sse Receive Data:{"state":"heartbeat ","time":1763092406061} [11:53:31]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:53:34]播放空闲视频:D:/GameRes\1132.mp4 [11:53:41]sse Receive Data:{"state":"heartbeat ","time":1763092421061} [11:54:13]sse StateChanged:Closed [11:54:16]sse 重连... [11:54:16]sse StateChanged:Connecting [11:54:16]sse StateChanged:Retrying [11:54:18]sse StateChanged:Connecting [11:54:18]sse StateChanged:Closed [11:54:21]sse 重连... [11:54:21]sse StateChanged:Connecting [11:54:21]sse StateChanged:Open [11:54:21]请求:getCacheUser.action [11:54:21]sse Receive Data:{"state":"heartbeat ","time":1763092461725} [11:54:21]GetUser Respond: [11:54:23]播放空闲视频:D:/GameRes\1140.mp4 [11:54:30]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:54:38]sse Receive Data:{"state":"heartbeat ","time":1763092476725} [11:54:51]sse Receive Data:{"state":"heartbeat ","time":1763092491725} [11:55:06]sse Receive Data:{"state":"heartbeat ","time":1763092506725} [11:55:27]播放空闲视频:D:/GameRes\1141.mp4 [11:55:30]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:55:40]sse Receive Data:{"state":"heartbeat ","time":1763092521725} [11:55:40]sse Receive Data:{"state":"heartbeat ","time":1763092536725} [11:56:12]sse Receive Data:{"state":"heartbeat ","time":1763092551725} [11:56:29]sse StateChanged:Closed [11:56:30]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:56:32]sse 重连... [11:56:32]sse StateChanged:Connecting [11:56:32]sse StateChanged:Retrying [11:56:34]sse StateChanged:Connecting [11:56:34]sse StateChanged:Closed [11:56:37]sse 重连... [11:56:37]sse StateChanged:Connecting [11:56:38]sse StateChanged:Open [11:56:38]请求:getCacheUser.action [11:56:38]sse Receive Data:{"state":"heartbeat ","time":1763092598054} [11:56:38]播放空闲视频:D:/GameRes\1142.mp4 [11:56:38]GetUser Respond: [11:56:53]sse Receive Data:{"state":"heartbeat ","time":1763092613054} [11:57:08]sse Receive Data:{"state":"heartbeat ","time":1763092628054} [11:57:29]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:57:39]sse StateChanged:Closed [11:57:40]播放空闲视频:D:/GameRes\1148.mp4 [11:57:42]sse 重连... [11:57:42]sse StateChanged:Connecting [11:57:42]sse StateChanged:Retrying [11:57:44]sse StateChanged:Connecting [11:57:45]sse StateChanged:Closed [11:57:48]sse 重连... [11:57:48]sse StateChanged:Connecting [11:57:48]sse StateChanged:Open [11:57:48]请求:getCacheUser.action [11:57:48]sse Receive Data:{"state":"heartbeat ","time":1763092668473} [11:57:48]GetUser Respond: [11:58:03]sse Receive Data:{"state":"heartbeat ","time":1763092683473} [11:58:18]sse Receive Data:{"state":"heartbeat ","time":1763092698473} [11:58:28]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:58:46]播放空闲视频:D:/GameRes\1150.mp4 [11:58:47]sse StateChanged:Closed [11:58:50]sse 重连... [11:58:50]sse StateChanged:Connecting [11:58:50]sse StateChanged:Retrying [11:58:52]sse StateChanged:Connecting [11:58:52]sse StateChanged:Closed [11:58:55]sse 重连... [11:58:55]sse StateChanged:Connecting [11:58:56]sse StateChanged:Open [11:58:56]请求:getCacheUser.action [11:58:56]sse Receive Data:{"state":"heartbeat ","time":1763092736132} [11:58:56]GetUser Respond: [11:59:27]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:59:32]sse 长时间未收到心跳,主动断开准备重连... [11:59:32]sse StateChanged:Closing [11:59:32]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986895722026647,"ll":"Exception","bh":1} [11:59:35]sse 重连... [11:59:35]sse StateChanged:Connecting [11:59:40]sse StateChanged:Retrying [11:59:41]播放空闲视频:D:/GameRes\1174.mp4 [11:59:42]sse StateChanged:Connecting [11:59:42]sse StateChanged:Closed [11:59:45]sse 重连... [11:59:45]sse StateChanged:Connecting [11:59:46]sse StateChanged:Open [11:59:46]请求:getCacheUser.action [11:59:46]sse Receive Data:{"state":"heartbeat ","time":1763092786073} [11:59:46]GetUser Respond: [12:00:01]sse Receive Data:{"state":"heartbeat ","time":1763092801073} [12:00:16]sse Receive Data:{"state":"heartbeat ","time":1763092816073} [12:00:26]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:00:31]sse Receive Data:{"state":"heartbeat ","time":1763092831073} [12:00:34]播放空闲视频:D:/GameRes\1155.mp4 [12:00:46]sse Receive Data:{"state":"heartbeat ","time":1763092846074} [12:01:01]sse Receive Data:{"state":"heartbeat ","time":1763092861073} [12:01:16]sse Receive Data:{"state":"heartbeat ","time":1763092876074} [12:01:26]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:01:31]sse Receive Data:{"state":"heartbeat ","time":1763092891073} [12:01:46]sse Receive Data:{"state":"heartbeat ","time":1763092906073} [12:02:12]sse Receive Data:{"state":"heartbeat ","time":1763092921073} [12:02:26]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:02:36]播放空闲视频:D:/GameRes\1172.mp4 [12:02:52]sse 长时间未收到心跳,主动断开准备重连... [12:02:52]sse StateChanged:Closing [12:02:52]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986897722056111,"ll":"Exception","bh":1} [12:02:55]sse 重连... [12:02:55]sse StateChanged:Connecting [12:02:55]sse StateChanged:Open [12:02:55]请求:getCacheUser.action [12:02:55]sse Receive Data:{"state":"heartbeat ","time":1763092975544} [12:02:55]GetUser Respond: [12:03:10]sse Receive Data:{"state":"heartbeat ","time":1763092990544} [12:03:25]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:03:28]sse Receive Data:{"state":"heartbeat ","time":1763093005544} [12:03:40]sse Receive Data:{"state":"heartbeat ","time":1763093020544} [12:03:55]sse Receive Data:{"state":"heartbeat ","time":1763093035544} [12:04:10]sse Receive Data:{"state":"heartbeat ","time":1763093050544} [12:04:14]播放空闲视频:D:/GameRes\1179.mp4 [12:04:25]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:04:27]sse StateChanged:Closed [12:04:30]sse 重连... [12:04:30]sse StateChanged:Connecting [12:04:30]sse StateChanged:Retrying [12:04:32]sse StateChanged:Connecting [12:04:32]sse StateChanged:Closed [12:04:35]sse 重连... [12:04:35]sse StateChanged:Connecting [12:04:35]sse StateChanged:Open [12:04:35]请求:getCacheUser.action [12:04:35]sse Receive Data:{"state":"heartbeat ","time":1763093075943} [12:04:36]GetUser Respond: [12:04:50]sse Receive Data:{"state":"heartbeat ","time":1763093090943} [12:05:06]sse Receive Data:{"state":"heartbeat ","time":1763093105943} [12:05:24]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:05:34]sse StateChanged:Closed [12:05:35]播放空闲视频:D:/GameRes\1177.mp4 [12:05:37]sse 重连... [12:05:37]sse StateChanged:Connecting [12:05:37]sse StateChanged:Open [12:05:37]请求:getCacheUser.action [12:05:37]sse Receive Data:{"state":"heartbeat ","time":1763093137906} [12:05:38]GetUser Respond: [12:05:52]sse Receive Data:{"state":"heartbeat ","time":1763093152906} [12:06:23]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:06:27]sse StateChanged:Closed [12:06:30]sse 重连... [12:06:30]sse StateChanged:Connecting [12:06:30]sse StateChanged:Retrying [12:06:32]sse StateChanged:Connecting [12:06:32]sse StateChanged:Closed [12:06:35]sse 重连... [12:06:35]sse StateChanged:Connecting [12:06:35]sse StateChanged:Open [12:06:35]请求:getCacheUser.action [12:06:35]sse Receive Data:{"state":"heartbeat ","time":1763093195573} [12:06:35]GetUser Respond: [12:06:45]播放空闲视频:D:/GameRes\1161.mp4 [12:06:50]sse Receive Data:{"state":"heartbeat ","time":1763093210573} [12:07:05]sse Receive Data:{"state":"heartbeat ","time":1763093225573} [12:07:20]sse Receive Data:{"state":"heartbeat ","time":1763093240573} [12:07:22]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:07:45]sse StateChanged:Closed [12:07:48]sse 重连... [12:07:48]sse StateChanged:Connecting [12:07:48]sse StateChanged:Retrying [12:07:50]sse StateChanged:Connecting [12:07:50]sse StateChanged:Closed [12:07:53]sse 重连... [12:07:53]sse StateChanged:Connecting [12:07:53]sse StateChanged:Open [12:07:53]请求:getCacheUser.action [12:07:53]sse Receive Data:{"state":"heartbeat ","time":1763093273952} [12:07:54]GetUser Respond: [12:08:10]sse Receive Data:{"state":"heartbeat ","time":1763093288952} [12:08:11]播放空闲视频:D:/GameRes\1159.mp4 [12:08:21]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:08:23]sse Receive Data:{"state":"heartbeat ","time":1763093303952} [12:08:52]sse StateChanged:Closed [12:08:55]sse 重连... [12:08:55]sse StateChanged:Connecting [12:08:55]sse StateChanged:Retrying [12:08:57]sse StateChanged:Connecting [12:08:58]sse StateChanged:Closed [12:09:01]sse 重连... [12:09:01]sse StateChanged:Connecting [12:09:01]sse StateChanged:Open [12:09:01]请求:getCacheUser.action [12:09:01]sse Receive Data:{"state":"heartbeat ","time":1763093341343} [12:09:01]GetUser Respond: [12:09:16]sse Receive Data:{"state":"heartbeat ","time":1763093356343} [12:09:20]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:09:31]sse Receive Data:{"state":"heartbeat ","time":1763093371343} [12:09:49]播放空闲视频:D:/GameRes\1178.mp4 [12:10:01]sse StateChanged:Closed [12:10:04]sse 重连... [12:10:04]sse StateChanged:Connecting [12:10:04]sse StateChanged:Retrying [12:10:06]sse StateChanged:Connecting [12:10:06]sse StateChanged:Closed [12:10:09]sse 重连... [12:10:09]sse StateChanged:Connecting [12:10:09]sse StateChanged:Open [12:10:09]请求:getCacheUser.action [12:10:09]sse Receive Data:{"state":"heartbeat ","time":1763093409758} [12:10:09]GetUser Respond: [12:10:19]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:10:25]sse Receive Data:{"state":"heartbeat ","time":1763093424758} [12:10:39]sse Receive Data:{"state":"heartbeat ","time":1763093439758} [12:10:48]播放空闲视频:D:/GameRes\1154.mp4 [12:11:09]sse StateChanged:Closed [12:11:12]sse 重连... [12:11:12]sse StateChanged:Connecting [12:11:12]sse StateChanged:Retrying [12:11:14]sse StateChanged:Connecting [12:11:14]sse StateChanged:Closed [12:11:17]sse 重连... [12:11:17]sse StateChanged:Connecting [12:11:18]sse StateChanged:Open [12:11:18]请求:getCacheUser.action [12:11:18]sse Receive Data:{"state":"heartbeat ","time":1763093478210} [12:11:18]GetUser Respond: [12:11:18]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:11:33]sse Receive Data:{"state":"heartbeat ","time":1763093493210} [12:11:42]播放空闲视频:D:/GameRes\1127.mp4 [12:11:48]sse Receive Data:{"state":"heartbeat ","time":1763093508210} [12:12:10]sse StateChanged:Closed [12:12:13]sse 重连... [12:12:13]sse StateChanged:Connecting [12:12:13]sse StateChanged:Retrying [12:12:15]sse StateChanged:Connecting [12:12:16]sse StateChanged:Closed [12:12:18]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:12:19]sse 重连... [12:12:19]sse StateChanged:Connecting [12:12:19]sse StateChanged:Open [12:12:19]请求:getCacheUser.action [12:12:19]sse Receive Data:{"state":"heartbeat ","time":1763093539444} [12:12:19]GetUser Respond: [12:12:43]播放空闲视频:D:/GameRes\1132.mp4 [12:12:54]sse StateChanged:Closed [12:12:57]sse 重连... [12:12:57]sse StateChanged:Connecting [12:12:57]sse StateChanged:Retrying [12:12:59]sse StateChanged:Connecting [12:12:59]sse StateChanged:Closed [12:13:02]sse 重连... [12:13:02]sse StateChanged:Connecting [12:13:02]sse StateChanged:Open [12:13:02]请求:getCacheUser.action [12:13:02]sse Receive Data:{"state":"heartbeat ","time":1763093582774} [12:13:02]GetUser Respond: [12:13:16]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:13:17]sse Receive Data:{"state":"heartbeat ","time":1763093597774} [12:13:32]播放空闲视频:D:/GameRes\1140.mp4 [12:13:32]sse Receive Data:{"state":"heartbeat ","time":1763093612774} [12:13:47]sse Receive Data:{"state":"heartbeat ","time":1763093627774} [12:14:10]sse StateChanged:Closed [12:14:13]sse 重连... [12:14:13]sse StateChanged:Connecting [12:14:13]sse StateChanged:Retrying [12:14:15]sse StateChanged:Connecting [12:14:15]sse StateChanged:Closed [12:14:16]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:14:18]sse 重连... [12:14:18]sse StateChanged:Connecting [12:14:19]sse StateChanged:Open [12:14:19]请求:getCacheUser.action [12:14:19]sse Receive Data:{"state":"heartbeat ","time":1763093659185} [12:14:19]GetUser Respond: [12:14:34]sse Receive Data:{"state":"heartbeat ","time":1763093674185} [12:14:35]播放空闲视频:D:/GameRes\1141.mp4 [12:14:49]sse Receive Data:{"state":"heartbeat ","time":1763093689185} [12:15:04]sse Receive Data:{"state":"heartbeat ","time":1763093704185} [12:15:15]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:15:19]sse Receive Data:{"state":"heartbeat ","time":1763093719185} [12:15:46]播放空闲视频:D:/GameRes\1142.mp4 [12:15:50]sse StateChanged:Closed [12:15:53]sse 重连... [12:15:53]sse StateChanged:Connecting [12:15:53]sse StateChanged:Retrying [12:15:55]sse StateChanged:Connecting [12:15:56]sse StateChanged:Closed [12:15:59]sse 重连... [12:15:59]sse StateChanged:Connecting [12:15:59]sse StateChanged:Open [12:15:59]请求:getCacheUser.action [12:15:59]sse Receive Data:{"state":"heartbeat ","time":1763093759518} [12:15:59]GetUser Respond: [12:16:14]sse Receive Data:{"state":"heartbeat ","time":1763093774518} [12:16:14]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:16:29]sse Receive Data:{"state":"heartbeat ","time":1763093789518} [12:16:44]sse Receive Data:{"state":"heartbeat ","time":1763093804518} [12:16:49]播放空闲视频:D:/GameRes\1148.mp4 [12:16:59]sse Receive Data:{"state":"heartbeat ","time":1763093819518} [12:17:14]sse Receive Data:{"state":"heartbeat ","time":1763093834518} [12:17:14]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:17:29]sse Receive Data:{"state":"heartbeat ","time":1763093849518} [12:17:44]sse Receive Data:{"state":"heartbeat ","time":1763093864518} [12:17:55]播放空闲视频:D:/GameRes\1150.mp4 [12:18:01]sse Receive Data:{"state":"heartbeat ","time":1763093879518} [12:18:14]sse Receive Data:{"state":"heartbeat ","time":1763093894518} [12:18:14]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:18:29]sse Receive Data:{"state":"heartbeat ","time":1763093909518} [12:18:50]播放空闲视频:D:/GameRes\1174.mp4 [12:18:55]sse StateChanged:Closed [12:18:58]sse 重连... [12:18:58]sse StateChanged:Connecting [12:18:58]sse StateChanged:Retrying [12:19:00]sse StateChanged:Connecting [12:19:05]sse StateChanged:Closed [12:19:08]sse 重连... [12:19:08]sse StateChanged:Connecting [12:19:08]sse StateChanged:Open [12:19:08]请求:getCacheUser.action [12:19:08]sse Receive Data:{"state":"heartbeat ","time":1763093948533} [12:19:08]GetUser Respond: [12:19:13]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:19:24]sse Receive Data:{"state":"heartbeat ","time":1763093963533} [12:19:38]sse Receive Data:{"state":"heartbeat ","time":1763093978533} [12:19:43]播放空闲视频:D:/GameRes\1155.mp4 [12:19:54]sse Receive Data:{"state":"heartbeat ","time":1763093993533} [12:20:10]sse StateChanged:Closed [12:20:13]sse 重连... [12:20:13]sse StateChanged:Connecting [12:20:13]sse StateChanged:Retrying [12:20:13]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:20:15]sse StateChanged:Connecting [12:20:15]sse StateChanged:Closed [12:20:19]sse 重连... [12:20:19]sse StateChanged:Connecting [12:20:19]sse StateChanged:Open [12:20:19]请求:getCacheUser.action [12:20:19]sse Receive Data:{"state":"heartbeat ","time":1763094019300} [12:20:19]GetUser Respond: [12:20:34]sse Receive Data:{"state":"heartbeat ","time":1763094034300} [12:20:49]sse Receive Data:{"state":"heartbeat ","time":1763094049300} [12:21:04]sse Receive Data:{"state":"heartbeat ","time":1763094064300} [12:21:12]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:21:27]sse StateChanged:Closed [12:21:30]sse 重连... [12:21:30]sse StateChanged:Connecting [12:21:30]sse StateChanged:Retrying [12:21:32]sse StateChanged:Connecting [12:21:45]播放空闲视频:D:/GameRes\1172.mp4 [12:21:46]sse StateChanged:Closed [12:21:49]sse 重连... [12:21:49]sse StateChanged:Connecting [12:22:09]sse StateChanged:Closed [12:22:12]sse 重连... [12:22:12]sse StateChanged:Connecting [12:22:12]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:22:20]sse StateChanged:Retrying [12:22:22]sse StateChanged:Connecting [12:22:22]sse StateChanged:Closed [12:22:25]sse 重连... [12:22:25]sse StateChanged:Connecting [12:22:25]sse StateChanged:Open [12:22:25]请求:getCacheUser.action [12:22:25]sse Receive Data:{"state":"heartbeat ","time":1763094145727} [12:22:25]GetUser Respond: [12:22:40]sse Receive Data:{"state":"heartbeat ","time":1763094160727} [12:22:55]sse Receive Data:{"state":"heartbeat ","time":1763094175727} [12:23:11]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:23:23]播放空闲视频:D:/GameRes\1179.mp4 [12:23:27]sse StateChanged:Closed [12:23:30]sse 重连... [12:23:30]sse StateChanged:Connecting [12:23:30]sse StateChanged:Retrying [12:23:32]sse StateChanged:Connecting [12:23:33]sse StateChanged:Closed [12:23:36]sse 重连... [12:23:36]sse StateChanged:Connecting [12:23:36]sse StateChanged:Open [12:23:36]请求:getCacheUser.action [12:23:36]sse Receive Data:{"state":"heartbeat ","time":1763094216391} [12:23:36]GetUser Respond: [12:23:51]sse Receive Data:{"state":"heartbeat ","time":1763094231391} [12:24:06]sse Receive Data:{"state":"heartbeat ","time":1763094246391} [12:24:10]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:24:22]sse Receive Data:{"state":"heartbeat ","time":1763094261391} [12:24:44]sse StateChanged:Closed [12:24:44]播放空闲视频:D:/GameRes\1177.mp4 [12:24:47]sse 重连... [12:24:47]sse StateChanged:Connecting [12:24:47]sse StateChanged:Retrying [12:24:49]sse StateChanged:Connecting [12:24:49]sse StateChanged:Closed [12:24:52]sse 重连... [12:24:52]sse StateChanged:Connecting [12:24:52]sse StateChanged:Open [12:24:52]请求:getCacheUser.action [12:24:52]sse Receive Data:{"state":"heartbeat ","time":1763094292836} [12:24:53]GetUser Respond: [12:25:09]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:25:32]sse 长时间未收到心跳,主动断开准备重连... [12:25:32]sse StateChanged:Closing [12:25:32]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986911322209374,"ll":"Exception","bh":1} [12:25:35]sse 重连... [12:25:35]sse StateChanged:Connecting [12:25:36]sse StateChanged:Retrying [12:25:38]sse StateChanged:Connecting [12:25:38]sse StateChanged:Closed [12:25:41]sse 重连... [12:25:41]sse StateChanged:Connecting [12:25:41]sse StateChanged:Open [12:25:41]请求:getCacheUser.action [12:25:41]sse Receive Data:{"state":"heartbeat ","time":1763094341866} [12:25:42]GetUser Respond: [12:25:53]播放空闲视频:D:/GameRes\1161.mp4 [12:25:56]sse Receive Data:{"state":"heartbeat ","time":1763094356866} [12:26:08]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:26:11]sse Receive Data:{"state":"heartbeat ","time":1763094371866} [12:26:26]sse Receive Data:{"state":"heartbeat ","time":1763094386866} [12:26:41]sse Receive Data:{"state":"heartbeat ","time":1763094401866} [12:26:58]sse StateChanged:Closed [12:27:01]sse 重连... [12:27:01]sse StateChanged:Connecting [12:27:01]sse StateChanged:Retrying [12:27:03]sse StateChanged:Connecting [12:27:04]sse StateChanged:Closed [12:27:07]sse 重连... [12:27:07]sse StateChanged:Connecting [12:27:07]sse StateChanged:Open [12:27:07]请求:getCacheUser.action [12:27:07]sse Receive Data:{"state":"heartbeat ","time":1763094427683} [12:27:07]GetUser Respond: [12:27:07]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:27:20]播放空闲视频:D:/GameRes\1159.mp4 [12:27:22]sse Receive Data:{"state":"heartbeat ","time":1763094442683} [12:27:37]sse Receive Data:{"state":"heartbeat ","time":1763094457683} [12:27:52]sse Receive Data:{"state":"heartbeat ","time":1763094472683} [12:28:07]sse Receive Data:{"state":"heartbeat ","time":1763094487683} [12:28:07]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:28:41]sse StateChanged:Closed [12:28:44]sse 重连... [12:28:44]sse StateChanged:Connecting [12:28:44]sse StateChanged:Retrying [12:28:46]sse StateChanged:Connecting [12:28:46]sse StateChanged:Closed [12:28:49]sse 重连... [12:28:49]sse StateChanged:Connecting [12:28:49]sse StateChanged:Open [12:28:49]请求:getCacheUser.action [12:28:49]sse Receive Data:{"state":"heartbeat ","time":1763094529875} [12:28:50]GetUser Respond: [12:28:58]播放空闲视频:D:/GameRes\1178.mp4 [12:29:04]sse Receive Data:{"state":"heartbeat ","time":1763094544875} [12:29:06]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:29:19]sse Receive Data:{"state":"heartbeat ","time":1763094559875} [12:29:48]sse StateChanged:Closed [12:29:51]sse 重连... [12:29:51]sse StateChanged:Connecting [12:29:51]sse StateChanged:Retrying [12:29:53]sse StateChanged:Connecting [12:29:54]sse StateChanged:Closed [12:29:57]播放空闲视频:D:/GameRes\1154.mp4 [12:29:57]sse 重连... [12:29:57]sse StateChanged:Connecting [12:29:57]sse StateChanged:Open [12:29:57]请求:getCacheUser.action [12:29:57]sse Receive Data:{"state":"heartbeat ","time":1763094597395} [12:29:57]GetUser Respond: [12:30:05]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:30:37]sse 长时间未收到心跳,主动断开准备重连... [12:30:37]sse StateChanged:Closing [12:30:37]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986914372131683,"ll":"Exception","bh":1} [12:30:40]sse 重连... [12:30:40]sse StateChanged:Connecting [12:30:40]sse StateChanged:Retrying [12:30:43]sse StateChanged:Connecting [12:30:43]sse StateChanged:Closed [12:30:46]sse 重连... [12:30:46]sse StateChanged:Connecting [12:30:46]sse StateChanged:Open [12:30:46]请求:getCacheUser.action [12:30:46]sse Receive Data:{"state":"heartbeat ","time":1763094646321} [12:30:46]GetUser Respond: [12:30:51]播放空闲视频:D:/GameRes\1127.mp4 [12:31:01]sse Receive Data:{"state":"heartbeat ","time":1763094661321} [12:31:04]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:31:16]sse Receive Data:{"state":"heartbeat ","time":1763094676321} [12:31:31]sse Receive Data:{"state":"heartbeat ","time":1763094691321} [12:31:46]sse Receive Data:{"state":"heartbeat ","time":1763094706321} [12:31:52]播放空闲视频:D:/GameRes\1132.mp4 [12:32:03]sse StateChanged:Closed [12:32:04]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:32:06]sse 重连... [12:32:06]sse StateChanged:Connecting [12:32:06]sse StateChanged:Retrying [12:32:08]sse StateChanged:Connecting [12:32:08]sse StateChanged:Closed [12:32:11]sse 重连... [12:32:11]sse StateChanged:Connecting [12:32:11]sse StateChanged:Open [12:32:11]请求:getCacheUser.action [12:32:11]sse Receive Data:{"state":"heartbeat ","time":1763094731946} [12:32:12]GetUser Respond: [12:32:26]sse Receive Data:{"state":"heartbeat ","time":1763094746946} [12:32:42]sse Receive Data:{"state":"heartbeat ","time":1763094761946} [12:32:42]播放空闲视频:D:/GameRes\1140.mp4 [12:32:59]sse Receive Data:{"state":"heartbeat ","time":1763094776946} [12:33:03]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:33:12]sse Receive Data:{"state":"heartbeat ","time":1763094791946} [12:33:27]sse Receive Data:{"state":"heartbeat ","time":1763094806946} [12:33:43]sse Receive Data:{"state":"heartbeat ","time":1763094821946} [12:33:45]播放空闲视频:D:/GameRes\1141.mp4 [12:33:57]sse Receive Data:{"state":"heartbeat ","time":1763094836946} [12:34:03]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:34:15]sse Receive Data:{"state":"heartbeat ","time":1763094851946} [12:34:27]sse Receive Data:{"state":"heartbeat ","time":1763094866946} [12:34:42]sse Receive Data:{"state":"heartbeat ","time":1763094881947} [12:34:56]播放空闲视频:D:/GameRes\1142.mp4 [12:34:59]sse StateChanged:Closed [12:35:02]sse 重连... [12:35:02]sse StateChanged:Connecting [12:35:02]sse StateChanged:Retrying [12:35:03]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:35:04]sse StateChanged:Connecting [12:35:15]sse StateChanged:Closed [12:35:18]sse 重连... [12:35:18]sse StateChanged:Connecting [12:35:18]sse StateChanged:Open [12:35:18]请求:getCacheUser.action [12:35:18]sse Receive Data:{"state":"heartbeat ","time":1763094918517} [12:35:18]GetUser Respond: [12:35:52]sse StateChanged:Closed [12:35:55]sse 重连... [12:35:55]sse StateChanged:Connecting [12:35:55]sse StateChanged:Retrying [12:35:57]sse StateChanged:Connecting [12:35:57]sse StateChanged:Closed [12:35:59]播放空闲视频:D:/GameRes\1148.mp4 [12:36:00]sse 重连... [12:36:00]sse StateChanged:Connecting [12:36:00]sse StateChanged:Open [12:36:00]请求:getCacheUser.action [12:36:00]sse Receive Data:{"state":"heartbeat ","time":1763094960770} [12:36:00]GetUser Respond: [12:36:01]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:36:15]sse Receive Data:{"state":"heartbeat ","time":1763094975770} [12:36:30]sse Receive Data:{"state":"heartbeat ","time":1763094990770} [12:36:45]sse Receive Data:{"state":"heartbeat ","time":1763095005770} [12:37:01]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:37:05]播放空闲视频:D:/GameRes\1150.mp4 [12:37:08]sse StateChanged:Closed [12:37:11]sse 重连... [12:37:11]sse StateChanged:Connecting [12:37:11]sse StateChanged:Retrying [12:37:13]sse StateChanged:Connecting [12:37:13]sse StateChanged:Closed [12:37:16]sse 重连... [12:37:16]sse StateChanged:Connecting [12:37:17]sse StateChanged:Open [12:37:17]请求:getCacheUser.action [12:37:17]sse Receive Data:{"state":"heartbeat ","time":1763095037037} [12:37:17]GetUser Respond: [12:37:32]sse Receive Data:{"state":"heartbeat ","time":1763095052037} [12:37:46]sse Receive Data:{"state":"heartbeat ","time":1763095067037} [12:38:00]播放空闲视频:D:/GameRes\1174.mp4 [12:38:00]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:38:01]sse Receive Data:{"state":"heartbeat ","time":1763095082037} [12:38:17]sse Receive Data:{"state":"heartbeat ","time":1763095097037} [12:38:48]sse StateChanged:Closed [12:38:51]sse 重连... [12:38:51]sse StateChanged:Connecting [12:38:51]sse StateChanged:Retrying [12:38:53]播放空闲视频:D:/GameRes\1155.mp4 [12:38:53]sse StateChanged:Connecting [12:38:54]sse StateChanged:Closed [12:38:57]sse 重连... [12:38:57]sse StateChanged:Connecting [12:38:57]sse StateChanged:Open [12:38:57]请求:getCacheUser.action [12:38:57]sse Receive Data:{"state":"heartbeat ","time":1763095137440} [12:38:57]GetUser Respond: [12:38:59]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:39:12]sse Receive Data:{"state":"heartbeat ","time":1763095152440} [12:39:27]sse Receive Data:{"state":"heartbeat ","time":1763095167440} [12:39:45]sse Receive Data:{"state":"heartbeat ","time":1763095182440} [12:39:57]sse Receive Data:{"state":"heartbeat ","time":1763095197440} [12:39:59]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:40:12]sse Receive Data:{"state":"heartbeat ","time":1763095212440} [12:40:27]sse Receive Data:{"state":"heartbeat ","time":1763095227440} [12:40:42]sse Receive Data:{"state":"heartbeat ","time":1763095242440} [12:40:55]播放空闲视频:D:/GameRes\1172.mp4 [12:40:59]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:41:05]sse StateChanged:Closed [12:41:08]sse 重连... [12:41:08]sse StateChanged:Connecting [12:41:08]sse StateChanged:Retrying [12:41:10]sse StateChanged:Connecting [12:41:14]sse StateChanged:Closed [12:41:17]sse 重连... [12:41:17]sse StateChanged:Connecting [12:41:17]sse StateChanged:Open [12:41:17]请求:getCacheUser.action [12:41:17]sse Receive Data:{"state":"heartbeat ","time":1763095277617} [12:41:17]GetUser Respond: [12:41:32]sse Receive Data:{"state":"heartbeat ","time":1763095292617} [12:41:47]sse Receive Data:{"state":"heartbeat ","time":1763095307617} [12:41:58]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:42:02]sse Receive Data:{"state":"heartbeat ","time":1763095322617} [12:42:17]sse Receive Data:{"state":"heartbeat ","time":1763095337617} [12:42:33]播放空闲视频:D:/GameRes\1179.mp4 [12:42:49]sse StateChanged:Closed [12:42:52]sse 重连... [12:42:52]sse StateChanged:Connecting [12:42:52]sse StateChanged:Retrying [12:42:54]sse StateChanged:Connecting [12:42:54]sse StateChanged:Closed [12:42:57]sse 重连... [12:42:57]sse StateChanged:Connecting [12:42:58]sse StateChanged:Open [12:42:58]请求:getCacheUser.action [12:42:58]sse Receive Data:{"state":"heartbeat ","time":1763095378231} [12:42:58]GetUser Respond: [12:42:58]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:43:13]sse Receive Data:{"state":"heartbeat ","time":1763095393231} [12:43:28]sse Receive Data:{"state":"heartbeat ","time":1763095408231} [12:43:43]sse Receive Data:{"state":"heartbeat ","time":1763095423231} [12:43:54]播放空闲视频:D:/GameRes\1177.mp4 [12:43:57]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:44:07]sse StateChanged:Closed [12:44:10]sse 重连... [12:44:10]sse StateChanged:Connecting [12:44:10]sse StateChanged:Retrying [12:44:12]sse StateChanged:Connecting [12:44:12]sse StateChanged:Closed [12:44:15]sse 重连... [12:44:15]sse StateChanged:Connecting [12:44:15]sse StateChanged:Open [12:44:15]请求:getCacheUser.action [12:44:15]sse Receive Data:{"state":"heartbeat ","time":1763095455565} [12:44:15]GetUser Respond: [12:44:30]sse Receive Data:{"state":"heartbeat ","time":1763095470563} [12:44:45]sse Receive Data:{"state":"heartbeat ","time":1763095485563} [12:44:56]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:45:04]播放空闲视频:D:/GameRes\1161.mp4 [12:45:15]sse StateChanged:Closed [12:45:18]sse 重连... [12:45:18]sse StateChanged:Connecting [12:45:18]sse StateChanged:Retrying [12:45:20]sse StateChanged:Connecting [12:45:20]sse StateChanged:Closed [12:45:23]sse 重连... [12:45:23]sse StateChanged:Connecting [12:45:23]sse StateChanged:Open [12:45:23]请求:getCacheUser.action [12:45:23]sse Receive Data:{"state":"heartbeat ","time":1763095523883} [12:45:24]GetUser Respond: [12:45:55]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:46:02]sse 长时间未收到心跳,主动断开准备重连... [12:46:02]sse StateChanged:Closing [12:46:02]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986923622201383,"ll":"Exception","bh":1} [12:46:05]sse 重连... [12:46:05]sse StateChanged:Connecting [12:46:07]sse StateChanged:Retrying [12:46:09]sse StateChanged:Connecting [12:46:09]sse StateChanged:Closed [12:46:12]sse 重连... [12:46:12]sse StateChanged:Connecting [12:46:12]sse StateChanged:Open [12:46:12]请求:getCacheUser.action [12:46:12]sse Receive Data:{"state":"heartbeat ","time":1763095573020} [12:46:13]GetUser Respond: [12:46:28]sse Receive Data:{"state":"heartbeat ","time":1763095588020} [12:46:30]播放空闲视频:D:/GameRes\1159.mp4 [12:46:43]sse Receive Data:{"state":"heartbeat ","time":1763095603020} [12:46:54]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:46:57]sse Receive Data:{"state":"heartbeat ","time":1763095618020} [12:47:30]sse StateChanged:Closed [12:47:33]sse 重连... [12:47:33]sse StateChanged:Connecting [12:47:33]sse StateChanged:Retrying [12:47:35]sse StateChanged:Connecting [12:47:35]sse StateChanged:Closed [12:47:38]sse 重连... [12:47:38]sse StateChanged:Connecting [12:47:38]sse StateChanged:Open [12:47:38]请求:getCacheUser.action [12:47:38]sse Receive Data:{"state":"heartbeat ","time":1763095658651} [12:47:38]GetUser Respond: [12:47:53]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:47:55]sse Receive Data:{"state":"heartbeat ","time":1763095673651} [12:48:08]sse Receive Data:{"state":"heartbeat ","time":1763095688651} [12:48:08]播放空闲视频:D:/GameRes\1178.mp4 [12:48:23]sse Receive Data:{"state":"heartbeat ","time":1763095703651} [12:48:38]sse Receive Data:{"state":"heartbeat ","time":1763095718651} [12:48:53]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:49:07]播放空闲视频:D:/GameRes\1154.mp4 [12:49:10]sse StateChanged:Closed [12:49:13]sse 重连... [12:49:13]sse StateChanged:Connecting [12:49:13]sse StateChanged:Retrying [12:49:15]sse StateChanged:Connecting [12:49:30]sse StateChanged:Closed [12:49:33]sse 重连... [12:49:33]sse StateChanged:Connecting [12:49:33]sse StateChanged:Open [12:49:33]请求:getCacheUser.action [12:49:33]sse Receive Data:{"state":"heartbeat ","time":1763095773612} [12:49:33]GetUser Respond: [12:49:48]sse Receive Data:{"state":"heartbeat ","time":1763095788612} [12:49:52]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:50:01]播放空闲视频:D:/GameRes\1127.mp4 [12:50:03]sse Receive Data:{"state":"heartbeat ","time":1763095803612} [12:50:34]sse StateChanged:Closed [12:50:37]sse 重连... [12:50:37]sse StateChanged:Connecting [12:50:37]sse StateChanged:Retrying [12:50:39]sse StateChanged:Connecting [12:50:40]sse StateChanged:Closed [12:50:43]sse 重连... [12:50:43]sse StateChanged:Connecting [12:50:43]sse StateChanged:Open [12:50:43]请求:getCacheUser.action [12:50:43]sse Receive Data:{"state":"heartbeat ","time":1763095843486} [12:50:43]GetUser Respond: [12:50:51]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:51:00]sse Receive Data:{"state":"heartbeat ","time":1763095858486} [12:51:02]播放空闲视频:D:/GameRes\1132.mp4 [12:51:13]sse Receive Data:{"state":"heartbeat ","time":1763095873486} [12:51:28]sse Receive Data:{"state":"heartbeat ","time":1763095888486} [12:51:45]sse StateChanged:Closed [12:51:48]sse 重连... [12:51:48]sse StateChanged:Connecting [12:51:48]sse StateChanged:Retrying [12:51:50]sse StateChanged:Connecting [12:51:50]sse StateChanged:Closed [12:51:51]播放空闲视频:D:/GameRes\1140.mp4 [12:51:51]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:51:53]sse 重连... [12:51:53]sse StateChanged:Connecting [12:51:53]sse StateChanged:Open [12:51:53]请求:getCacheUser.action [12:51:53]sse Receive Data:{"state":"heartbeat ","time":1763095913858} [12:51:54]GetUser Respond: [12:52:08]sse Receive Data:{"state":"heartbeat ","time":1763095928859} Curl error 6: Could not resolve host: www.wuliaoxingyouxi.com [12:52:30]检查游戏更新配置出错:Cannot resolve destination host [12:52:42]当前版本:v2.0.3 Curl error 6: Could not resolve host: www.wuliaoxingyouxi.com [12:52:42]检查版本出错:Cannot resolve destination host [12:52:44]sse StateChanged:Closed [12:52:47]sse 重连... [12:52:47]sse StateChanged:Connecting [12:52:47]sse StateChanged:Retrying [12:52:49]sse StateChanged:Connecting [12:52:49]sse StateChanged:Closed [12:52:50]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:52:52]sse 重连... [12:52:52]sse StateChanged:Connecting [12:52:53]sse StateChanged:Open [12:52:53]请求:getCacheUser.action [12:52:53]sse Receive Data:{"state":"heartbeat ","time":1763095973150} [12:52:53]GetUser Respond: [12:52:54]播放空闲视频:D:/GameRes\1141.mp4 [12:53:08]sse Receive Data:{"state":"heartbeat ","time":1763095988150} [12:53:23]sse Receive Data:{"state":"heartbeat ","time":1763096003150} [12:53:49]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:53:51]sse StateChanged:Closed [12:53:54]sse 重连... [12:53:54]sse StateChanged:Connecting [12:53:54]sse StateChanged:Retrying [12:53:56]sse StateChanged:Connecting [12:53:59]sse StateChanged:Closed [12:54:02]sse 重连... [12:54:02]sse StateChanged:Connecting [12:54:02]sse StateChanged:Open [12:54:02]请求:getCacheUser.action [12:54:02]sse Receive Data:{"state":"heartbeat ","time":1763096042322} [12:54:02]GetUser Respond: [12:54:05]播放空闲视频:D:/GameRes\1142.mp4 [12:54:42]sse 长时间未收到心跳,主动断开准备重连... [12:54:42]sse StateChanged:Closing [12:54:42]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986928822139962,"ll":"Exception","bh":1} [12:54:45]sse 重连... [12:54:45]sse StateChanged:Connecting [12:54:45]sse StateChanged:Retrying [12:54:47]sse StateChanged:Connecting [12:54:47]sse StateChanged:Closed [12:54:48]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:54:50]sse 重连... [12:54:50]sse StateChanged:Connecting [12:54:50]sse StateChanged:Open [12:54:50]请求:getCacheUser.action [12:54:50]sse Receive Data:{"state":"heartbeat ","time":1763096090576} [12:54:50]GetUser Respond: [12:55:08]播放空闲视频:D:/GameRes\1148.mp4 [12:55:12]sse Receive Data:{"state":"heartbeat ","time":1763096105576} [12:55:47]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:55:52]sse 长时间未收到心跳,主动断开准备重连... [12:55:52]sse StateChanged:Closing [12:55:52]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986929522188913,"ll":"Exception","bh":1} [12:55:55]sse 重连... [12:55:55]sse StateChanged:Connecting [12:56:07]sse StateChanged:Retrying [12:56:09]sse StateChanged:Connecting [12:56:09]sse StateChanged:Closed [12:56:12]sse 重连... [12:56:12]sse StateChanged:Connecting [12:56:13]sse StateChanged:Open [12:56:13]请求:getCacheUser.action [12:56:13]sse Receive Data:{"state":"heartbeat ","time":1763096173116} [12:56:13]GetUser Respond: [12:56:14]播放空闲视频:D:/GameRes\1150.mp4 [12:56:28]sse Receive Data:{"state":"heartbeat ","time":1763096188116} [12:56:46]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:57:00]sse StateChanged:Closed [12:57:03]sse 重连... [12:57:03]sse StateChanged:Connecting [12:57:03]sse StateChanged:Retrying [12:57:05]sse StateChanged:Connecting [12:57:05]sse StateChanged:Closed [12:57:08]sse 重连... [12:57:08]sse StateChanged:Connecting [12:57:08]sse StateChanged:Open [12:57:08]请求:getCacheUser.action [12:57:08]sse Receive Data:{"state":"heartbeat ","time":1763096228646} [12:57:08]GetUser Respond: [12:57:09]播放空闲视频:D:/GameRes\1174.mp4 [12:57:23]sse Receive Data:{"state":"heartbeat ","time":1763096243646} [12:57:38]sse Receive Data:{"state":"heartbeat ","time":1763096258646} [12:57:45]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:58:02]播放空闲视频:D:/GameRes\1155.mp4 [12:58:16]sse StateChanged:Closed [12:58:19]sse 重连... [12:58:19]sse StateChanged:Connecting [12:58:19]sse StateChanged:Retrying [12:58:21]sse StateChanged:Connecting [12:58:21]sse StateChanged:Closed [12:58:24]sse 重连... [12:58:24]sse StateChanged:Connecting [12:58:25]sse StateChanged:Open [12:58:25]请求:getCacheUser.action [12:58:25]sse Receive Data:{"state":"heartbeat ","time":1763096305085} [12:58:25]GetUser Respond: [12:58:40]sse Receive Data:{"state":"heartbeat ","time":1763096320085} [12:58:44]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:58:55]sse Receive Data:{"state":"heartbeat ","time":1763096335085} [12:59:23]sse StateChanged:Closed [12:59:26]sse 重连... [12:59:26]sse StateChanged:Connecting [12:59:26]sse StateChanged:Retrying [12:59:28]sse StateChanged:Connecting [12:59:29]sse StateChanged:Closed [12:59:32]sse 重连... [12:59:32]sse StateChanged:Connecting [12:59:32]sse StateChanged:Open [12:59:32]请求:getCacheUser.action [12:59:32]sse Receive Data:{"state":"heartbeat ","time":1763096372354} [12:59:32]GetUser Respond: [12:59:43]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [12:59:47]sse Receive Data:{"state":"heartbeat ","time":1763096387354} [13:00:02]sse Receive Data:{"state":"heartbeat ","time":1763096402354} [13:00:04]播放空闲视频:D:/GameRes\1172.mp4 [13:00:25]sse StateChanged:Closed [13:00:28]sse 重连... [13:00:28]sse StateChanged:Connecting [13:00:28]sse StateChanged:Retrying [13:00:30]sse StateChanged:Connecting [13:00:42]sse StateChanged:Closed [13:00:43]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:00:45]sse 重连... [13:00:45]sse StateChanged:Connecting [13:00:45]sse StateChanged:Open [13:00:45]请求:getCacheUser.action [13:00:45]sse Receive Data:{"state":"heartbeat ","time":1763096445503} [13:00:45]GetUser Respond: [13:01:00]sse Receive Data:{"state":"heartbeat ","time":1763096460503} [13:01:15]sse Receive Data:{"state":"heartbeat ","time":1763096475503} [13:01:42]播放空闲视频:D:/GameRes\1179.mp4 [13:01:42]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:01:47]sse StateChanged:Closed [13:01:50]sse 重连... [13:01:50]sse StateChanged:Connecting [13:01:50]sse StateChanged:Retrying [13:01:52]sse StateChanged:Connecting [13:01:52]sse StateChanged:Closed [13:01:55]sse 重连... [13:01:55]sse StateChanged:Connecting [13:01:56]sse StateChanged:Open [13:01:56]请求:getCacheUser.action [13:01:56]sse Receive Data:{"state":"heartbeat ","time":1763096516125} [13:01:56]GetUser Respond: [13:02:11]sse Receive Data:{"state":"heartbeat ","time":1763096531125} [13:02:26]sse Receive Data:{"state":"heartbeat ","time":1763096546125} [13:02:41]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:02:57]sse StateChanged:Closed [13:03:00]sse 重连... [13:03:00]sse StateChanged:Connecting [13:03:00]sse StateChanged:Retrying [13:03:02]sse StateChanged:Connecting [13:03:03]sse StateChanged:Closed [13:03:03]播放空闲视频:D:/GameRes\1177.mp4 [13:03:06]sse 重连... [13:03:06]sse StateChanged:Connecting [13:03:06]sse StateChanged:Open [13:03:06]请求:getCacheUser.action [13:03:06]sse Receive Data:{"state":"heartbeat ","time":1763096586524} [13:03:06]GetUser Respond: [13:03:21]sse Receive Data:{"state":"heartbeat ","time":1763096601524} [13:03:36]sse Receive Data:{"state":"heartbeat ","time":1763096616524} [13:03:40]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:03:51]sse Receive Data:{"state":"heartbeat ","time":1763096631524} [13:04:06]sse Receive Data:{"state":"heartbeat ","time":1763096646524} [13:04:13]播放空闲视频:D:/GameRes\1161.mp4 [13:04:21]sse Receive Data:{"state":"heartbeat ","time":1763096661524} [13:04:39]sse Receive Data:{"state":"heartbeat ","time":1763096676524} [13:04:40]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:04:51]sse Receive Data:{"state":"heartbeat ","time":1763096691524} [13:05:06]sse Receive Data:{"state":"heartbeat ","time":1763096706524} [13:05:23]sse Receive Data:{"state":"heartbeat ","time":1763096721524} [13:05:36]sse Receive Data:{"state":"heartbeat ","time":1763096736524} [13:05:39]播放空闲视频:D:/GameRes\1159.mp4 [13:05:40]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:05:55]sse StateChanged:Closed [13:05:58]sse 重连... [13:05:58]sse StateChanged:Connecting [13:05:58]sse StateChanged:Retrying [13:06:00]sse StateChanged:Connecting [13:06:00]sse StateChanged:Closed [13:06:03]sse 重连... [13:06:03]sse StateChanged:Connecting [13:06:03]sse StateChanged:Open [13:06:03]请求:getCacheUser.action [13:06:03]sse Receive Data:{"state":"heartbeat ","time":1763096763820} [13:06:03]GetUser Respond: [13:06:18]sse Receive Data:{"state":"heartbeat ","time":1763096778820} [13:06:33]sse Receive Data:{"state":"heartbeat ","time":1763096793820} [13:06:39]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:07:11]sse StateChanged:Closed [13:07:14]sse 重连... [13:07:14]sse StateChanged:Connecting [13:07:14]sse StateChanged:Retrying [13:07:16]sse StateChanged:Connecting [13:07:16]sse StateChanged:Closed [13:07:17]播放空闲视频:D:/GameRes\1178.mp4 [13:07:19]sse 重连... [13:07:19]sse StateChanged:Connecting [13:07:20]sse StateChanged:Open [13:07:20]请求:getCacheUser.action [13:07:20]sse Receive Data:{"state":"heartbeat ","time":1763096840196} [13:07:20]GetUser Respond: [13:07:35]sse Receive Data:{"state":"heartbeat ","time":1763096855198} [13:07:38]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:07:50]sse Receive Data:{"state":"heartbeat ","time":1763096870196} [13:08:05]sse Receive Data:{"state":"heartbeat ","time":1763096885196} [13:08:16]播放空闲视频:D:/GameRes\1154.mp4 [13:08:20]sse Receive Data:{"state":"heartbeat ","time":1763096900196} [13:08:35]sse Receive Data:{"state":"heartbeat ","time":1763096915209} [13:08:38]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:09:01]sse Receive Data:{"state":"heartbeat ","time":1763096930199} [13:09:10]播放空闲视频:D:/GameRes\1127.mp4 [13:09:37]sse 长时间未收到心跳,主动断开准备重连... [13:09:37]sse StateChanged:Closing [13:09:37]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986937772231102,"ll":"Exception","bh":1} [13:09:38]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:09:40]sse 重连... [13:09:40]sse StateChanged:Connecting [13:09:55]sse StateChanged:Retrying [13:09:57]sse StateChanged:Connecting [13:09:57]sse StateChanged:Closed [13:10:00]sse 重连... [13:10:00]sse StateChanged:Connecting [13:10:00]sse StateChanged:Open [13:10:00]请求:getCacheUser.action [13:10:00]sse Receive Data:{"state":"heartbeat ","time":1763097000410} [13:10:00]GetUser Respond: [13:10:11]播放空闲视频:D:/GameRes\1132.mp4 [13:10:15]sse Receive Data:{"state":"heartbeat ","time":1763097015410} [13:10:37]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:10:47]sse StateChanged:Closed [13:10:50]sse 重连... [13:10:50]sse StateChanged:Connecting [13:10:50]sse StateChanged:Retrying [13:10:52]sse StateChanged:Connecting [13:10:52]sse StateChanged:Closed [13:10:55]sse 重连... [13:10:55]sse StateChanged:Connecting [13:10:55]sse StateChanged:Open [13:10:55]请求:getCacheUser.action [13:10:55]sse Receive Data:{"state":"heartbeat ","time":1763097056005} [13:10:56]GetUser Respond: [13:11:01]播放空闲视频:D:/GameRes\1140.mp4 [13:11:10]sse Receive Data:{"state":"heartbeat ","time":1763097071005} [13:11:26]sse Receive Data:{"state":"heartbeat ","time":1763097086005} [13:11:36]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:11:40]sse Receive Data:{"state":"heartbeat ","time":1763097101005} [13:12:04]播放空闲视频:D:/GameRes\1141.mp4 [13:12:08]sse StateChanged:Closed [13:12:11]sse 重连... [13:12:11]sse StateChanged:Connecting [13:12:11]sse StateChanged:Retrying [13:12:13]sse StateChanged:Connecting [13:12:14]sse StateChanged:Closed [13:12:17]sse 重连... [13:12:17]sse StateChanged:Connecting [13:12:17]sse StateChanged:Open [13:12:17]请求:getCacheUser.action [13:12:17]sse Receive Data:{"state":"heartbeat ","time":1763097137449} [13:12:17]GetUser Respond: [13:12:32]sse Receive Data:{"state":"heartbeat ","time":1763097152449} [13:12:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:12:47]sse Receive Data:{"state":"heartbeat ","time":1763097167449} [13:13:02]sse Receive Data:{"state":"heartbeat ","time":1763097182449} [13:13:15]播放空闲视频:D:/GameRes\1142.mp4 [13:13:17]sse Receive Data:{"state":"heartbeat ","time":1763097197449} [13:13:34]sse StateChanged:Closed [13:13:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:13:37]sse 重连... [13:13:37]sse StateChanged:Connecting [13:13:37]sse StateChanged:Retrying [13:13:39]sse StateChanged:Connecting [13:13:40]sse StateChanged:Closed [13:13:43]sse 重连... [13:13:43]sse StateChanged:Connecting [13:13:43]sse StateChanged:Open [13:13:43]请求:getCacheUser.action [13:13:43]sse Receive Data:{"state":"heartbeat ","time":1763097223989} [13:13:44]GetUser Respond: [13:14:18]播放空闲视频:D:/GameRes\1148.mp4 [13:14:22]sse 长时间未收到心跳,主动断开准备重连... [13:14:22]sse StateChanged:Closing [13:14:22]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986940622133650,"ll":"Exception","bh":1} [13:14:25]sse 重连... [13:14:25]sse StateChanged:Connecting [13:14:26]sse StateChanged:Retrying [13:14:28]sse StateChanged:Connecting [13:14:28]sse StateChanged:Closed [13:14:31]sse 重连... [13:14:31]sse StateChanged:Connecting [13:14:32]sse StateChanged:Open [13:14:32]请求:getCacheUser.action [13:14:32]sse Receive Data:{"state":"heartbeat ","time":1763097272783} [13:14:32]GetUser Respond: [13:14:33]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:14:53]sse Receive Data:{"state":"heartbeat ","time":1763097287783} [13:15:02]sse Receive Data:{"state":"heartbeat ","time":1763097302783} [13:15:24]播放空闲视频:D:/GameRes\1150.mp4 [13:15:25]sse StateChanged:Closed [13:15:28]sse 重连... [13:15:28]sse StateChanged:Connecting [13:15:29]sse StateChanged:Retrying [13:15:31]sse StateChanged:Connecting [13:15:31]sse StateChanged:Closed [13:15:33]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:15:34]sse 重连... [13:15:34]sse StateChanged:Connecting [13:15:34]sse StateChanged:Open [13:15:34]请求:getCacheUser.action [13:15:34]sse Receive Data:{"state":"heartbeat ","time":1763097334665} [13:15:34]GetUser Respond: [13:15:49]sse Receive Data:{"state":"heartbeat ","time":1763097349665} [13:16:19]播放空闲视频:D:/GameRes\1174.mp4 [13:16:27]sse 长时间未收到心跳,主动断开准备重连... [13:16:27]sse StateChanged:Closing [13:16:27]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986941872225838,"ll":"Exception","bh":1} [13:16:30]sse 重连... [13:16:30]sse StateChanged:Connecting [13:16:30]sse StateChanged:Retrying [13:16:32]sse StateChanged:Connecting [13:16:32]sse StateChanged:Closed [13:16:32]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:16:35]sse 重连... [13:16:35]sse StateChanged:Connecting [13:16:35]sse StateChanged:Open [13:16:35]请求:getCacheUser.action [13:16:35]sse Receive Data:{"state":"heartbeat ","time":1763097395922} [13:16:36]GetUser Respond: [13:16:50]sse Receive Data:{"state":"heartbeat ","time":1763097410922} [13:17:05]sse Receive Data:{"state":"heartbeat ","time":1763097425922} [13:17:12]播放空闲视频:D:/GameRes\1155.mp4 [13:17:20]sse Receive Data:{"state":"heartbeat ","time":1763097440922} [13:17:31]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:17:35]sse Receive Data:{"state":"heartbeat ","time":1763097455922} [13:17:52]sse StateChanged:Closed [13:17:55]sse 重连... [13:17:55]sse StateChanged:Connecting [13:17:55]sse StateChanged:Retrying [13:17:57]sse StateChanged:Connecting [13:17:57]sse StateChanged:Closed [13:18:01]sse 重连... [13:18:01]sse StateChanged:Connecting [13:18:01]sse StateChanged:Open [13:18:01]请求:getCacheUser.action [13:18:01]sse Receive Data:{"state":"heartbeat ","time":1763097481343} [13:18:01]GetUser Respond: [13:18:16]sse Receive Data:{"state":"heartbeat ","time":1763097496343} [13:18:30]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:18:31]sse Receive Data:{"state":"heartbeat ","time":1763097511343} [13:18:46]sse Receive Data:{"state":"heartbeat ","time":1763097526343} [13:19:02]sse Receive Data:{"state":"heartbeat ","time":1763097541343} [13:19:14]播放空闲视频:D:/GameRes\1172.mp4 [13:19:30]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:19:34]sse StateChanged:Closed [13:19:37]sse 重连... [13:19:37]sse StateChanged:Connecting [13:19:39]sse StateChanged:Open [13:19:39]请求:getCacheUser.action [13:19:39]sse Receive Data:{"state":"heartbeat ","time":1763097579441} [13:19:39]GetUser Respond: [13:19:54]sse Receive Data:{"state":"heartbeat ","time":1763097594441} [13:20:27]sse StateChanged:Closed [13:20:29]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:20:30]sse 重连... [13:20:30]sse StateChanged:Connecting [13:20:30]sse StateChanged:Retrying [13:20:32]sse StateChanged:Connecting [13:20:32]sse StateChanged:Closed [13:20:35]sse 重连... [13:20:35]sse StateChanged:Connecting [13:20:36]sse StateChanged:Open [13:20:36]请求:getCacheUser.action [13:20:36]sse Receive Data:{"state":"heartbeat ","time":1763097636182} [13:20:36]GetUser Respond: [13:20:51]sse Receive Data:{"state":"heartbeat ","time":1763097651183} [13:20:52]播放空闲视频:D:/GameRes\1179.mp4 [13:21:06]sse Receive Data:{"state":"heartbeat ","time":1763097666183} [13:21:21]sse Receive Data:{"state":"heartbeat ","time":1763097681183} [13:21:28]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:21:37]sse StateChanged:Closed [13:21:41]sse 重连... [13:21:41]sse StateChanged:Connecting [13:21:41]sse StateChanged:Retrying [13:21:43]sse StateChanged:Connecting [13:21:43]sse StateChanged:Closed [13:21:46]sse 重连... [13:21:46]sse StateChanged:Connecting [13:21:47]sse StateChanged:Open [13:21:47]请求:getCacheUser.action [13:21:47]sse Receive Data:{"state":"heartbeat ","time":1763097707623} [13:21:47]GetUser Respond: [13:22:02]sse Receive Data:{"state":"heartbeat ","time":1763097722623} [13:22:13]播放空闲视频:D:/GameRes\1177.mp4 [13:22:17]sse Receive Data:{"state":"heartbeat ","time":1763097737623} [13:22:27]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:22:32]sse Receive Data:{"state":"heartbeat ","time":1763097752623} [13:22:54]sse StateChanged:Closed [13:22:57]sse 重连... [13:22:57]sse StateChanged:Connecting [13:22:57]sse StateChanged:Retrying [13:22:59]sse StateChanged:Connecting [13:23:14]sse StateChanged:Closed [13:23:17]sse 重连... [13:23:17]sse StateChanged:Connecting [13:23:17]sse StateChanged:Open [13:23:17]请求:getCacheUser.action [13:23:17]sse Receive Data:{"state":"heartbeat ","time":1763097797464} [13:23:17]GetUser Respond: [13:23:22]播放空闲视频:D:/GameRes\1161.mp4 [13:23:26]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:23:29]检查游戏在线下载,在线下载未开启 [13:23:32]sse Receive Data:{"state":"heartbeat ","time":1763097812465} [13:24:03]sse StateChanged:Closed [13:24:06]sse 重连... [13:24:06]sse StateChanged:Connecting [13:24:06]sse StateChanged:Retrying [13:24:08]sse StateChanged:Connecting [13:24:09]sse StateChanged:Closed [13:24:12]sse 重连... [13:24:12]sse StateChanged:Connecting [13:24:12]sse StateChanged:Open [13:24:12]请求:getCacheUser.action [13:24:12]sse Receive Data:{"state":"heartbeat ","time":1763097852351} [13:24:12]GetUser Respond: [13:24:25]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:24:27]sse Receive Data:{"state":"heartbeat ","time":1763097867351} [13:24:42]sse Receive Data:{"state":"heartbeat ","time":1763097882351} [13:24:49]播放空闲视频:D:/GameRes\1159.mp4 [13:25:11]sse StateChanged:Closed [13:25:14]sse 重连... [13:25:14]sse StateChanged:Connecting [13:25:14]sse StateChanged:Retrying [13:25:16]sse StateChanged:Connecting [13:25:16]sse StateChanged:Closed [13:25:19]sse 重连... [13:25:19]sse StateChanged:Connecting [13:25:19]sse StateChanged:Open [13:25:19]请求:getCacheUser.action [13:25:19]sse Receive Data:{"state":"heartbeat ","time":1763097919781} [13:25:19]GetUser Respond: [13:25:24]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:25:34]sse Receive Data:{"state":"heartbeat ","time":1763097934781} [13:25:49]sse Receive Data:{"state":"heartbeat ","time":1763097949781} [13:26:12]sse Receive Data:{"state":"heartbeat ","time":1763097964781} [13:26:19]sse Receive Data:{"state":"heartbeat ","time":1763097979781} [13:26:24]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:26:27]播放空闲视频:D:/GameRes\1178.mp4 [13:26:34]sse Receive Data:{"state":"heartbeat ","time":1763097994781} [13:26:51]sse StateChanged:Closed [13:26:54]sse 重连... [13:26:54]sse StateChanged:Connecting [13:26:54]sse StateChanged:Retrying [13:26:56]sse StateChanged:Connecting [13:26:58]sse StateChanged:Closed [13:27:01]sse 重连... [13:27:01]sse StateChanged:Connecting [13:27:01]sse StateChanged:Open [13:27:01]请求:getCacheUser.action [13:27:01]sse Receive Data:{"state":"heartbeat ","time":1763098021577} [13:27:01]GetUser Respond: [13:27:17]sse Receive Data:{"state":"heartbeat ","time":1763098036577} [13:27:23]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:27:26]播放空闲视频:D:/GameRes\1154.mp4 [13:27:31]sse Receive Data:{"state":"heartbeat ","time":1763098051577} [13:27:46]sse Receive Data:{"state":"heartbeat ","time":1763098066577} [13:28:01]sse Receive Data:{"state":"heartbeat ","time":1763098081579} [13:28:20]播放空闲视频:D:/GameRes\1127.mp4 [13:28:23]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:28:32]sse StateChanged:Closed [13:28:35]sse 重连... [13:28:35]sse StateChanged:Connecting [13:28:35]sse StateChanged:Retrying [13:28:37]sse StateChanged:Connecting [13:28:38]sse StateChanged:Closed [13:28:41]sse 重连... [13:28:41]sse StateChanged:Connecting [13:28:41]sse StateChanged:Open [13:28:41]请求:getCacheUser.action [13:28:41]sse Receive Data:{"state":"heartbeat ","time":1763098121473} [13:28:41]GetUser Respond: [13:28:56]sse Receive Data:{"state":"heartbeat ","time":1763098136474} [13:29:12]sse Receive Data:{"state":"heartbeat ","time":1763098151473} [13:29:21]播放空闲视频:D:/GameRes\1132.mp4 [13:29:22]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:29:41]当前版本:v2.0.3 [13:29:49]sse StateChanged:Closed Curl error 7: Failed to connect to www.wuliaoxingyouxi.com port 8888 after 7985 ms: Couldn't connect to server [13:29:49]检查版本出错:Cannot connect to destination host [13:29:52]sse 重连... [13:29:52]sse StateChanged:Connecting [13:29:52]sse StateChanged:Retrying [13:29:54]sse StateChanged:Connecting [13:29:54]sse StateChanged:Closed [13:29:57]sse 重连... [13:29:57]sse StateChanged:Connecting [13:29:57]sse StateChanged:Open [13:29:57]请求:getCacheUser.action [13:29:57]sse Receive Data:{"state":"heartbeat ","time":1763098197864} [13:29:57]GetUser Respond: [13:30:10]播放空闲视频:D:/GameRes\1140.mp4 [13:30:12]sse Receive Data:{"state":"heartbeat ","time":1763098212864} [13:30:21]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:30:27]sse Receive Data:{"state":"heartbeat ","time":1763098227864} [13:30:42]sse Receive Data:{"state":"heartbeat ","time":1763098242864} [13:30:57]sse Receive Data:{"state":"heartbeat ","time":1763098257864} [13:31:13]播放空闲视频:D:/GameRes\1141.mp4 [13:31:21]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:31:29]sse StateChanged:Closed [13:31:32]sse 重连... [13:31:32]sse StateChanged:Connecting [13:31:32]sse StateChanged:Retrying [13:31:34]sse StateChanged:Connecting [13:31:36]sse StateChanged:Closed [13:31:39]sse 重连... [13:31:39]sse StateChanged:Connecting [13:31:39]sse StateChanged:Open [13:31:39]请求:getCacheUser.action [13:31:39]sse Receive Data:{"state":"heartbeat ","time":1763098299479} [13:31:39]GetUser Respond: [13:31:54]sse Receive Data:{"state":"heartbeat ","time":1763098314479} [13:32:12]sse Receive Data:{"state":"heartbeat ","time":1763098329479} [13:32:20]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:32:24]播放空闲视频:D:/GameRes\1142.mp4 [13:32:24]sse Receive Data:{"state":"heartbeat ","time":1763098344479} [13:32:39]sse Receive Data:{"state":"heartbeat ","time":1763098359479} [13:33:11]sse StateChanged:Closed [13:33:14]sse 重连... [13:33:14]sse StateChanged:Connecting [13:33:14]sse StateChanged:Retrying [13:33:16]sse StateChanged:Connecting [13:33:16]sse StateChanged:Closed [13:33:19]sse 重连... [13:33:19]sse StateChanged:Connecting [13:33:19]sse StateChanged:Open [13:33:19]请求:getCacheUser.action [13:33:19]sse Receive Data:{"state":"heartbeat ","time":1763098399697} [13:33:19]GetUser Respond: [13:33:19]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:33:27]播放空闲视频:D:/GameRes\1148.mp4 [13:33:34]sse Receive Data:{"state":"heartbeat ","time":1763098414697} [13:33:49]sse Receive Data:{"state":"heartbeat ","time":1763098429697} [13:34:04]sse Receive Data:{"state":"heartbeat ","time":1763098444697} [13:34:19]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:34:32]播放空闲视频:D:/GameRes\1150.mp4 [13:34:34]sse StateChanged:Closed [13:34:37]sse 重连... [13:34:37]sse StateChanged:Connecting [13:34:37]sse StateChanged:Retrying [13:34:39]sse StateChanged:Connecting [13:34:39]sse StateChanged:Closed [13:34:42]sse 重连... [13:34:42]sse StateChanged:Connecting [13:34:43]sse StateChanged:Open [13:34:43]请求:getCacheUser.action [13:34:43]sse Receive Data:{"state":"heartbeat ","time":1763098483281} [13:34:43]GetUser Respond: [13:34:58]sse Receive Data:{"state":"heartbeat ","time":1763098498281} [13:35:13]sse Receive Data:{"state":"heartbeat ","time":1763098513281} [13:35:18]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:35:27]播放空闲视频:D:/GameRes\1174.mp4 [13:35:28]sse Receive Data:{"state":"heartbeat ","time":1763098528281} [13:35:50]sse StateChanged:Closed [13:35:53]sse 重连... [13:35:53]sse StateChanged:Connecting [13:35:53]sse StateChanged:Retrying [13:35:55]sse StateChanged:Connecting [13:35:56]sse StateChanged:Closed [13:35:59]sse 重连... [13:35:59]sse StateChanged:Connecting [13:35:59]sse StateChanged:Open [13:35:59]请求:getCacheUser.action [13:35:59]sse Receive Data:{"state":"heartbeat ","time":1763098559392} [13:35:59]GetUser Respond: [13:36:17]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:36:21]播放空闲视频:D:/GameRes\1155.mp4 [13:36:37]sse 长时间未收到心跳,主动断开准备重连... [13:36:37]sse StateChanged:Closing [13:36:37]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986953972182495,"ll":"Exception","bh":1} [13:36:40]sse 重连... [13:36:40]sse StateChanged:Connecting [13:36:43]sse StateChanged:Retrying [13:36:45]sse StateChanged:Connecting [13:36:45]sse StateChanged:Closed [13:36:48]sse 重连... [13:36:48]sse StateChanged:Connecting [13:36:48]sse StateChanged:Open [13:36:48]请求:getCacheUser.action [13:36:48]sse Receive Data:{"state":"heartbeat ","time":1763098608460} [13:36:48]GetUser Respond: [13:37:03]sse Receive Data:{"state":"heartbeat ","time":1763098623460} [13:37:16]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:37:18]sse Receive Data:{"state":"heartbeat ","time":1763098638460} [13:37:34]sse Receive Data:{"state":"heartbeat ","time":1763098653460} [13:38:05]sse StateChanged:Closed [13:38:08]sse 重连... [13:38:08]sse StateChanged:Connecting [13:38:08]sse StateChanged:Retrying [13:38:10]sse StateChanged:Connecting [13:38:10]sse StateChanged:Closed [13:38:13]sse 重连... [13:38:13]sse StateChanged:Connecting [13:38:14]sse StateChanged:Open [13:38:14]请求:getCacheUser.action [13:38:14]sse Receive Data:{"state":"heartbeat ","time":1763098694133} [13:38:14]GetUser Respond: [13:38:15]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:38:23]播放空闲视频:D:/GameRes\1172.mp4 [13:38:29]sse Receive Data:{"state":"heartbeat ","time":1763098709133} [13:38:44]sse Receive Data:{"state":"heartbeat ","time":1763098724133} [13:39:15]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:39:21]sse StateChanged:Closed [13:39:24]sse 重连... [13:39:24]sse StateChanged:Connecting [13:39:24]sse StateChanged:Retrying [13:39:26]sse StateChanged:Connecting [13:39:27]sse StateChanged:Closed [13:39:30]sse 重连... [13:39:30]sse StateChanged:Connecting [13:39:30]sse StateChanged:Open [13:39:30]请求:getCacheUser.action [13:39:30]sse Receive Data:{"state":"heartbeat ","time":1763098770495} [13:39:30]GetUser Respond: [13:39:45]sse Receive Data:{"state":"heartbeat ","time":1763098785495} [13:40:00]sse Receive Data:{"state":"heartbeat ","time":1763098800495} [13:40:01]播放空闲视频:D:/GameRes\1179.mp4 [13:40:14]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:40:24]sse StateChanged:Closed [13:40:27]sse 重连... [13:40:27]sse StateChanged:Connecting [13:40:27]sse StateChanged:Retrying [13:40:29]sse StateChanged:Connecting [13:40:29]sse StateChanged:Closed [13:40:32]sse 重连... [13:40:32]sse StateChanged:Connecting [13:40:32]sse StateChanged:Open [13:40:32]请求:getCacheUser.action [13:40:32]sse Receive Data:{"state":"heartbeat ","time":1763098832868} [13:40:33]GetUser Respond: [13:41:01]sse Receive Data:{"state":"heartbeat ","time":1763098847869} [13:41:13]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:41:22]播放空闲视频:D:/GameRes\1177.mp4 [13:41:23]sse Receive Data:{"state":"heartbeat ","time":1763098862868} [13:41:23]sse Receive Data:{"state":"heartbeat ","time":1763098877869} [13:41:32]sse Receive Data:{"state":"heartbeat ","time":1763098892868} [13:41:48]sse Receive Data:{"state":"heartbeat ","time":1763098907868} [13:42:03]sse Receive Data:{"state":"heartbeat ","time":1763098922868} [13:42:13]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:42:17]sse Receive Data:{"state":"heartbeat ","time":1763098937868} [13:42:31]播放空闲视频:D:/GameRes\1161.mp4 [13:42:34]sse Receive Data:{"state":"heartbeat ","time":1763098952869} [13:43:07]sse StateChanged:Closed [13:43:10]sse 重连... [13:43:10]sse StateChanged:Connecting [13:43:10]sse StateChanged:Retrying [13:43:12]sse StateChanged:Connecting [13:43:13]sse StateChanged:Closed [13:43:13]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:43:16]sse 重连... [13:43:16]sse StateChanged:Connecting [13:43:16]sse StateChanged:Open [13:43:16]请求:getCacheUser.action [13:43:16]sse Receive Data:{"state":"heartbeat ","time":1763098996553} [13:43:16]GetUser Respond: [13:43:31]sse Receive Data:{"state":"heartbeat ","time":1763099011553} [13:43:46]sse Receive Data:{"state":"heartbeat ","time":1763099026553} [13:43:58]播放空闲视频:D:/GameRes\1159.mp4 [13:44:09]sse StateChanged:Closed [13:44:12]sse 重连... [13:44:12]sse StateChanged:Connecting [13:44:12]sse StateChanged:Retrying [13:44:12]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:44:14]sse StateChanged:Connecting [13:44:14]sse StateChanged:Closed [13:44:17]sse 重连... [13:44:17]sse StateChanged:Connecting [13:44:17]sse StateChanged:Open [13:44:17]请求:getCacheUser.action [13:44:17]sse Receive Data:{"state":"heartbeat ","time":1763099057678} [13:44:17]GetUser Respond: [13:44:32]sse Receive Data:{"state":"heartbeat ","time":1763099072678} [13:44:47]sse Receive Data:{"state":"heartbeat ","time":1763099087678} [13:45:02]sse Receive Data:{"state":"heartbeat ","time":1763099102678} [13:45:11]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:45:25]sse StateChanged:Closed [13:45:28]sse 重连... [13:45:28]sse StateChanged:Connecting [13:45:28]sse StateChanged:Retrying [13:45:30]sse StateChanged:Connecting [13:45:30]sse StateChanged:Closed [13:45:33]sse 重连... [13:45:33]sse StateChanged:Connecting [13:45:33]sse StateChanged:Open [13:45:33]请求:getCacheUser.action [13:45:33]sse Receive Data:{"state":"heartbeat ","time":1763099134043} [13:45:34]GetUser Respond: [13:45:36]播放空闲视频:D:/GameRes\1178.mp4 [13:45:48]sse Receive Data:{"state":"heartbeat ","time":1763099149043} [13:46:04]sse Receive Data:{"state":"heartbeat ","time":1763099164043} [13:46:10]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:46:18]sse Receive Data:{"state":"heartbeat ","time":1763099179043} [13:46:34]播放空闲视频:D:/GameRes\1154.mp4 [13:46:41]sse StateChanged:Closed [13:46:44]sse 重连... [13:46:44]sse StateChanged:Connecting [13:46:45]sse StateChanged:Open [13:46:45]请求:getCacheUser.action [13:46:45]sse Receive Data:{"state":"heartbeat ","time":1763099205134} [13:46:45]GetUser Respond: [13:47:00]sse Receive Data:{"state":"heartbeat ","time":1763099220134} [13:47:09]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:47:29]播放空闲视频:D:/GameRes\1127.mp4 [13:47:34]sse StateChanged:Closed [13:47:37]sse 重连... [13:47:37]sse StateChanged:Connecting [13:47:37]sse StateChanged:Retrying [13:47:39]sse StateChanged:Connecting [13:47:39]sse StateChanged:Closed [13:47:42]sse 重连... [13:47:42]sse StateChanged:Connecting [13:47:42]sse StateChanged:Open [13:47:42]请求:getCacheUser.action [13:47:42]sse Receive Data:{"state":"heartbeat ","time":1763099262766} [13:47:42]GetUser Respond: [13:47:57]sse Receive Data:{"state":"heartbeat ","time":1763099277766} [13:48:08]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:48:12]sse Receive Data:{"state":"heartbeat ","time":1763099292766} [13:48:27]sse Receive Data:{"state":"heartbeat ","time":1763099307766} [13:48:30]播放空闲视频:D:/GameRes\1132.mp4 [13:48:50]sse StateChanged:Closed [13:48:53]sse 重连... [13:48:53]sse StateChanged:Connecting [13:48:53]sse StateChanged:Retrying [13:48:55]sse StateChanged:Connecting [13:48:55]sse StateChanged:Closed [13:48:58]sse 重连... [13:48:58]sse StateChanged:Connecting [13:48:59]sse StateChanged:Open [13:48:59]请求:getCacheUser.action [13:48:59]sse Receive Data:{"state":"heartbeat ","time":1763099339172} [13:48:59]GetUser Respond: [13:49:07]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:49:14]sse Receive Data:{"state":"heartbeat ","time":1763099354172} [13:49:19]播放空闲视频:D:/GameRes\1140.mp4 [13:49:29]sse Receive Data:{"state":"heartbeat ","time":1763099369172} [13:49:44]sse Receive Data:{"state":"heartbeat ","time":1763099384172} [13:50:06]sse StateChanged:Closed [13:50:07]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:50:09]sse 重连... [13:50:09]sse StateChanged:Connecting [13:50:11]sse StateChanged:Open [13:50:11]请求:getCacheUser.action [13:50:11]sse Receive Data:{"state":"heartbeat ","time":1763099411367} [13:50:11]GetUser Respond: [13:50:22]播放空闲视频:D:/GameRes\1141.mp4 [13:50:26]sse Receive Data:{"state":"heartbeat ","time":1763099426367} [13:50:41]sse Receive Data:{"state":"heartbeat ","time":1763099441367} [13:50:57]sse Receive Data:{"state":"heartbeat ","time":1763099456367} [13:51:06]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:51:29]sse StateChanged:Closed [13:51:32]sse 重连... [13:51:32]sse StateChanged:Connecting [13:51:32]sse StateChanged:Retrying [13:51:33]播放空闲视频:D:/GameRes\1142.mp4 [13:51:34]sse StateChanged:Connecting [13:51:34]sse StateChanged:Closed [13:51:37]sse 重连... [13:51:37]sse StateChanged:Connecting [13:51:37]sse StateChanged:Open [13:51:37]请求:getCacheUser.action [13:51:37]sse Receive Data:{"state":"heartbeat ","time":1763099497971} [13:51:38]GetUser Respond: [13:51:52]sse Receive Data:{"state":"heartbeat ","time":1763099512971} [13:52:05]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:52:07]sse Receive Data:{"state":"heartbeat ","time":1763099527971} [13:52:36]播放空闲视频:D:/GameRes\1148.mp4 [13:52:36]sse StateChanged:Closed [13:52:39]sse 重连... [13:52:39]sse StateChanged:Connecting [13:52:39]sse StateChanged:Retrying [13:52:41]sse StateChanged:Connecting [13:52:41]sse StateChanged:Closed [13:52:44]sse 重连... [13:52:44]sse StateChanged:Connecting [13:52:45]sse StateChanged:Open [13:52:45]请求:getCacheUser.action [13:52:45]sse Receive Data:{"state":"heartbeat ","time":1763099565339} [13:52:45]GetUser Respond: [13:53:00]sse Receive Data:{"state":"heartbeat ","time":1763099580339} [13:53:04]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:53:15]sse Receive Data:{"state":"heartbeat ","time":1763099595339} [13:53:38]sse StateChanged:Closed [13:53:41]播放空闲视频:D:/GameRes\1150.mp4 [13:53:41]sse 重连... [13:53:41]sse StateChanged:Connecting [13:53:42]sse StateChanged:Retrying [13:53:44]sse StateChanged:Connecting [13:53:44]sse StateChanged:Closed [13:53:47]sse 重连... [13:53:47]sse StateChanged:Connecting [13:53:47]sse StateChanged:Open [13:53:47]请求:getCacheUser.action [13:53:47]sse Receive Data:{"state":"heartbeat ","time":1763099627640} [13:53:47]GetUser Respond: [13:54:03]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:54:27]sse 长时间未收到心跳,主动断开准备重连... [13:54:27]sse StateChanged:Closing [13:54:27]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986964672195833,"ll":"Exception","bh":1} [13:54:30]sse 重连... [13:54:30]sse StateChanged:Connecting [13:54:31]sse StateChanged:Retrying [13:54:33]sse StateChanged:Connecting [13:54:33]sse StateChanged:Closed [13:54:36]sse 重连... [13:54:36]sse StateChanged:Connecting [13:54:36]sse StateChanged:Open [13:54:36]请求:getCacheUser.action [13:54:36]sse Receive Data:{"state":"heartbeat ","time":1763099676735} [13:54:36]GetUser Respond: [13:54:36]播放空闲视频:D:/GameRes\1174.mp4 [13:54:51]sse Receive Data:{"state":"heartbeat ","time":1763099691735} [13:55:02]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:55:06]sse Receive Data:{"state":"heartbeat ","time":1763099706735} [13:55:30]播放空闲视频:D:/GameRes\1155.mp4 [13:55:42]sse 长时间未收到心跳,主动断开准备重连... [13:55:42]sse StateChanged:Closing [13:55:42]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986965422124727,"ll":"Exception","bh":1} [13:55:45]sse 重连... [13:55:45]sse StateChanged:Connecting [13:55:47]sse StateChanged:Retrying [13:55:49]sse StateChanged:Connecting [13:55:49]sse StateChanged:Closed [13:55:52]sse 重连... [13:55:52]sse StateChanged:Connecting [13:55:53]sse StateChanged:Open [13:55:53]请求:getCacheUser.action [13:55:53]sse Receive Data:{"state":"heartbeat ","time":1763099753113} [13:55:53]GetUser Respond: [13:56:01]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:56:08]sse Receive Data:{"state":"heartbeat ","time":1763099768113} [13:56:23]sse Receive Data:{"state":"heartbeat ","time":1763099783113} [13:57:01]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:57:02]sse 长时间未收到心跳,主动断开准备重连... [13:57:02]sse StateChanged:Closing [13:57:02]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986966222078281,"ll":"Exception","bh":1} [13:57:05]sse 重连... [13:57:05]sse StateChanged:Connecting [13:57:05]sse StateChanged:Retrying [13:57:07]sse StateChanged:Connecting [13:57:07]sse StateChanged:Closed [13:57:10]sse 重连... [13:57:10]sse StateChanged:Connecting [13:57:10]sse StateChanged:Open [13:57:10]请求:getCacheUser.action [13:57:10]sse Receive Data:{"state":"heartbeat ","time":1763099830637} [13:57:10]GetUser Respond: [13:57:26]sse Receive Data:{"state":"heartbeat ","time":1763099845637} [13:57:32]播放空闲视频:D:/GameRes\1172.mp4 [13:57:40]sse Receive Data:{"state":"heartbeat ","time":1763099860637} [13:57:55]sse Receive Data:{"state":"heartbeat ","time":1763099875637} [13:58:00]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:58:12]sse StateChanged:Closed [13:58:15]sse 重连... [13:58:15]sse StateChanged:Connecting [13:58:15]sse StateChanged:Retrying [13:58:17]sse StateChanged:Connecting [13:58:28]sse StateChanged:Closed [13:58:31]sse 重连... [13:58:31]sse StateChanged:Connecting [13:58:31]sse StateChanged:Open [13:58:31]请求:getCacheUser.action [13:58:31]sse Receive Data:{"state":"heartbeat ","time":1763099911415} [13:58:31]GetUser Respond: [13:58:46]sse Receive Data:{"state":"heartbeat ","time":1763099926415} [13:58:59]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [13:59:03]sse StateChanged:Closed [13:59:06]sse 重连... [13:59:06]sse StateChanged:Connecting [13:59:08]sse StateChanged:Open [13:59:08]请求:getCacheUser.action [13:59:08]sse Receive Data:{"state":"heartbeat ","time":1763099948702} [13:59:08]GetUser Respond: [13:59:10]播放空闲视频:D:/GameRes\1179.mp4 [13:59:23]sse Receive Data:{"state":"heartbeat ","time":1763099963703} [13:59:38]sse Receive Data:{"state":"heartbeat ","time":1763099978703} [13:59:58]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:00:10]sse StateChanged:Closed [14:00:13]sse 重连... [14:00:13]sse StateChanged:Connecting [14:00:13]sse StateChanged:Retrying [14:00:15]sse StateChanged:Connecting [14:00:15]sse StateChanged:Closed [14:00:18]sse 重连... [14:00:18]sse StateChanged:Connecting [14:00:18]sse StateChanged:Open [14:00:18]请求:getCacheUser.action [14:00:18]sse Receive Data:{"state":"heartbeat ","time":1763100018949} [14:00:19]GetUser Respond: [14:00:31]播放空闲视频:D:/GameRes\1177.mp4 [14:00:33]sse Receive Data:{"state":"heartbeat ","time":1763100033949} [14:00:48]sse Receive Data:{"state":"heartbeat ","time":1763100048949} [14:00:57]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:01:03]sse Receive Data:{"state":"heartbeat ","time":1763100063949} [14:01:26]sse StateChanged:Closed [14:01:29]sse 重连... [14:01:29]sse StateChanged:Connecting [14:01:29]sse StateChanged:Retrying [14:01:31]sse StateChanged:Connecting [14:01:31]sse StateChanged:Closed [14:01:34]sse 重连... [14:01:34]sse StateChanged:Connecting [14:01:35]sse StateChanged:Open [14:01:35]请求:getCacheUser.action [14:01:35]sse Receive Data:{"state":"heartbeat ","time":1763100095263} [14:01:35]GetUser Respond: [14:01:40]播放空闲视频:D:/GameRes\1161.mp4 [14:01:50]sse Receive Data:{"state":"heartbeat ","time":1763100110263} [14:01:56]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:02:21]sse StateChanged:Closed [14:02:25]sse 重连... [14:02:25]sse StateChanged:Connecting [14:02:25]sse StateChanged:Retrying [14:02:27]sse StateChanged:Connecting [14:02:31]sse StateChanged:Closed [14:02:34]sse 重连... [14:02:34]sse StateChanged:Connecting [14:02:34]sse StateChanged:Open [14:02:34]请求:getCacheUser.action [14:02:34]sse Receive Data:{"state":"heartbeat ","time":1763100154545} [14:02:34]GetUser Respond: [14:02:49]sse Receive Data:{"state":"heartbeat ","time":1763100169545} [14:02:55]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:03:04]sse Receive Data:{"state":"heartbeat ","time":1763100184545} [14:03:06]播放空闲视频:D:/GameRes\1159.mp4 [14:03:19]sse Receive Data:{"state":"heartbeat ","time":1763100199545} [14:03:34]sse Receive Data:{"state":"heartbeat ","time":1763100214545} [14:03:55]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:04:06]sse StateChanged:Closed [14:04:09]sse 重连... [14:04:09]sse StateChanged:Connecting [14:04:09]sse StateChanged:Retrying [14:04:11]sse StateChanged:Connecting [14:04:11]sse StateChanged:Closed [14:04:14]sse 重连... [14:04:14]sse StateChanged:Connecting [14:04:14]sse StateChanged:Open [14:04:14]请求:getCacheUser.action [14:04:14]sse Receive Data:{"state":"heartbeat ","time":1763100254995} [14:04:15]GetUser Respond: [14:04:31]sse Receive Data:{"state":"heartbeat ","time":1763100269995} [14:04:45]播放空闲视频:D:/GameRes\1178.mp4 [14:04:54]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:05:07]sse 长时间未收到心跳,主动断开准备重连... [14:05:07]sse StateChanged:Closing [14:05:07]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986971072190226,"ll":"Exception","bh":1} [14:05:10]sse 重连... [14:05:10]sse StateChanged:Connecting [14:05:14]sse StateChanged:Retrying [14:05:16]sse StateChanged:Connecting [14:05:16]sse StateChanged:Closed [14:05:19]sse 重连... [14:05:19]sse StateChanged:Connecting [14:05:19]sse StateChanged:Open [14:05:19]请求:getCacheUser.action [14:05:19]sse Receive Data:{"state":"heartbeat ","time":1763100320095} [14:05:20]GetUser Respond: [14:05:35]sse Receive Data:{"state":"heartbeat ","time":1763100335095} [14:05:43]播放空闲视频:D:/GameRes\1154.mp4 [14:05:50]sse Receive Data:{"state":"heartbeat ","time":1763100350095} [14:05:53]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:06:04]sse Receive Data:{"state":"heartbeat ","time":1763100365095} [14:06:20]sse Receive Data:{"state":"heartbeat ","time":1763100380095} [14:06:37]sse StateChanged:Closed [14:06:37]播放空闲视频:D:/GameRes\1127.mp4 [14:06:40]sse 重连... [14:06:40]sse StateChanged:Connecting [14:06:40]sse StateChanged:Retrying [14:06:42]sse StateChanged:Connecting [14:06:42]sse StateChanged:Closed [14:06:45]sse 重连... [14:06:45]sse StateChanged:Connecting [14:06:45]sse StateChanged:Open [14:06:45]请求:getCacheUser.action [14:06:45]sse Receive Data:{"state":"heartbeat ","time":1763100405741} [14:06:45]GetUser Respond: [14:06:52]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:07:02]sse Receive Data:{"state":"heartbeat ","time":1763100420741} [14:07:15]sse Receive Data:{"state":"heartbeat ","time":1763100435741} [14:07:39]播放空闲视频:D:/GameRes\1132.mp4 [14:07:44]sse StateChanged:Closed [14:07:47]sse 重连... [14:07:47]sse StateChanged:Connecting [14:07:47]sse StateChanged:Retrying [14:07:49]sse StateChanged:Connecting [14:07:49]sse StateChanged:Closed [14:07:52]sse 重连... [14:07:52]sse StateChanged:Connecting [14:07:52]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:07:53]sse StateChanged:Open [14:07:53]请求:getCacheUser.action [14:07:53]sse Receive Data:{"state":"heartbeat ","time":1763100473119} [14:07:53]GetUser Respond: [14:08:08]sse Receive Data:{"state":"heartbeat ","time":1763100488119} [14:08:23]sse Receive Data:{"state":"heartbeat ","time":1763100503119} [14:08:29]播放空闲视频:D:/GameRes\1140.mp4 [14:08:51]sse StateChanged:Closed [14:08:51]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:08:54]sse 重连... [14:08:54]sse StateChanged:Connecting [14:08:54]sse StateChanged:Retrying [14:08:56]sse StateChanged:Connecting [14:08:57]sse StateChanged:Closed [14:09:00]sse 重连... [14:09:00]sse StateChanged:Connecting [14:09:00]sse StateChanged:Open [14:09:00]请求:getCacheUser.action [14:09:00]sse Receive Data:{"state":"heartbeat ","time":1763100540465} [14:09:00]GetUser Respond: [14:09:28]sse Receive Data:{"state":"heartbeat ","time":1763100555465} [14:09:32]播放空闲视频:D:/GameRes\1141.mp4 [14:09:50]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:09:51]sse StateChanged:Closed [14:09:54]sse 重连... [14:09:54]sse StateChanged:Connecting [14:09:54]sse StateChanged:Retrying [14:09:56]sse StateChanged:Connecting [14:09:56]sse StateChanged:Closed [14:09:59]sse 重连... [14:09:59]sse StateChanged:Connecting [14:09:59]sse StateChanged:Open [14:09:59]请求:getCacheUser.action [14:09:59]sse Receive Data:{"state":"heartbeat ","time":1763100599854} [14:10:00]GetUser Respond: [14:10:14]sse Receive Data:{"state":"heartbeat ","time":1763100614854} [14:10:29]sse Receive Data:{"state":"heartbeat ","time":1763100629854} [14:10:43]播放空闲视频:D:/GameRes\1142.mp4 [14:10:44]sse Receive Data:{"state":"heartbeat ","time":1763100644854} [14:10:49]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:11:22]sse 长时间未收到心跳,主动断开准备重连... [14:11:22]sse StateChanged:Closing [14:11:22]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986974822165609,"ll":"Exception","bh":1} [14:11:25]sse 重连... [14:11:25]sse StateChanged:Connecting [14:11:27]sse StateChanged:Retrying [14:11:29]sse StateChanged:Connecting [14:11:29]sse StateChanged:Closed [14:11:32]sse 重连... [14:11:32]sse StateChanged:Connecting [14:11:32]sse StateChanged:Open [14:11:32]请求:getCacheUser.action [14:11:32]sse Receive Data:{"state":"heartbeat ","time":1763100692950} [14:11:33]GetUser Respond: [14:11:46]播放空闲视频:D:/GameRes\1148.mp4 [14:11:47]sse Receive Data:{"state":"heartbeat ","time":1763100707950} [14:11:48]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:12:20]sse StateChanged:Closed [14:12:23]sse 重连... [14:12:23]sse StateChanged:Connecting [14:12:23]sse StateChanged:Retrying [14:12:25]sse StateChanged:Connecting [14:12:26]sse StateChanged:Closed [14:12:29]sse 重连... [14:12:29]sse StateChanged:Connecting [14:12:29]sse StateChanged:Open [14:12:29]请求:getCacheUser.action [14:12:29]sse Receive Data:{"state":"heartbeat ","time":1763100749656} [14:12:29]GetUser Respond: [14:12:44]sse Receive Data:{"state":"heartbeat ","time":1763100764657} [14:12:47]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:12:52]播放空闲视频:D:/GameRes\1150.mp4 [14:12:59]sse Receive Data:{"state":"heartbeat ","time":1763100779657} [14:13:29]sse StateChanged:Closed [14:13:32]sse 重连... [14:13:32]sse StateChanged:Connecting [14:13:32]sse StateChanged:Retrying [14:13:34]sse StateChanged:Connecting [14:13:34]sse StateChanged:Closed [14:13:37]sse 重连... [14:13:37]sse StateChanged:Connecting [14:13:37]sse StateChanged:Open [14:13:37]请求:getCacheUser.action [14:13:37]sse Receive Data:{"state":"heartbeat ","time":1763100818005} [14:13:38]GetUser Respond: [14:13:46]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:13:47]播放空闲视频:D:/GameRes\1174.mp4 [14:13:52]sse Receive Data:{"state":"heartbeat ","time":1763100833005} [14:14:07]sse Receive Data:{"state":"heartbeat ","time":1763100848005} [14:14:23]sse Receive Data:{"state":"heartbeat ","time":1763100863005} [14:14:39]sse Receive Data:{"state":"heartbeat ","time":1763100878005} [14:14:40]播放空闲视频:D:/GameRes\1155.mp4 [14:14:46]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:14:52]sse Receive Data:{"state":"heartbeat ","time":1763100893005} [14:15:08]sse Receive Data:{"state":"heartbeat ","time":1763100908005} [14:15:24]sse StateChanged:Closed [14:15:27]sse 重连... [14:15:27]sse StateChanged:Connecting [14:15:27]sse StateChanged:Retrying [14:15:29]sse StateChanged:Connecting [14:15:30]sse StateChanged:Closed [14:15:33]sse 重连... [14:15:33]sse StateChanged:Connecting [14:15:33]sse StateChanged:Open [14:15:33]请求:getCacheUser.action [14:15:33]sse Receive Data:{"state":"heartbeat ","time":1763100933777} [14:15:33]GetUser Respond: [14:15:45]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:15:59]sse Receive Data:{"state":"heartbeat ","time":1763100948777} [14:16:19]sse StateChanged:Closed [14:16:22]sse 重连... [14:16:22]sse StateChanged:Connecting [14:16:22]sse StateChanged:Retrying [14:16:24]sse StateChanged:Connecting [14:16:25]sse StateChanged:Closed [14:16:28]sse 重连... [14:16:28]sse StateChanged:Connecting [14:16:28]sse StateChanged:Open [14:16:28]请求:getCacheUser.action [14:16:28]sse Receive Data:{"state":"heartbeat ","time":1763100988452} [14:16:28]GetUser Respond: [14:16:42]播放空闲视频:D:/GameRes\1172.mp4 [14:16:43]sse Receive Data:{"state":"heartbeat ","time":1763101003452} [14:16:44]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:16:58]sse Receive Data:{"state":"heartbeat ","time":1763101018452} [14:17:13]sse Receive Data:{"state":"heartbeat ","time":1763101033452} [14:17:28]sse Receive Data:{"state":"heartbeat ","time":1763101048452} [14:17:44]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:17:58]sse StateChanged:Closed [14:18:01]sse 重连... [14:18:01]sse StateChanged:Connecting [14:18:01]sse StateChanged:Retrying [14:18:03]sse StateChanged:Connecting [14:18:03]sse StateChanged:Closed [14:18:06]sse 重连... [14:18:06]sse StateChanged:Connecting [14:18:07]sse StateChanged:Open [14:18:07]请求:getCacheUser.action [14:18:07]sse Receive Data:{"state":"heartbeat ","time":1763101087230} [14:18:07]GetUser Respond: [14:18:20]播放空闲视频:D:/GameRes\1179.mp4 [14:18:22]sse Receive Data:{"state":"heartbeat ","time":1763101102230} [14:18:37]sse Receive Data:{"state":"heartbeat ","time":1763101117230} [14:18:43]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:18:47]当前版本:v2.0.3 Curl error 6: Could not resolve host: www.wuliaoxingyouxi.com [14:18:58]检查版本出错:Cannot resolve destination host [14:19:05]sse StateChanged:Closed [14:19:08]sse 重连... [14:19:08]sse StateChanged:Connecting [14:19:08]sse StateChanged:Retrying [14:19:10]sse StateChanged:Connecting [14:19:11]sse StateChanged:Closed [14:19:14]sse 重连... [14:19:14]sse StateChanged:Connecting [14:19:14]sse StateChanged:Open [14:19:14]请求:getCacheUser.action [14:19:14]sse Receive Data:{"state":"heartbeat ","time":1763101154627} [14:19:14]GetUser Respond: [14:19:42]播放空闲视频:D:/GameRes\1177.mp4 [14:19:42]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:19:52]sse 长时间未收到心跳,主动断开准备重连... [14:19:52]sse StateChanged:Closing [14:19:52]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986979922174261,"ll":"Exception","bh":1} [14:19:55]sse 重连... [14:19:55]sse StateChanged:Connecting [14:19:58]sse StateChanged:Retrying [14:20:00]sse StateChanged:Connecting [14:20:00]sse StateChanged:Closed [14:20:03]sse 重连... [14:20:03]sse StateChanged:Connecting [14:20:03]sse StateChanged:Open [14:20:03]请求:getCacheUser.action [14:20:03]sse Receive Data:{"state":"heartbeat ","time":1763101203684} [14:20:03]GetUser Respond: [14:20:18]sse Receive Data:{"state":"heartbeat ","time":1763101218684} [14:20:33]sse Receive Data:{"state":"heartbeat ","time":1763101233684} [14:20:41]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:20:51]播放空闲视频:D:/GameRes\1161.mp4 [14:20:52]sse Receive Data:{"state":"heartbeat ","time":1763101248684} [14:21:03]sse Receive Data:{"state":"heartbeat ","time":1763101263684} [14:21:18]sse Receive Data:{"state":"heartbeat ","time":1763101278684} [14:21:37]sse StateChanged:Closed [14:21:40]sse 重连... [14:21:40]sse StateChanged:Connecting [14:21:40]sse StateChanged:Retrying [14:21:41]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:21:42]sse StateChanged:Connecting [14:21:42]sse StateChanged:Closed [14:21:45]sse 重连... [14:21:45]sse StateChanged:Connecting [14:21:46]sse StateChanged:Open [14:21:46]请求:getCacheUser.action [14:21:46]sse Receive Data:{"state":"heartbeat ","time":1763101306347} [14:21:46]GetUser Respond: [14:22:01]sse Receive Data:{"state":"heartbeat ","time":1763101321347} [14:22:16]sse Receive Data:{"state":"heartbeat ","time":1763101336347} [14:22:17]播放空闲视频:D:/GameRes\1159.mp4 [14:22:40]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:22:52]sse 长时间未收到心跳,主动断开准备重连... [14:22:52]sse StateChanged:Closing [14:22:52]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986981722167435,"ll":"Exception","bh":1} [14:22:55]sse 重连... [14:22:55]sse StateChanged:Connecting [14:23:02]sse StateChanged:Open [14:23:02]请求:getCacheUser.action [14:23:02]sse Receive Data:{"state":"heartbeat ","time":1763101382731} [14:23:02]GetUser Respond: [14:23:17]sse Receive Data:{"state":"heartbeat ","time":1763101397731} [14:23:32]sse Receive Data:{"state":"heartbeat ","time":1763101412731} [14:23:39]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:23:54]sse StateChanged:Closed [14:23:55]播放空闲视频:D:/GameRes\1178.mp4 [14:23:57]sse 重连... [14:23:57]sse StateChanged:Connecting [14:23:57]sse StateChanged:Retrying [14:23:59]sse StateChanged:Connecting [14:23:59]sse StateChanged:Closed [14:24:02]sse 重连... [14:24:02]sse StateChanged:Connecting [14:24:02]sse StateChanged:Open [14:24:02]请求:getCacheUser.action [14:24:02]sse Receive Data:{"state":"heartbeat ","time":1763101442869} [14:24:03]GetUser Respond: [14:24:17]sse Receive Data:{"state":"heartbeat ","time":1763101457869} [14:24:32]sse Receive Data:{"state":"heartbeat ","time":1763101472869} [14:24:38]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:24:47]sse Receive Data:{"state":"heartbeat ","time":1763101487869} [14:24:54]播放空闲视频:D:/GameRes\1154.mp4 [14:25:10]sse StateChanged:Closed [14:25:13]sse 重连... [14:25:13]sse StateChanged:Connecting [14:25:13]sse StateChanged:Retrying [14:25:15]sse StateChanged:Connecting [14:25:15]sse StateChanged:Closed [14:25:18]sse 重连... [14:25:18]sse StateChanged:Connecting [14:25:19]sse StateChanged:Open [14:25:19]请求:getCacheUser.action [14:25:19]sse Receive Data:{"state":"heartbeat ","time":1763101519204} [14:25:19]GetUser Respond: [14:25:37]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:25:48]播放空闲视频:D:/GameRes\1127.mp4 [14:25:57]sse 长时间未收到心跳,主动断开准备重连... [14:25:57]sse StateChanged:Closing [14:25:57]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986983572198974,"ll":"Exception","bh":1} [14:26:00]sse 重连... [14:26:00]sse StateChanged:Connecting [14:26:02]sse StateChanged:Retrying [14:26:04]sse StateChanged:Connecting [14:26:04]sse StateChanged:Closed [14:26:07]sse 重连... [14:26:07]sse StateChanged:Connecting [14:26:21]sse StateChanged:Open [14:26:21]请求:getCacheUser.action [14:26:21]sse Receive Data:{"state":"heartbeat ","time":1763101581536} [14:26:21]GetUser Respond: [14:26:36]sse Receive Data:{"state":"heartbeat ","time":1763101596536} [14:26:36]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:26:49]播放空闲视频:D:/GameRes\1132.mp4 [14:26:51]sse Receive Data:{"state":"heartbeat ","time":1763101611536} [14:27:23]sse StateChanged:Closed [14:27:26]sse 重连... [14:27:26]sse StateChanged:Connecting [14:27:26]sse StateChanged:Retrying [14:27:28]sse StateChanged:Connecting [14:27:29]sse StateChanged:Closed [14:27:32]sse 重连... [14:27:32]sse StateChanged:Connecting [14:27:32]sse StateChanged:Open [14:27:32]请求:getCacheUser.action [14:27:32]sse Receive Data:{"state":"heartbeat ","time":1763101652658} [14:27:32]GetUser Respond: [14:27:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:27:39]播放空闲视频:D:/GameRes\1140.mp4 [14:27:47]sse Receive Data:{"state":"heartbeat ","time":1763101667658} [14:28:02]sse Receive Data:{"state":"heartbeat ","time":1763101682658} [14:28:17]sse Receive Data:{"state":"heartbeat ","time":1763101697658} [14:28:32]sse Receive Data:{"state":"heartbeat ","time":1763101712658} [14:28:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:28:42]播放空闲视频:D:/GameRes\1141.mp4 [14:28:47]sse Receive Data:{"state":"heartbeat ","time":1763101727658} [14:29:03]sse Receive Data:{"state":"heartbeat ","time":1763101742658} [14:29:18]sse Receive Data:{"state":"heartbeat ","time":1763101757658} [14:29:32]sse Receive Data:{"state":"heartbeat ","time":1763101772658} [14:29:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:29:47]sse Receive Data:{"state":"heartbeat ","time":1763101787658} [14:29:53]播放空闲视频:D:/GameRes\1142.mp4 [14:30:03]sse Receive Data:{"state":"heartbeat ","time":1763101802658} [14:30:17]sse Receive Data:{"state":"heartbeat ","time":1763101817658} [14:30:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:30:56]播放空闲视频:D:/GameRes\1148.mp4 [14:30:57]sse 长时间未收到心跳,主动断开准备重连... [14:30:57]sse StateChanged:Closing [14:30:57]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986986572089056,"ll":"Exception","bh":1} [14:31:00]sse 重连... [14:31:00]sse StateChanged:Connecting [14:31:00]sse StateChanged:Retrying [14:31:02]sse StateChanged:Connecting [14:31:02]sse StateChanged:Closed [14:31:05]sse 重连... [14:31:05]sse StateChanged:Connecting [14:31:05]sse StateChanged:Open [14:31:05]请求:getCacheUser.action [14:31:05]sse Receive Data:{"state":"heartbeat ","time":1763101866041} [14:31:06]GetUser Respond: [14:31:20]sse Receive Data:{"state":"heartbeat ","time":1763101881041} [14:31:34]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:31:57]sse 长时间未收到心跳,主动断开准备重连... [14:31:57]sse StateChanged:Closing [14:31:57]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986987172197961,"ll":"Exception","bh":1} [14:32:00]sse 重连... [14:32:00]sse StateChanged:Connecting [14:32:01]播放空闲视频:D:/GameRes\1150.mp4 [14:32:08]sse StateChanged:Retrying [14:32:10]sse StateChanged:Connecting [14:32:10]sse StateChanged:Closed [14:32:13]sse 重连... [14:32:13]sse StateChanged:Connecting [14:32:13]sse StateChanged:Open [14:32:13]请求:getCacheUser.action [14:32:13]sse Receive Data:{"state":"heartbeat ","time":1763101933412} [14:32:13]GetUser Respond: [14:32:28]sse Receive Data:{"state":"heartbeat ","time":1763101948412} [14:32:33]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:32:56]播放空闲视频:D:/GameRes\1174.mp4 [14:33:01]sse StateChanged:Closed [14:33:04]sse 重连... [14:33:04]sse StateChanged:Connecting [14:33:04]sse StateChanged:Retrying [14:33:06]sse StateChanged:Connecting [14:33:07]sse StateChanged:Closed [14:33:10]sse 重连... [14:33:10]sse StateChanged:Connecting [14:33:10]sse StateChanged:Open [14:33:10]请求:getCacheUser.action [14:33:10]sse Receive Data:{"state":"heartbeat ","time":1763101990443} [14:33:10]GetUser Respond: [14:33:25]sse Receive Data:{"state":"heartbeat ","time":1763102005443} [14:33:32]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:33:40]sse Receive Data:{"state":"heartbeat ","time":1763102020443} [14:33:49]播放空闲视频:D:/GameRes\1155.mp4 [14:34:02]sse StateChanged:Closed [14:34:05]sse 重连... [14:34:05]sse StateChanged:Connecting [14:34:05]sse StateChanged:Retrying [14:34:07]sse StateChanged:Connecting [14:34:08]sse StateChanged:Closed [14:34:11]sse 重连... [14:34:11]sse StateChanged:Connecting [14:34:11]sse StateChanged:Open [14:34:11]请求:getCacheUser.action [14:34:11]sse Receive Data:{"state":"heartbeat ","time":1763102051546} [14:34:11]GetUser Respond: [14:34:31]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:34:34]sse Receive Data:{"state":"heartbeat ","time":1763102066546} [14:34:45]sse Receive Data:{"state":"heartbeat ","time":1763102081546} [14:34:56]sse Receive Data:{"state":"heartbeat ","time":1763102096546} [14:35:18]sse StateChanged:Closed [14:35:21]sse 重连... [14:35:21]sse StateChanged:Connecting [14:35:21]sse StateChanged:Retrying [14:35:23]sse StateChanged:Connecting [14:35:23]sse StateChanged:Closed [14:35:26]sse 重连... [14:35:26]sse StateChanged:Connecting [14:35:26]sse StateChanged:Open [14:35:26]请求:getCacheUser.action [14:35:26]sse Receive Data:{"state":"heartbeat ","time":1763102127035} [14:35:27]GetUser Respond: [14:35:30]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:35:42]sse Receive Data:{"state":"heartbeat ","time":1763102142035} [14:35:52]播放空闲视频:D:/GameRes\1172.mp4 [14:35:58]sse Receive Data:{"state":"heartbeat ","time":1763102157035} [14:36:12]sse Receive Data:{"state":"heartbeat ","time":1763102172035} [14:36:30]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:36:34]sse StateChanged:Closed [14:36:37]sse 重连... [14:36:37]sse StateChanged:Connecting [14:36:37]sse StateChanged:Retrying [14:36:39]sse StateChanged:Connecting [14:36:40]sse StateChanged:Closed [14:36:43]sse 重连... [14:36:43]sse StateChanged:Connecting [14:36:44]sse StateChanged:Open [14:36:44]请求:getCacheUser.action [14:36:44]sse Receive Data:{"state":"heartbeat ","time":1763102204163} [14:36:44]GetUser Respond: [14:36:59]sse Receive Data:{"state":"heartbeat ","time":1763102219163} [14:37:14]sse Receive Data:{"state":"heartbeat ","time":1763102234164} [14:37:29]sse Receive Data:{"state":"heartbeat ","time":1763102249163} [14:37:29]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:37:30]播放空闲视频:D:/GameRes\1179.mp4 [14:38:00]sse StateChanged:Closed [14:38:03]sse 重连... [14:38:03]sse StateChanged:Connecting [14:38:04]sse StateChanged:Retrying [14:38:06]sse StateChanged:Connecting [14:38:06]sse StateChanged:Closed [14:38:09]sse 重连... [14:38:09]sse StateChanged:Connecting [14:38:10]sse StateChanged:Open [14:38:10]请求:getCacheUser.action [14:38:10]sse Receive Data:{"state":"heartbeat ","time":1763102290257} [14:38:10]GetUser Respond: [14:38:25]sse Receive Data:{"state":"heartbeat ","time":1763102305257} [14:38:28]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:38:40]sse Receive Data:{"state":"heartbeat ","time":1763102320257} [14:38:51]播放空闲视频:D:/GameRes\1177.mp4 [14:38:55]sse Receive Data:{"state":"heartbeat ","time":1763102335257} [14:39:27]sse Receive Data:{"state":"heartbeat ","time":1763102350257} [14:39:27]sse Receive Data:{"state":"heartbeat ","time":1763102365257} [14:39:28]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:39:59]sse Receive Data:{"state":"heartbeat ","time":1763102380257} [14:39:59]sse StateChanged:Closed [14:40:00]播放空闲视频:D:/GameRes\1161.mp4 [14:40:02]sse 重连... [14:40:02]sse StateChanged:Connecting [14:40:05]sse StateChanged:Open [14:40:05]请求:getCacheUser.action [14:40:05]sse Receive Data:{"state":"heartbeat ","time":1763102405168} [14:40:05]GetUser Respond: [14:40:20]sse Receive Data:{"state":"heartbeat ","time":1763102420168} [14:40:27]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:40:35]sse Receive Data:{"state":"heartbeat ","time":1763102435168} [14:40:50]sse Receive Data:{"state":"heartbeat ","time":1763102450168} [14:41:05]sse Receive Data:{"state":"heartbeat ","time":1763102465168} [14:41:20]sse Receive Data:{"state":"heartbeat ","time":1763102480168} [14:41:26]播放空闲视频:D:/GameRes\1159.mp4 [14:41:27]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:41:51]sse StateChanged:Closed [14:41:54]sse 重连... [14:41:54]sse StateChanged:Connecting [14:41:54]sse StateChanged:Retrying [14:41:56]sse StateChanged:Connecting [14:41:57]sse StateChanged:Closed [14:42:00]sse 重连... [14:42:00]sse StateChanged:Connecting [14:42:00]sse StateChanged:Open [14:42:00]请求:getCacheUser.action [14:42:00]sse Receive Data:{"state":"heartbeat ","time":1763102520389} [14:42:00]GetUser Respond: [14:42:15]sse Receive Data:{"state":"heartbeat ","time":1763102535389} [14:42:26]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:42:49]sse StateChanged:Closed [14:42:52]sse 重连... [14:42:52]sse StateChanged:Connecting [14:42:52]sse StateChanged:Retrying [14:42:54]sse StateChanged:Connecting [14:42:54]sse StateChanged:Closed [14:42:57]sse 重连... [14:42:57]sse StateChanged:Connecting [14:42:57]sse StateChanged:Open [14:42:57]请求:getCacheUser.action [14:42:57]sse Receive Data:{"state":"heartbeat ","time":1763102577781} [14:42:57]GetUser Respond: [14:43:05]播放空闲视频:D:/GameRes\1178.mp4 [14:43:12]sse Receive Data:{"state":"heartbeat ","time":1763102592781} [14:43:25]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:43:27]sse Receive Data:{"state":"heartbeat ","time":1763102607781} [14:43:42]sse Receive Data:{"state":"heartbeat ","time":1763102622781} [14:43:57]sse Receive Data:{"state":"heartbeat ","time":1763102637781} [14:44:03]播放空闲视频:D:/GameRes\1154.mp4 [14:44:13]sse Receive Data:{"state":"heartbeat ","time":1763102652781} [14:44:25]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:44:27]sse Receive Data:{"state":"heartbeat ","time":1763102667781} [14:44:42]sse Receive Data:{"state":"heartbeat ","time":1763102682781} [14:44:57]播放空闲视频:D:/GameRes\1127.mp4 [14:45:05]sse StateChanged:Closed [14:45:08]sse 重连... [14:45:08]sse StateChanged:Connecting [14:45:08]sse StateChanged:Retrying [14:45:10]sse StateChanged:Connecting [14:45:10]sse StateChanged:Closed [14:45:13]sse 重连... [14:45:13]sse StateChanged:Connecting [14:45:14]sse StateChanged:Open [14:45:14]请求:getCacheUser.action [14:45:14]sse Receive Data:{"state":"heartbeat ","time":1763102714166} [14:45:14]GetUser Respond: [14:45:24]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:45:52]sse 长时间未收到心跳,主动断开准备重连... [14:45:52]sse StateChanged:Closing [14:45:52]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986995522175277,"ll":"Exception","bh":1} [14:45:55]sse 重连... [14:45:55]sse StateChanged:Connecting [14:45:57]sse StateChanged:Retrying [14:45:59]播放空闲视频:D:/GameRes\1132.mp4 [14:45:59]sse StateChanged:Connecting [14:45:59]sse StateChanged:Closed [14:46:02]sse 重连... [14:46:02]sse StateChanged:Connecting [14:46:03]sse StateChanged:Open [14:46:03]请求:getCacheUser.action [14:46:03]sse Receive Data:{"state":"heartbeat ","time":1763102763259} [14:46:03]GetUser Respond: [14:46:18]sse Receive Data:{"state":"heartbeat ","time":1763102778259} [14:46:23]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe Curl error 6: Could not resolve host: www.wuliaoxingyouxi.com [14:46:36]检查游戏更新配置出错:Cannot resolve destination host [14:46:49]播放空闲视频:D:/GameRes\1140.mp4 [14:46:51]sse StateChanged:Closed [14:46:54]sse 重连... [14:46:54]sse StateChanged:Connecting [14:46:54]sse StateChanged:Retrying [14:46:56]sse StateChanged:Connecting [14:46:56]sse StateChanged:Closed [14:46:59]sse 重连... [14:46:59]sse StateChanged:Connecting [14:46:59]sse StateChanged:Open [14:46:59]请求:getCacheUser.action [14:46:59]sse Receive Data:{"state":"heartbeat ","time":1763102819927} [14:47:00]GetUser Respond: [14:47:14]sse Receive Data:{"state":"heartbeat ","time":1763102834928} [14:47:22]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:47:29]sse Receive Data:{"state":"heartbeat ","time":1763102849927} [14:47:44]sse Receive Data:{"state":"heartbeat ","time":1763102864928} [14:47:52]播放空闲视频:D:/GameRes\1141.mp4 [14:48:22]sse 长时间未收到心跳,主动断开准备重连... [14:48:22]sse StateChanged:Closing [14:48:22]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638986997022193352,"ll":"Exception","bh":1} [14:48:22]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:48:25]sse 重连... [14:48:25]sse StateChanged:Connecting [14:48:45]sse StateChanged:Closed [14:48:48]sse 重连... [14:48:48]sse StateChanged:Connecting [14:48:48]sse StateChanged:Retrying [14:48:50]sse StateChanged:Connecting [14:48:50]sse StateChanged:Closed [14:48:53]sse 重连... [14:48:53]sse StateChanged:Connecting [14:48:53]sse StateChanged:Open [14:48:53]请求:getCacheUser.action [14:48:53]sse Receive Data:{"state":"heartbeat ","time":1763102933856} [14:48:53]GetUser Respond: [14:49:03]播放空闲视频:D:/GameRes\1142.mp4 [14:49:08]sse Receive Data:{"state":"heartbeat ","time":1763102948857} [14:49:21]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:49:23]sse Receive Data:{"state":"heartbeat ","time":1763102963857} [14:49:54]sse StateChanged:Closed [14:49:58]sse 重连... [14:49:58]sse StateChanged:Connecting [14:49:58]sse StateChanged:Retrying [14:50:00]sse StateChanged:Connecting [14:50:00]sse StateChanged:Closed [14:50:03]sse 重连... [14:50:03]sse StateChanged:Connecting [14:50:03]sse StateChanged:Open [14:50:03]请求:getCacheUser.action [14:50:03]sse Receive Data:{"state":"heartbeat ","time":1763103003656} [14:50:03]GetUser Respond: [14:50:06]播放空闲视频:D:/GameRes\1148.mp4 [14:50:18]sse Receive Data:{"state":"heartbeat ","time":1763103018656} [14:50:20]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:50:33]sse Receive Data:{"state":"heartbeat ","time":1763103033656} [14:50:48]sse Receive Data:{"state":"heartbeat ","time":1763103048656} [14:51:11]播放空闲视频:D:/GameRes\1150.mp4 [14:51:12]sse StateChanged:Closed [14:51:15]sse 重连... [14:51:15]sse StateChanged:Connecting [14:51:15]sse StateChanged:Retrying [14:51:17]sse StateChanged:Connecting [14:51:17]sse StateChanged:Closed [14:51:20]sse 重连... [14:51:20]sse StateChanged:Connecting [14:51:20]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:51:21]sse StateChanged:Open [14:51:21]请求:getCacheUser.action [14:51:21]sse Receive Data:{"state":"heartbeat ","time":1763103081438} [14:51:21]GetUser Respond: [14:51:36]sse Receive Data:{"state":"heartbeat ","time":1763103096445} [14:51:51]sse Receive Data:{"state":"heartbeat ","time":1763103111438} [14:52:06]播放空闲视频:D:/GameRes\1174.mp4 [14:52:07]sse StateChanged:Closed [14:52:10]sse 重连... [14:52:10]sse StateChanged:Connecting [14:52:10]sse StateChanged:Retrying [14:52:12]sse StateChanged:Connecting [14:52:13]sse StateChanged:Closed [14:52:16]sse 重连... [14:52:16]sse StateChanged:Connecting [14:52:16]sse StateChanged:Open [14:52:16]请求:getCacheUser.action [14:52:16]sse Receive Data:{"state":"heartbeat ","time":1763103136484} [14:52:16]GetUser Respond: [14:52:18]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:52:31]sse Receive Data:{"state":"heartbeat ","time":1763103151484} [14:52:48]sse Receive Data:{"state":"heartbeat ","time":1763103166484} [14:53:00]播放空闲视频:D:/GameRes\1155.mp4 [14:53:15]sse StateChanged:Closed [14:53:18]sse 重连... [14:53:18]sse StateChanged:Connecting [14:53:18]sse StateChanged:Retrying [14:53:18]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:53:20]sse StateChanged:Connecting [14:53:20]sse StateChanged:Closed [14:53:23]sse 重连... [14:53:23]sse StateChanged:Connecting [14:53:23]sse StateChanged:Open [14:53:23]请求:getCacheUser.action [14:53:23]sse Receive Data:{"state":"heartbeat ","time":1763103203838} [14:53:23]GetUser Respond: [14:54:02]sse 长时间未收到心跳,主动断开准备重连... [14:54:02]sse StateChanged:Closing [14:54:02]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987000422146983,"ll":"Exception","bh":1} [14:54:05]sse 重连... [14:54:05]sse StateChanged:Connecting [14:54:08]sse StateChanged:Retrying [14:54:10]sse StateChanged:Connecting [14:54:10]sse StateChanged:Closed [14:54:13]sse 重连... [14:54:13]sse StateChanged:Connecting [14:54:13]sse StateChanged:Open [14:54:13]请求:getCacheUser.action [14:54:13]sse Receive Data:{"state":"heartbeat ","time":1763103253894} [14:54:14]GetUser Respond: [14:54:16]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:54:28]sse Receive Data:{"state":"heartbeat ","time":1763103268894} [14:54:43]sse Receive Data:{"state":"heartbeat ","time":1763103283894} [14:55:02]播放空闲视频:D:/GameRes\1172.mp4 [14:55:16]sse StateChanged:Closed [14:55:16]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:55:19]sse 重连... [14:55:19]sse StateChanged:Connecting [14:55:19]sse StateChanged:Retrying [14:55:21]sse StateChanged:Connecting [14:55:22]sse StateChanged:Closed [14:55:25]sse 重连... [14:55:25]sse StateChanged:Connecting [14:55:25]sse StateChanged:Open [14:55:25]请求:getCacheUser.action [14:55:25]sse Receive Data:{"state":"heartbeat ","time":1763103325530} [14:55:25]GetUser Respond: [14:55:40]sse Receive Data:{"state":"heartbeat ","time":1763103340530} [14:55:55]sse Receive Data:{"state":"heartbeat ","time":1763103355530} [14:56:15]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:56:25]sse StateChanged:Closed [14:56:28]sse 重连... [14:56:28]sse StateChanged:Connecting [14:56:28]sse StateChanged:Retrying [14:56:30]sse StateChanged:Connecting [14:56:30]sse StateChanged:Closed [14:56:33]sse 重连... [14:56:33]sse StateChanged:Connecting [14:56:33]sse StateChanged:Open [14:56:33]请求:getCacheUser.action [14:56:33]sse Receive Data:{"state":"heartbeat ","time":1763103393849} [14:56:33]GetUser Respond: [14:56:40]播放空闲视频:D:/GameRes\1179.mp4 [14:56:48]sse Receive Data:{"state":"heartbeat ","time":1763103408849} [14:57:03]sse Receive Data:{"state":"heartbeat ","time":1763103423849} [14:57:14]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:57:32]sse StateChanged:Closed [14:57:35]sse 重连... [14:57:35]sse StateChanged:Connecting [14:57:35]sse StateChanged:Retrying [14:57:37]sse StateChanged:Connecting [14:57:37]sse StateChanged:Closed [14:57:40]sse 重连... [14:57:40]sse StateChanged:Connecting [14:57:41]sse StateChanged:Open [14:57:41]请求:getCacheUser.action [14:57:41]sse Receive Data:{"state":"heartbeat ","time":1763103461223} [14:57:41]GetUser Respond: [14:57:56]sse Receive Data:{"state":"heartbeat ","time":1763103476223} [14:58:01]播放空闲视频:D:/GameRes\1177.mp4 [14:58:11]sse Receive Data:{"state":"heartbeat ","time":1763103491223} [14:58:13]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:58:26]sse Receive Data:{"state":"heartbeat ","time":1763103506223} [14:59:02]sse 长时间未收到心跳,主动断开准备重连... [14:59:02]sse StateChanged:Closing [14:59:02]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987003422184659,"ll":"Exception","bh":1} [14:59:05]sse 重连... [14:59:05]sse StateChanged:Connecting [14:59:10]播放空闲视频:D:/GameRes\1161.mp4 [14:59:10]sse StateChanged:Retrying [14:59:12]sse StateChanged:Connecting [14:59:12]sse StateChanged:Closed [14:59:13]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [14:59:15]sse 重连... [14:59:15]sse StateChanged:Connecting [14:59:16]sse StateChanged:Open [14:59:16]请求:getCacheUser.action [14:59:16]sse Receive Data:{"state":"heartbeat ","time":1763103556307} [14:59:16]GetUser Respond: [14:59:31]sse Receive Data:{"state":"heartbeat ","time":1763103571307} [14:59:46]sse Receive Data:{"state":"heartbeat ","time":1763103586307} [15:00:01]sse Receive Data:{"state":"heartbeat ","time":1763103601307} [15:00:12]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:00:19]sse StateChanged:Closed [15:00:22]sse 重连... [15:00:22]sse StateChanged:Connecting [15:00:22]sse StateChanged:Retrying [15:00:24]sse StateChanged:Connecting [15:00:24]sse StateChanged:Closed [15:00:27]sse 重连... [15:00:27]sse StateChanged:Connecting [15:00:27]sse StateChanged:Open [15:00:27]请求:getCacheUser.action [15:00:27]sse Receive Data:{"state":"heartbeat ","time":1763103628010} [15:00:28]GetUser Respond: [15:00:37]播放空闲视频:D:/GameRes\1159.mp4 [15:00:43]sse Receive Data:{"state":"heartbeat ","time":1763103643010} [15:00:57]sse Receive Data:{"state":"heartbeat ","time":1763103658010} [15:01:11]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:01:14]sse StateChanged:Closed [15:01:17]sse 重连... [15:01:17]sse StateChanged:Connecting [15:01:17]sse StateChanged:Retrying [15:01:19]sse StateChanged:Connecting [15:01:20]sse StateChanged:Closed [15:01:23]sse 重连... [15:01:23]sse StateChanged:Connecting [15:01:23]sse StateChanged:Open [15:01:23]请求:getCacheUser.action [15:01:23]sse Receive Data:{"state":"heartbeat ","time":1763103683814} [15:01:23]GetUser Respond: [15:01:38]sse Receive Data:{"state":"heartbeat ","time":1763103698814} [15:01:53]sse Receive Data:{"state":"heartbeat ","time":1763103713814} [15:02:10]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:02:11]sse Receive Data:{"state":"heartbeat ","time":1763103728814} [15:02:15]播放空闲视频:D:/GameRes\1178.mp4 [15:02:23]sse Receive Data:{"state":"heartbeat ","time":1763103743814} [15:02:55]sse StateChanged:Closed [15:02:58]sse 重连... [15:02:58]sse StateChanged:Connecting [15:02:58]sse StateChanged:Retrying [15:03:00]sse StateChanged:Connecting [15:03:00]sse StateChanged:Closed [15:03:03]sse 重连... [15:03:03]sse StateChanged:Connecting [15:03:03]sse StateChanged:Open [15:03:03]请求:getCacheUser.action [15:03:03]sse Receive Data:{"state":"heartbeat ","time":1763103783850} [15:03:04]GetUser Respond: [15:03:09]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:03:13]播放空闲视频:D:/GameRes\1154.mp4 [15:03:18]sse Receive Data:{"state":"heartbeat ","time":1763103798850} [15:03:33]sse Receive Data:{"state":"heartbeat ","time":1763103813850} [15:03:48]sse Receive Data:{"state":"heartbeat ","time":1763103828850} [15:04:07]播放空闲视频:D:/GameRes\1127.mp4 [15:04:09]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:04:11]sse StateChanged:Closed [15:04:14]sse 重连... [15:04:14]sse StateChanged:Connecting [15:04:14]sse StateChanged:Retrying [15:04:16]sse StateChanged:Connecting [15:04:16]sse StateChanged:Closed [15:04:19]sse 重连... [15:04:19]sse StateChanged:Connecting [15:04:20]sse StateChanged:Open [15:04:20]请求:getCacheUser.action [15:04:20]sse Receive Data:{"state":"heartbeat ","time":1763103860216} [15:04:20]GetUser Respond: [15:04:35]sse Receive Data:{"state":"heartbeat ","time":1763103875216} [15:04:50]sse Receive Data:{"state":"heartbeat ","time":1763103890216} [15:04:56]当前版本:v2.0.3 [15:04:56]{ "version": "2.0.3", "testVersion": "2.0.3", "enables": null, "excepts": null, "force": true, "useStandalongUpdater":true, "enableUsbDetect":true, "minVersion":null, "maxVersion":null, "hideList":[1135,1171,1104,1167,1168,1117,1136,1156,1158,1139,1137,1134] } [15:04:56]上传游戏列表:32个 [15:04:56]检查版本:已经是最新版本v2.0.3 [15:04:56]PostGameList Respond:{"status":200,"msg":"OK","data":null,"ok":null} [15:05:05]sse Receive Data:{"state":"heartbeat ","time":1763103905216} [15:05:08]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:05:09]播放空闲视频:D:/GameRes\1132.mp4 [15:05:20]sse Receive Data:{"state":"heartbeat ","time":1763103920216} [15:05:35]sse Receive Data:{"state":"heartbeat ","time":1763103935216} [15:05:51]sse StateChanged:Closed [15:05:54]sse 重连... [15:05:54]sse StateChanged:Connecting [15:05:54]sse StateChanged:Retrying [15:05:56]sse StateChanged:Connecting [15:05:57]sse StateChanged:Closed [15:05:59]播放空闲视频:D:/GameRes\1140.mp4 [15:06:00]sse 重连... [15:06:00]sse StateChanged:Connecting [15:06:00]sse StateChanged:Open [15:06:00]请求:getCacheUser.action [15:06:00]sse Receive Data:{"state":"heartbeat ","time":1763103960880} [15:06:00]GetUser Respond: [15:06:07]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:06:15]sse Receive Data:{"state":"heartbeat ","time":1763103975880} [15:06:30]sse Receive Data:{"state":"heartbeat ","time":1763103990880} [15:06:45]sse Receive Data:{"state":"heartbeat ","time":1763104005880} [15:07:02]播放空闲视频:D:/GameRes\1141.mp4 [15:07:07]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:07:08]sse StateChanged:Closed [15:07:11]sse 重连... [15:07:11]sse StateChanged:Connecting [15:07:11]sse StateChanged:Open [15:07:11]请求:getCacheUser.action [15:07:11]sse Receive Data:{"state":"heartbeat ","time":1763104031784} [15:07:11]GetUser Respond: [15:07:26]sse Receive Data:{"state":"heartbeat ","time":1763104046784} [15:08:00]sse StateChanged:Closed [15:08:03]sse 重连... [15:08:03]sse StateChanged:Connecting [15:08:03]sse StateChanged:Retrying [15:08:05]sse StateChanged:Connecting [15:08:05]sse StateChanged:Closed [15:08:06]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:08:08]sse 重连... [15:08:08]sse StateChanged:Connecting [15:08:09]sse StateChanged:Open [15:08:09]请求:getCacheUser.action [15:08:09]sse Receive Data:{"state":"heartbeat ","time":1763104089283} [15:08:09]GetUser Respond: [15:08:14]播放空闲视频:D:/GameRes\1142.mp4 [15:08:24]sse Receive Data:{"state":"heartbeat ","time":1763104104283} [15:08:39]sse Receive Data:{"state":"heartbeat ","time":1763104119283} [15:08:54]sse Receive Data:{"state":"heartbeat ","time":1763104134283} [15:09:05]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:09:11]sse Receive Data:{"state":"heartbeat ","time":1763104149283} [15:09:16]播放空闲视频:D:/GameRes\1148.mp4 [15:09:24]sse Receive Data:{"state":"heartbeat ","time":1763104164283} [15:09:40]sse Receive Data:{"state":"heartbeat ","time":1763104179283} [15:09:54]sse Receive Data:{"state":"heartbeat ","time":1763104194283} [15:10:05]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:10:09]sse Receive Data:{"state":"heartbeat ","time":1763104209283} [15:10:22]播放空闲视频:D:/GameRes\1150.mp4 [15:10:24]sse Receive Data:{"state":"heartbeat ","time":1763104224283} [15:10:45]sse StateChanged:Closed [15:10:48]sse 重连... [15:10:48]sse StateChanged:Connecting [15:10:48]sse StateChanged:Retrying [15:10:50]sse StateChanged:Connecting [15:10:50]sse StateChanged:Closed [15:10:53]sse 重连... [15:10:53]sse StateChanged:Connecting [15:10:53]sse StateChanged:Open [15:10:53]请求:getCacheUser.action [15:10:53]sse Receive Data:{"state":"heartbeat ","time":1763104253727} [15:10:53]GetUser Respond: [15:11:04]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:11:08]sse Receive Data:{"state":"heartbeat ","time":1763104268727} [15:11:17]播放空闲视频:D:/GameRes\1174.mp4 [15:11:24]sse Receive Data:{"state":"heartbeat ","time":1763104283727} [15:11:38]sse Receive Data:{"state":"heartbeat ","time":1763104298727} [15:11:55]sse Receive Data:{"state":"heartbeat ","time":1763104313727} [15:12:04]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:12:10]播放空闲视频:D:/GameRes\1155.mp4 [15:12:26]sse StateChanged:Closed [15:12:29]sse 重连... [15:12:29]sse StateChanged:Connecting [15:12:29]sse StateChanged:Retrying [15:12:31]sse StateChanged:Connecting [15:12:31]sse StateChanged:Closed [15:12:34]sse 重连... [15:12:34]sse StateChanged:Connecting [15:12:34]sse StateChanged:Open [15:12:34]请求:getCacheUser.action [15:12:34]sse Receive Data:{"state":"heartbeat ","time":1763104355084} [15:12:35]GetUser Respond: [15:12:50]sse Receive Data:{"state":"heartbeat ","time":1763104370084} [15:13:03]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:13:05]sse Receive Data:{"state":"heartbeat ","time":1763104385084} [15:13:19]sse Receive Data:{"state":"heartbeat ","time":1763104400084} [15:13:42]sse StateChanged:Closed [15:13:45]sse 重连... [15:13:45]sse StateChanged:Connecting [15:13:45]sse StateChanged:Retrying [15:13:47]sse StateChanged:Connecting [15:13:48]sse StateChanged:Closed [15:13:51]sse 重连... [15:13:51]sse StateChanged:Connecting [15:13:51]sse StateChanged:Open [15:13:51]请求:getCacheUser.action [15:13:51]sse Receive Data:{"state":"heartbeat ","time":1763104431518} [15:13:51]GetUser Respond: [15:14:02]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:14:13]播放空闲视频:D:/GameRes\1172.mp4 [15:14:27]sse 长时间未收到心跳,主动断开准备重连... [15:14:27]sse StateChanged:Closing [15:14:27]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987012672239922,"ll":"Exception","bh":1} [15:14:30]sse 重连... [15:14:30]sse StateChanged:Connecting [15:14:35]sse StateChanged:Retrying [15:14:37]sse StateChanged:Connecting [15:14:37]sse StateChanged:Closed [15:14:40]sse 重连... [15:14:40]sse StateChanged:Connecting [15:14:40]sse StateChanged:Open [15:14:40]请求:getCacheUser.action [15:14:40]sse Receive Data:{"state":"heartbeat ","time":1763104480576} [15:14:40]GetUser Respond: [15:15:01]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:15:06]sse Receive Data:{"state":"heartbeat ","time":1763104495576} [15:15:10]sse Receive Data:{"state":"heartbeat ","time":1763104510576} [15:15:25]sse Receive Data:{"state":"heartbeat ","time":1763104525576} [15:15:50]播放空闲视频:D:/GameRes\1179.mp4 [15:15:57]sse StateChanged:Closed [15:16:00]sse 重连... [15:16:00]sse StateChanged:Connecting [15:16:00]sse StateChanged:Retrying [15:16:01]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:16:02]sse StateChanged:Connecting [15:16:03]sse StateChanged:Closed [15:16:06]sse 重连... [15:16:06]sse StateChanged:Connecting [15:16:07]sse StateChanged:Open [15:16:07]请求:getCacheUser.action [15:16:07]sse Receive Data:{"state":"heartbeat ","time":1763104567264} [15:16:07]GetUser Respond: [15:16:34]sse Receive Data:{"state":"heartbeat ","time":1763104582264} [15:16:38]sse Receive Data:{"state":"heartbeat ","time":1763104597264} [15:16:52]sse Receive Data:{"state":"heartbeat ","time":1763104612264} [15:17:00]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:17:12]播放空闲视频:D:/GameRes\1177.mp4 [15:17:27]sse 长时间未收到心跳,主动断开准备重连... [15:17:27]sse StateChanged:Closing [15:17:27]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987014472232308,"ll":"Exception","bh":1} [15:17:30]sse 重连... [15:17:30]sse StateChanged:Connecting [15:17:41]sse StateChanged:Retrying [15:17:43]sse StateChanged:Connecting [15:17:54]sse StateChanged:Closed [15:17:57]sse 重连... [15:17:57]sse StateChanged:Connecting [15:17:57]sse StateChanged:Retrying [15:17:59]sse StateChanged:Connecting [15:17:59]sse StateChanged:Closed [15:18:00]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:18:02]sse 重连... [15:18:02]sse StateChanged:Connecting [15:18:04]sse StateChanged:Open [15:18:04]请求:getCacheUser.action [15:18:04]sse Receive Data:{"state":"heartbeat ","time":1763104684239} [15:18:04]GetUser Respond: [15:18:19]sse Receive Data:{"state":"heartbeat ","time":1763104699239} [15:18:21]播放空闲视频:D:/GameRes\1161.mp4 [15:18:34]sse Receive Data:{"state":"heartbeat ","time":1763104714239} [15:18:51]sse Receive Data:{"state":"heartbeat ","time":1763104729239} [15:18:59]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:19:04]sse Receive Data:{"state":"heartbeat ","time":1763104744239} [15:19:19]sse Receive Data:{"state":"heartbeat ","time":1763104759239} [15:19:38]sse StateChanged:Closed [15:19:41]sse 重连... [15:19:41]sse StateChanged:Connecting [15:19:41]sse StateChanged:Retrying [15:19:43]sse StateChanged:Connecting [15:19:43]sse StateChanged:Closed [15:19:46]sse 重连... [15:19:46]sse StateChanged:Connecting [15:19:46]sse StateChanged:Open [15:19:46]请求:getCacheUser.action [15:19:46]sse Receive Data:{"state":"heartbeat ","time":1763104787061} [15:19:47]GetUser Respond: [15:19:47]播放空闲视频:D:/GameRes\1159.mp4 [15:19:58]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:20:04]sse Receive Data:{"state":"heartbeat ","time":1763104802061} [15:20:16]sse Receive Data:{"state":"heartbeat ","time":1763104817061} [15:20:31]sse Receive Data:{"state":"heartbeat ","time":1763104832061} [15:20:54]sse StateChanged:Closed [15:20:57]sse 重连... [15:20:57]sse StateChanged:Connecting [15:20:57]sse StateChanged:Retrying [15:20:58]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:20:59]sse StateChanged:Connecting [15:20:59]sse StateChanged:Closed [15:21:02]sse 重连... [15:21:02]sse StateChanged:Connecting [15:21:03]sse StateChanged:Open [15:21:03]请求:getCacheUser.action [15:21:03]sse Receive Data:{"state":"heartbeat ","time":1763104863359} [15:21:03]GetUser Respond: [15:21:25]播放空闲视频:D:/GameRes\1178.mp4 [15:21:42]sse 长时间未收到心跳,主动断开准备重连... [15:21:42]sse StateChanged:Closing [15:21:42]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987017022148292,"ll":"Exception","bh":1} [15:21:45]sse 重连... [15:21:45]sse StateChanged:Connecting [15:21:47]sse StateChanged:Retrying [15:21:49]sse StateChanged:Connecting [15:21:49]sse StateChanged:Closed [15:21:52]sse 重连... [15:21:52]sse StateChanged:Connecting [15:21:52]sse StateChanged:Open [15:21:52]请求:getCacheUser.action [15:21:52]sse Receive Data:{"state":"heartbeat ","time":1763104912532} [15:21:52]GetUser Respond: [15:21:56]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:22:07]sse Receive Data:{"state":"heartbeat ","time":1763104927539} [15:22:22]sse Receive Data:{"state":"heartbeat ","time":1763104942532} [15:22:24]播放空闲视频:D:/GameRes\1154.mp4 [15:22:37]sse Receive Data:{"state":"heartbeat ","time":1763104957532} [15:22:53]sse Receive Data:{"state":"heartbeat ","time":1763104972532} [15:22:56]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:23:07]sse Receive Data:{"state":"heartbeat ","time":1763104987546} [15:23:18]播放空闲视频:D:/GameRes\1127.mp4 [15:23:22]sse Receive Data:{"state":"heartbeat ","time":1763105002532} [15:23:37]sse Receive Data:{"state":"heartbeat ","time":1763105017532} [15:23:56]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:24:09]sse StateChanged:Closed [15:24:12]sse 重连... [15:24:12]sse StateChanged:Connecting [15:24:12]sse StateChanged:Retrying [15:24:14]sse StateChanged:Connecting [15:24:14]sse StateChanged:Closed [15:24:17]sse 重连... [15:24:17]sse StateChanged:Connecting [15:24:18]sse StateChanged:Open [15:24:18]请求:getCacheUser.action [15:24:18]sse Receive Data:{"state":"heartbeat ","time":1763105058348} [15:24:18]GetUser Respond: [15:24:20]播放空闲视频:D:/GameRes\1132.mp4 [15:24:33]sse Receive Data:{"state":"heartbeat ","time":1763105073348} [15:24:48]sse Receive Data:{"state":"heartbeat ","time":1763105088348} [15:24:55]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:25:03]sse Receive Data:{"state":"heartbeat ","time":1763105103348} [15:25:09]播放空闲视频:D:/GameRes\1140.mp4 [15:25:18]sse Receive Data:{"state":"heartbeat ","time":1763105118348} [15:25:33]sse Receive Data:{"state":"heartbeat ","time":1763105133348} [15:25:48]sse Receive Data:{"state":"heartbeat ","time":1763105148348} [15:25:55]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:26:13]播放空闲视频:D:/GameRes\1141.mp4 [15:26:22]sse StateChanged:Closed [15:26:25]sse 重连... [15:26:25]sse StateChanged:Connecting [15:26:25]sse StateChanged:Retrying [15:26:27]sse StateChanged:Connecting [15:26:28]sse StateChanged:Closed [15:26:31]sse 重连... [15:26:31]sse StateChanged:Connecting [15:26:31]sse StateChanged:Open [15:26:31]请求:getCacheUser.action [15:26:31]sse Receive Data:{"state":"heartbeat ","time":1763105191638} [15:26:31]GetUser Respond: [15:26:46]sse Receive Data:{"state":"heartbeat ","time":1763105206638} [15:26:54]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:27:01]sse Receive Data:{"state":"heartbeat ","time":1763105221638} [15:27:16]sse Receive Data:{"state":"heartbeat ","time":1763105236638} [15:27:24]播放空闲视频:D:/GameRes\1142.mp4 [15:27:31]sse Receive Data:{"state":"heartbeat ","time":1763105251638} [15:27:46]sse Receive Data:{"state":"heartbeat ","time":1763105266638} [15:27:54]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:28:03]sse StateChanged:Closed [15:28:06]sse 重连... [15:28:06]sse StateChanged:Connecting [15:28:06]sse StateChanged:Retrying [15:28:08]sse StateChanged:Connecting [15:28:08]sse StateChanged:Closed [15:28:11]sse 重连... [15:28:11]sse StateChanged:Connecting [15:28:11]sse StateChanged:Open [15:28:11]请求:getCacheUser.action [15:28:11]sse Receive Data:{"state":"heartbeat ","time":1763105292088} [15:28:12]GetUser Respond: [15:28:27]播放空闲视频:D:/GameRes\1148.mp4 [15:28:27]sse Receive Data:{"state":"heartbeat ","time":1763105307088} [15:28:43]sse Receive Data:{"state":"heartbeat ","time":1763105322088} [15:28:53]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:29:10]sse StateChanged:Closed [15:29:13]sse 重连... [15:29:13]sse StateChanged:Connecting [15:29:13]sse StateChanged:Retrying [15:29:15]sse StateChanged:Connecting [15:29:27]sse StateChanged:Closed [15:29:30]sse 重连... [15:29:30]sse StateChanged:Connecting [15:29:31]sse StateChanged:Open [15:29:31]请求:getCacheUser.action [15:29:31]sse Receive Data:{"state":"heartbeat ","time":1763105371220} [15:29:31]GetUser Respond: [15:29:32]播放空闲视频:D:/GameRes\1150.mp4 [15:29:46]sse Receive Data:{"state":"heartbeat ","time":1763105386220} [15:29:52]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:30:01]sse Receive Data:{"state":"heartbeat ","time":1763105401220} [15:30:16]sse Receive Data:{"state":"heartbeat ","time":1763105416220} [15:30:27]播放空闲视频:D:/GameRes\1174.mp4 [15:30:31]sse Receive Data:{"state":"heartbeat ","time":1763105431227} [15:30:46]sse Receive Data:{"state":"heartbeat ","time":1763105446220} [15:30:52]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:31:07]sse StateChanged:Closed [15:31:10]sse 重连... [15:31:10]sse StateChanged:Connecting [15:31:10]sse StateChanged:Retrying [15:31:12]sse StateChanged:Connecting [15:31:12]sse StateChanged:Closed [15:31:15]sse 重连... [15:31:15]sse StateChanged:Connecting [15:31:16]sse StateChanged:Open [15:31:16]请求:getCacheUser.action [15:31:16]sse Receive Data:{"state":"heartbeat ","time":1763105476394} [15:31:16]GetUser Respond: [15:31:20]播放空闲视频:D:/GameRes\1155.mp4 [15:31:31]sse Receive Data:{"state":"heartbeat ","time":1763105491394} [15:31:46]sse Receive Data:{"state":"heartbeat ","time":1763105506394} [15:31:51]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:32:13]sse StateChanged:Closed [15:32:16]sse 重连... [15:32:16]sse StateChanged:Connecting [15:32:16]sse StateChanged:Retrying [15:32:18]sse StateChanged:Connecting [15:32:18]sse StateChanged:Closed [15:32:21]sse 重连... [15:32:21]sse StateChanged:Connecting [15:32:22]sse StateChanged:Open [15:32:22]请求:getCacheUser.action [15:32:22]sse Receive Data:{"state":"heartbeat ","time":1763105542233} [15:32:22]GetUser Respond: [15:32:37]sse Receive Data:{"state":"heartbeat ","time":1763105557233} [15:32:50]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:32:52]sse Receive Data:{"state":"heartbeat ","time":1763105572233} [15:33:07]sse Receive Data:{"state":"heartbeat ","time":1763105587233} [15:33:23]播放空闲视频:D:/GameRes\1172.mp4 [15:33:29]sse StateChanged:Closed [15:33:32]sse 重连... [15:33:32]sse StateChanged:Connecting [15:33:32]sse StateChanged:Retrying [15:33:34]sse StateChanged:Connecting [15:33:35]sse StateChanged:Closed [15:33:38]sse 重连... [15:33:38]sse StateChanged:Connecting [15:33:39]sse StateChanged:Open [15:33:39]请求:getCacheUser.action [15:33:39]sse Receive Data:{"state":"heartbeat ","time":1763105619204} [15:33:39]GetUser Respond: [15:33:49]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:34:17]sse 长时间未收到心跳,主动断开准备重连... [15:34:17]sse StateChanged:Closing [15:34:17]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987024572142394,"ll":"Exception","bh":1} [15:34:20]sse 重连... [15:34:20]sse StateChanged:Connecting [15:34:23]sse StateChanged:Retrying [15:34:25]sse StateChanged:Connecting [15:34:25]sse StateChanged:Closed [15:34:28]sse 重连... [15:34:28]sse StateChanged:Connecting [15:34:28]sse StateChanged:Open [15:34:28]请求:getCacheUser.action [15:34:28]sse Receive Data:{"state":"heartbeat ","time":1763105668723} [15:34:28]GetUser Respond: [15:34:43]sse Receive Data:{"state":"heartbeat ","time":1763105683723} [15:34:48]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:34:58]sse Receive Data:{"state":"heartbeat ","time":1763105698723} [15:35:01]播放空闲视频:D:/GameRes\1179.mp4 [15:35:13]sse Receive Data:{"state":"heartbeat ","time":1763105713723} [15:35:30]sse StateChanged:Closed [15:35:33]sse 重连... [15:35:33]sse StateChanged:Connecting [15:35:33]sse StateChanged:Retrying [15:35:35]sse StateChanged:Connecting [15:35:35]sse StateChanged:Closed [15:35:39]sse 重连... [15:35:39]sse StateChanged:Connecting [15:35:39]sse StateChanged:Open [15:35:39]请求:getCacheUser.action [15:35:39]sse Receive Data:{"state":"heartbeat ","time":1763105739430} [15:35:39]GetUser Respond: [15:35:47]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:35:54]sse Receive Data:{"state":"heartbeat ","time":1763105754431} [15:36:09]sse Receive Data:{"state":"heartbeat ","time":1763105769431} [15:36:22]播放空闲视频:D:/GameRes\1177.mp4 [15:36:24]sse Receive Data:{"state":"heartbeat ","time":1763105784431} [15:36:47]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:37:02]sse 长时间未收到心跳,主动断开准备重连... [15:37:02]sse StateChanged:Closing [15:37:02]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987026222156103,"ll":"Exception","bh":1} [15:37:05]sse 重连... [15:37:05]sse StateChanged:Connecting [15:37:09]sse StateChanged:Retrying [15:37:11]sse StateChanged:Connecting [15:37:11]sse StateChanged:Closed [15:37:14]sse 重连... [15:37:14]sse StateChanged:Connecting [15:37:14]sse StateChanged:Open [15:37:14]请求:getCacheUser.action [15:37:14]sse Receive Data:{"state":"heartbeat ","time":1763105834490} [15:37:14]GetUser Respond: [15:37:29]sse Receive Data:{"state":"heartbeat ","time":1763105849490} [15:37:31]播放空闲视频:D:/GameRes\1161.mp4 [15:37:46]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:38:02]sse StateChanged:Closed [15:38:05]sse 重连... [15:38:05]sse StateChanged:Connecting [15:38:05]sse StateChanged:Retrying [15:38:07]sse StateChanged:Connecting [15:38:07]sse StateChanged:Closed [15:38:10]sse 重连... [15:38:10]sse StateChanged:Connecting [15:38:11]sse StateChanged:Open [15:38:11]请求:getCacheUser.action [15:38:11]sse Receive Data:{"state":"heartbeat ","time":1763105891220} [15:38:11]GetUser Respond: [15:38:45]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:38:47]sse 长时间未收到心跳,主动断开准备重连... [15:38:47]sse StateChanged:Closing [15:38:47]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987027272196655,"ll":"Exception","bh":1} [15:38:50]sse 重连... [15:38:50]sse StateChanged:Connecting [15:38:54]sse StateChanged:Retrying [15:38:56]sse StateChanged:Connecting [15:38:56]sse StateChanged:Closed [15:38:57]播放空闲视频:D:/GameRes\1159.mp4 [15:38:59]sse 重连... [15:38:59]sse StateChanged:Connecting [15:39:01]sse StateChanged:Open [15:39:01]请求:getCacheUser.action [15:39:01]sse Receive Data:{"state":"heartbeat ","time":1763105941602} [15:39:01]GetUser Respond: [15:39:16]sse Receive Data:{"state":"heartbeat ","time":1763105956602} [15:39:31]sse Receive Data:{"state":"heartbeat ","time":1763105971602} [15:39:44]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:39:46]sse Receive Data:{"state":"heartbeat ","time":1763105986602} [15:40:18]sse StateChanged:Closed [15:40:21]sse 重连... [15:40:21]sse StateChanged:Connecting [15:40:21]sse StateChanged:Retrying [15:40:23]sse StateChanged:Connecting [15:40:23]sse StateChanged:Closed [15:40:26]sse 重连... [15:40:26]sse StateChanged:Connecting [15:40:26]sse StateChanged:Open [15:40:26]请求:getCacheUser.action [15:40:26]sse Receive Data:{"state":"heartbeat ","time":1763106026883} [15:40:26]GetUser Respond: [15:40:36]播放空闲视频:D:/GameRes\1178.mp4 [15:40:41]sse Receive Data:{"state":"heartbeat ","time":1763106041883} [15:40:43]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:40:56]sse Receive Data:{"state":"heartbeat ","time":1763106056883} [15:41:26]sse StateChanged:Closed [15:41:29]sse 重连... [15:41:29]sse StateChanged:Connecting [15:41:29]sse StateChanged:Retrying [15:41:31]sse StateChanged:Connecting [15:41:31]sse StateChanged:Closed [15:41:34]播放空闲视频:D:/GameRes\1154.mp4 [15:41:34]sse 重连... [15:41:34]sse StateChanged:Connecting [15:41:35]sse StateChanged:Open [15:41:35]请求:getCacheUser.action [15:41:35]sse Receive Data:{"state":"heartbeat ","time":1763106095224} [15:41:35]GetUser Respond: [15:41:42]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:41:50]sse Receive Data:{"state":"heartbeat ","time":1763106110224} [15:42:17]sse Receive Data:{"state":"heartbeat ","time":1763106125224} [15:42:20]sse Receive Data:{"state":"heartbeat ","time":1763106140224} [15:42:28]播放空闲视频:D:/GameRes\1127.mp4 [15:42:35]sse Receive Data:{"state":"heartbeat ","time":1763106155226} [15:42:42]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:42:52]sse Receive Data:{"state":"heartbeat ","time":1763106170224} [15:43:05]sse Receive Data:{"state":"heartbeat ","time":1763106185224} [15:43:23]sse StateChanged:Closed [15:43:26]sse 重连... [15:43:26]sse StateChanged:Connecting [15:43:28]sse StateChanged:Open [15:43:28]请求:getCacheUser.action [15:43:28]sse Receive Data:{"state":"heartbeat ","time":1763106208522} [15:43:28]GetUser Respond: [15:43:30]播放空闲视频:D:/GameRes\1132.mp4 [15:43:41]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:43:43]sse Receive Data:{"state":"heartbeat ","time":1763106223522} [15:44:16]sse StateChanged:Closed [15:44:18]播放空闲视频:D:/GameRes\1140.mp4 [15:44:19]sse 重连... [15:44:19]sse StateChanged:Connecting [15:44:19]sse StateChanged:Retrying [15:44:21]sse StateChanged:Connecting [15:44:21]sse StateChanged:Closed [15:44:24]sse 重连... [15:44:24]sse StateChanged:Connecting [15:44:24]sse StateChanged:Open [15:44:24]请求:getCacheUser.action [15:44:24]sse Receive Data:{"state":"heartbeat ","time":1763106264926} [15:44:25]GetUser Respond: [15:44:39]sse Receive Data:{"state":"heartbeat ","time":1763106279926} [15:44:40]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:44:54]sse Receive Data:{"state":"heartbeat ","time":1763106294926} [15:45:09]sse Receive Data:{"state":"heartbeat ","time":1763106309926} [15:45:21]播放空闲视频:D:/GameRes\1141.mp4 [15:45:24]sse Receive Data:{"state":"heartbeat ","time":1763106324926} [15:45:39]sse Receive Data:{"state":"heartbeat ","time":1763106339926} [15:45:40]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:45:54]sse Receive Data:{"state":"heartbeat ","time":1763106354926} [15:46:10]sse Receive Data:{"state":"heartbeat ","time":1763106369926} [15:46:25]sse Receive Data:{"state":"heartbeat ","time":1763106384926} [15:46:32]播放空闲视频:D:/GameRes\1142.mp4 [15:46:39]sse Receive Data:{"state":"heartbeat ","time":1763106399926} [15:46:40]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:46:55]sse Receive Data:{"state":"heartbeat ","time":1763106414926} [15:47:09]sse Receive Data:{"state":"heartbeat ","time":1763106429926} [15:47:35]播放空闲视频:D:/GameRes\1148.mp4 [15:47:40]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:47:47]sse 长时间未收到心跳,主动断开准备重连... [15:47:47]sse StateChanged:Closing [15:47:47]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987032672205972,"ll":"Exception","bh":1} [15:47:50]sse 重连... [15:47:50]sse StateChanged:Connecting [15:48:10]sse StateChanged:Closed [15:48:13]sse 重连... [15:48:13]sse StateChanged:Connecting [15:48:13]sse StateChanged:Retrying [15:48:15]sse StateChanged:Connecting [15:48:15]sse StateChanged:Closed [15:48:18]sse 重连... [15:48:18]sse StateChanged:Connecting [15:48:38]sse StateChanged:Closed [15:48:40]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:48:41]播放空闲视频:D:/GameRes\1150.mp4 [15:48:41]sse 重连... [15:48:41]sse StateChanged:Connecting [15:48:41]sse StateChanged:Open [15:48:41]请求:getCacheUser.action [15:48:41]sse Receive Data:{"state":"heartbeat ","time":1763106521922} [15:48:41]GetUser Respond: [15:48:57]sse Receive Data:{"state":"heartbeat ","time":1763106536922} [15:49:20]sse StateChanged:Closed [15:49:23]sse 重连... [15:49:23]sse StateChanged:Connecting [15:49:23]sse StateChanged:Retrying [15:49:25]sse StateChanged:Connecting [15:49:25]sse StateChanged:Closed [15:49:28]sse 重连... [15:49:28]sse StateChanged:Connecting [15:49:28]sse StateChanged:Open [15:49:28]请求:getCacheUser.action [15:49:28]sse Receive Data:{"state":"heartbeat ","time":1763106568779} [15:49:28]GetUser Respond: [15:49:36]播放空闲视频:D:/GameRes\1174.mp4 [15:49:38]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:50:07]sse 长时间未收到心跳,主动断开准备重连... [15:50:07]sse StateChanged:Closing [15:50:07]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987034072131063,"ll":"Exception","bh":1} [15:50:10]sse 重连... [15:50:10]sse StateChanged:Connecting [15:50:13]sse StateChanged:Retrying [15:50:15]sse StateChanged:Connecting [15:50:15]sse StateChanged:Closed [15:50:18]sse 重连... [15:50:18]sse StateChanged:Connecting [15:50:18]sse StateChanged:Open [15:50:18]请求:getCacheUser.action [15:50:18]sse Receive Data:{"state":"heartbeat ","time":1763106618868} [15:50:18]GetUser Respond: [15:50:29]播放空闲视频:D:/GameRes\1155.mp4 [15:50:33]sse Receive Data:{"state":"heartbeat ","time":1763106633868} [15:50:37]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:50:48]sse Receive Data:{"state":"heartbeat ","time":1763106648868} [15:51:03]sse Receive Data:{"state":"heartbeat ","time":1763106663868} [15:51:21]sse StateChanged:Closed [15:51:24]sse 重连... [15:51:24]sse StateChanged:Connecting [15:51:24]sse StateChanged:Retrying [15:51:26]sse StateChanged:Connecting [15:51:27]sse StateChanged:Closed [15:51:30]sse 重连... [15:51:30]sse StateChanged:Connecting [15:51:30]sse StateChanged:Open [15:51:30]请求:getCacheUser.action [15:51:30]sse Receive Data:{"state":"heartbeat ","time":1763106690597} [15:51:30]GetUser Respond: [15:51:36]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:51:45]sse Receive Data:{"state":"heartbeat ","time":1763106705597} [15:52:00]sse Receive Data:{"state":"heartbeat ","time":1763106720597} [15:52:15]sse Receive Data:{"state":"heartbeat ","time":1763106735597} [15:52:30]sse Receive Data:{"state":"heartbeat ","time":1763106750597} [15:52:31]播放空闲视频:D:/GameRes\1172.mp4 [15:52:36]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:52:45]sse Receive Data:{"state":"heartbeat ","time":1763106765597} [15:53:01]sse Receive Data:{"state":"heartbeat ","time":1763106780597} [15:53:15]sse Receive Data:{"state":"heartbeat ","time":1763106795597} [15:53:30]sse Receive Data:{"state":"heartbeat ","time":1763106810597} [15:53:36]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:54:00]sse StateChanged:Closed [15:54:03]sse 重连... [15:54:03]sse StateChanged:Connecting [15:54:03]sse StateChanged:Retrying [15:54:05]sse StateChanged:Connecting [15:54:05]sse StateChanged:Closed [15:54:08]sse 重连... [15:54:08]sse StateChanged:Connecting [15:54:08]sse StateChanged:Open [15:54:08]请求:getCacheUser.action [15:54:08]sse Receive Data:{"state":"heartbeat ","time":1763106848998} [15:54:09]GetUser Respond: [15:54:09]播放空闲视频:D:/GameRes\1179.mp4 [15:54:23]sse Receive Data:{"state":"heartbeat ","time":1763106863998} [15:54:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:54:38]sse Receive Data:{"state":"heartbeat ","time":1763106878998} [15:54:53]sse Receive Data:{"state":"heartbeat ","time":1763106894062} [15:55:08]sse Receive Data:{"state":"heartbeat ","time":1763106908998} [15:55:24]sse Receive Data:{"state":"heartbeat ","time":1763106923998} [15:55:30]播放空闲视频:D:/GameRes\1177.mp4 [15:55:35]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:55:40]sse StateChanged:Closed [15:55:43]sse 重连... [15:55:43]sse StateChanged:Connecting [15:55:43]sse StateChanged:Retrying [15:55:45]sse StateChanged:Connecting [15:55:45]sse StateChanged:Closed [15:55:48]sse 重连... [15:55:48]sse StateChanged:Connecting [15:55:49]sse StateChanged:Open [15:55:49]请求:getCacheUser.action [15:55:49]sse Receive Data:{"state":"heartbeat ","time":1763106949301} [15:55:49]GetUser Respond: [15:56:04]sse Receive Data:{"state":"heartbeat ","time":1763106964301} [15:56:19]sse Receive Data:{"state":"heartbeat ","time":1763106979301} [15:56:34]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:56:39]播放空闲视频:D:/GameRes\1161.mp4 [15:56:40]sse StateChanged:Closed [15:56:43]sse 重连... [15:56:43]sse StateChanged:Connecting [15:56:43]sse StateChanged:Retrying [15:56:45]sse StateChanged:Connecting [15:56:46]sse StateChanged:Closed [15:56:49]sse 重连... [15:56:49]sse StateChanged:Connecting [15:56:49]sse StateChanged:Open [15:56:49]请求:getCacheUser.action [15:56:49]sse Receive Data:{"state":"heartbeat ","time":1763107009706} [15:56:49]GetUser Respond: [15:57:27]sse 长时间未收到心跳,主动断开准备重连... [15:57:27]sse StateChanged:Closing [15:57:27]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987038472253209,"ll":"Exception","bh":1} [15:57:30]sse 重连... [15:57:30]sse StateChanged:Connecting [15:57:33]sse StateChanged:Retrying [15:57:33]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:57:35]sse StateChanged:Connecting [15:57:35]sse StateChanged:Closed [15:57:38]sse 重连... [15:57:38]sse StateChanged:Connecting [15:57:38]sse StateChanged:Open [15:57:38]请求:getCacheUser.action [15:57:38]sse Receive Data:{"state":"heartbeat ","time":1763107058859} [15:57:38]GetUser Respond: [15:57:53]sse Receive Data:{"state":"heartbeat ","time":1763107073859} [15:58:06]播放空闲视频:D:/GameRes\1159.mp4 [15:58:25]sse StateChanged:Closed [15:58:28]sse 重连... [15:58:28]sse StateChanged:Connecting [15:58:28]sse StateChanged:Retrying [15:58:30]sse StateChanged:Connecting [15:58:30]sse StateChanged:Closed [15:58:32]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:58:34]sse 重连... [15:58:34]sse StateChanged:Connecting [15:58:34]sse StateChanged:Open [15:58:34]请求:getCacheUser.action [15:58:34]sse Receive Data:{"state":"heartbeat ","time":1763107114446} [15:58:34]GetUser Respond: [15:58:49]sse Receive Data:{"state":"heartbeat ","time":1763107129446} [15:59:04]sse Receive Data:{"state":"heartbeat ","time":1763107144446} [15:59:19]sse Receive Data:{"state":"heartbeat ","time":1763107159446} [15:59:31]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [15:59:42]sse StateChanged:Closed [15:59:44]播放空闲视频:D:/GameRes\1178.mp4 [15:59:45]sse 重连... [15:59:45]sse StateChanged:Connecting [15:59:45]sse StateChanged:Retrying [15:59:47]sse StateChanged:Connecting [15:59:58]sse StateChanged:Closed [16:00:01]sse 重连... [16:00:01]sse StateChanged:Connecting [16:00:02]sse StateChanged:Open [16:00:02]请求:getCacheUser.action [16:00:02]sse Receive Data:{"state":"heartbeat ","time":1763107202287} [16:00:02]GetUser Respond: [16:00:24]sse Receive Data:{"state":"heartbeat ","time":1763107217287} [16:00:30]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:00:32]sse Receive Data:{"state":"heartbeat ","time":1763107232287} [16:00:43]播放空闲视频:D:/GameRes\1154.mp4 [16:00:47]sse Receive Data:{"state":"heartbeat ","time":1763107247287} [16:01:03]sse StateChanged:Closed [16:01:06]sse 重连... [16:01:06]sse StateChanged:Connecting [16:01:06]sse StateChanged:Retrying [16:01:08]sse StateChanged:Connecting [16:01:08]sse StateChanged:Closed [16:01:11]sse 重连... [16:01:11]sse StateChanged:Connecting [16:01:12]sse StateChanged:Open [16:01:12]请求:getCacheUser.action [16:01:12]sse Receive Data:{"state":"heartbeat ","time":1763107272190} [16:01:12]GetUser Respond: [16:01:27]sse Receive Data:{"state":"heartbeat ","time":1763107287190} [16:01:29]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:01:37]播放空闲视频:D:/GameRes\1127.mp4 [16:01:42]sse Receive Data:{"state":"heartbeat ","time":1763107302190} [16:01:57]sse Receive Data:{"state":"heartbeat ","time":1763107317190} [16:02:19]sse StateChanged:Closed [16:02:22]sse 重连... [16:02:22]sse StateChanged:Connecting [16:02:22]sse StateChanged:Retrying [16:02:24]sse StateChanged:Connecting [16:02:25]sse StateChanged:Closed [16:02:28]sse 重连... [16:02:28]sse StateChanged:Connecting [16:02:28]sse StateChanged:Open [16:02:28]请求:getCacheUser.action [16:02:28]sse Receive Data:{"state":"heartbeat ","time":1763107348516} [16:02:28]GetUser Respond: [16:02:28]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:02:38]播放空闲视频:D:/GameRes\1132.mp4 [16:02:43]sse Receive Data:{"state":"heartbeat ","time":1763107363516} [16:02:58]sse Receive Data:{"state":"heartbeat ","time":1763107378516} [16:03:13]sse Receive Data:{"state":"heartbeat ","time":1763107393516} [16:03:27]播放空闲视频:D:/GameRes\1140.mp4 [16:03:28]sse Receive Data:{"state":"heartbeat ","time":1763107408516} [16:03:28]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:03:43]sse Receive Data:{"state":"heartbeat ","time":1763107423516} [16:03:58]sse Receive Data:{"state":"heartbeat ","time":1763107438516} [16:04:28]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:04:30]播放空闲视频:D:/GameRes\1141.mp4 [16:04:34]sse Receive Data:{"state":"heartbeat ","time":1763107453516} [16:04:34]sse Receive Data:{"state":"heartbeat ","time":1763107468516} [16:04:43]sse Receive Data:{"state":"heartbeat ","time":1763107483516} [16:04:58]sse Receive Data:{"state":"heartbeat ","time":1763107498516} [16:05:28]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:05:36]sse StateChanged:Closed [16:05:39]sse 重连... [16:05:39]sse StateChanged:Connecting [16:05:39]sse StateChanged:Retrying [16:05:41]sse StateChanged:Connecting [16:05:41]sse StateChanged:Closed [16:05:41]播放空闲视频:D:/GameRes\1142.mp4 [16:05:44]sse 重连... [16:05:44]sse StateChanged:Connecting [16:05:44]sse StateChanged:Open [16:05:44]请求:getCacheUser.action [16:05:44]sse Receive Data:{"state":"heartbeat ","time":1763107545022} [16:05:45]GetUser Respond: [16:06:22]sse 长时间未收到心跳,主动断开准备重连... [16:06:22]sse StateChanged:Closing [16:06:22]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987043822176265,"ll":"Exception","bh":1} [16:06:25]sse 重连... [16:06:25]sse StateChanged:Connecting [16:06:27]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:06:29]sse StateChanged:Retrying [16:06:31]sse StateChanged:Connecting [16:06:31]sse StateChanged:Closed [16:06:34]sse 重连... [16:06:34]sse StateChanged:Connecting [16:06:34]sse StateChanged:Open [16:06:34]请求:getCacheUser.action [16:06:34]sse Receive Data:{"state":"heartbeat ","time":1763107595093} [16:06:35]GetUser Respond: [16:06:44]播放空闲视频:D:/GameRes\1148.mp4 [16:06:50]sse Receive Data:{"state":"heartbeat ","time":1763107610093} [16:07:04]sse Receive Data:{"state":"heartbeat ","time":1763107625094} [16:07:19]sse Receive Data:{"state":"heartbeat ","time":1763107640093} [16:07:26]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:07:50]播放空闲视频:D:/GameRes\1150.mp4 [16:07:51]sse StateChanged:Closed [16:07:54]sse 重连... [16:07:54]sse StateChanged:Connecting [16:07:55]sse StateChanged:Retrying [16:07:57]sse StateChanged:Connecting [16:07:57]sse StateChanged:Closed [16:08:00]sse 重连... [16:08:00]sse StateChanged:Connecting [16:08:00]sse StateChanged:Open [16:08:00]请求:getCacheUser.action [16:08:00]sse Receive Data:{"state":"heartbeat ","time":1763107680718} [16:08:00]GetUser Respond: [16:08:15]sse Receive Data:{"state":"heartbeat ","time":1763107695718} [16:08:25]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:08:30]sse Receive Data:{"state":"heartbeat ","time":1763107710718} [16:08:45]播放空闲视频:D:/GameRes\1174.mp4 [16:08:45]sse Receive Data:{"state":"heartbeat ","time":1763107725718} [16:09:00]sse Receive Data:{"state":"heartbeat ","time":1763107740718} [16:09:15]sse Receive Data:{"state":"heartbeat ","time":1763107755718} [16:09:25]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:09:30]sse Receive Data:{"state":"heartbeat ","time":1763107770718} [16:09:35]检查游戏在线下载,在线下载未开启 [16:09:38]播放空闲视频:D:/GameRes\1155.mp4 [16:09:45]sse Receive Data:{"state":"heartbeat ","time":1763107785718} [16:10:09]sse StateChanged:Closed [16:10:12]sse 重连... [16:10:12]sse StateChanged:Connecting [16:10:12]sse StateChanged:Retrying [16:10:14]sse StateChanged:Connecting [16:10:15]sse StateChanged:Closed [16:10:18]sse 重连... [16:10:18]sse StateChanged:Connecting [16:10:19]sse StateChanged:Open [16:10:19]请求:getCacheUser.action [16:10:19]sse Receive Data:{"state":"heartbeat ","time":1763107819170} [16:10:19]GetUser Respond: [16:10:24]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:10:57]sse 长时间未收到心跳,主动断开准备重连... [16:10:57]sse StateChanged:Closing [16:10:57]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987046572114351,"ll":"Exception","bh":1} [16:11:00]sse 重连... [16:11:00]sse StateChanged:Connecting [16:11:01]sse StateChanged:Retrying [16:11:03]sse StateChanged:Connecting [16:11:03]sse StateChanged:Closed [16:11:06]sse 重连... [16:11:06]sse StateChanged:Connecting [16:11:07]sse StateChanged:Open [16:11:07]请求:getCacheUser.action [16:11:07]sse Receive Data:{"state":"heartbeat ","time":1763107867202} [16:11:07]GetUser Respond: [16:11:22]sse Receive Data:{"state":"heartbeat ","time":1763107882202} [16:11:23]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:11:37]sse Receive Data:{"state":"heartbeat ","time":1763107897202} [16:11:40]播放空闲视频:D:/GameRes\1172.mp4 [16:11:52]sse Receive Data:{"state":"heartbeat ","time":1763107912202} [16:12:07]sse Receive Data:{"state":"heartbeat ","time":1763107927202} [16:12:22]sse Receive Data:{"state":"heartbeat ","time":1763107942202} [16:12:23]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:12:37]sse Receive Data:{"state":"heartbeat ","time":1763107957202} [16:12:58]sse StateChanged:Closed [16:13:01]sse 重连... [16:13:01]sse StateChanged:Connecting [16:13:01]sse StateChanged:Retrying [16:13:03]sse StateChanged:Connecting [16:13:04]sse StateChanged:Closed [16:13:07]sse 重连... [16:13:07]sse StateChanged:Connecting [16:13:07]sse StateChanged:Open [16:13:07]请求:getCacheUser.action [16:13:07]sse Receive Data:{"state":"heartbeat ","time":1763107987950} [16:13:07]GetUser Respond: [16:13:18]播放空闲视频:D:/GameRes\1179.mp4 [16:13:22]sse Receive Data:{"state":"heartbeat ","time":1763108002950} [16:13:22]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:13:37]sse Receive Data:{"state":"heartbeat ","time":1763108017950} [16:13:52]sse Receive Data:{"state":"heartbeat ","time":1763108032950} [16:14:07]sse Receive Data:{"state":"heartbeat ","time":1763108047950} [16:14:22]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:14:22]sse Receive Data:{"state":"heartbeat ","time":1763108062950} [16:14:37]sse Receive Data:{"state":"heartbeat ","time":1763108077950} [16:14:39]播放空闲视频:D:/GameRes\1177.mp4 [16:14:53]sse Receive Data:{"state":"heartbeat ","time":1763108092950} [16:15:07]sse Receive Data:{"state":"heartbeat ","time":1763108107950} [16:15:22]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:15:43]sse StateChanged:Closed [16:15:46]sse 重连... [16:15:46]sse StateChanged:Connecting [16:15:46]sse StateChanged:Retrying [16:15:48]sse StateChanged:Connecting [16:15:48]sse StateChanged:Closed [16:15:49]播放空闲视频:D:/GameRes\1161.mp4 [16:15:51]sse 重连... [16:15:51]sse StateChanged:Connecting [16:15:52]sse StateChanged:Open [16:15:52]请求:getCacheUser.action [16:15:52]sse Receive Data:{"state":"heartbeat ","time":1763108152312} [16:15:52]GetUser Respond: [16:16:07]sse Receive Data:{"state":"heartbeat ","time":1763108167312} [16:16:21]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:16:22]sse Receive Data:{"state":"heartbeat ","time":1763108182312} [16:16:37]sse Receive Data:{"state":"heartbeat ","time":1763108197312} [16:16:53]sse Receive Data:{"state":"heartbeat ","time":1763108212312} [16:17:07]sse Receive Data:{"state":"heartbeat ","time":1763108227312} [16:17:15]播放空闲视频:D:/GameRes\1159.mp4 [16:17:21]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:17:22]sse Receive Data:{"state":"heartbeat ","time":1763108242312} [16:17:56]sse StateChanged:Closed [16:17:59]sse 重连... [16:17:59]sse StateChanged:Connecting [16:17:59]sse StateChanged:Retrying [16:18:01]sse StateChanged:Connecting [16:18:02]sse StateChanged:Closed [16:18:05]sse 重连... [16:18:05]sse StateChanged:Connecting [16:18:05]sse StateChanged:Open [16:18:05]请求:getCacheUser.action [16:18:05]sse Receive Data:{"state":"heartbeat ","time":1763108285703} [16:18:05]GetUser Respond: [16:18:20]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:18:42]sse 长时间未收到心跳,主动断开准备重连... [16:18:42]sse StateChanged:Closing [16:18:42]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987051222192287,"ll":"Exception","bh":1} [16:18:45]sse 重连... [16:18:45]sse StateChanged:Connecting [16:18:49]sse StateChanged:Retrying [16:18:51]sse StateChanged:Connecting [16:18:51]sse StateChanged:Closed [16:18:53]播放空闲视频:D:/GameRes\1178.mp4 [16:18:54]sse 重连... [16:18:54]sse StateChanged:Connecting [16:18:54]sse StateChanged:Open [16:18:54]请求:getCacheUser.action [16:18:54]sse Receive Data:{"state":"heartbeat ","time":1763108335005} [16:18:55]GetUser Respond: [16:19:09]sse Receive Data:{"state":"heartbeat ","time":1763108350005} [16:19:19]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:19:41]sse StateChanged:Closed [16:19:44]sse 重连... [16:19:44]sse StateChanged:Connecting [16:19:44]sse StateChanged:Retrying [16:19:46]sse StateChanged:Connecting [16:19:46]sse StateChanged:Closed [16:19:49]sse 重连... [16:19:49]sse StateChanged:Connecting [16:19:50]sse StateChanged:Open [16:19:50]请求:getCacheUser.action [16:19:50]sse Receive Data:{"state":"heartbeat ","time":1763108390421} [16:19:50]GetUser Respond: [16:19:52]播放空闲视频:D:/GameRes\1154.mp4 [16:20:18]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:20:27]sse 长时间未收到心跳,主动断开准备重连... [16:20:27]sse StateChanged:Closing [16:20:27]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987052272088510,"ll":"Exception","bh":1} [16:20:30]sse 重连... [16:20:30]sse StateChanged:Connecting [16:20:33]sse StateChanged:Retrying [16:20:35]sse StateChanged:Connecting [16:20:35]sse StateChanged:Closed [16:20:39]sse 重连... [16:20:39]sse StateChanged:Connecting [16:20:39]sse StateChanged:Open [16:20:39]请求:getCacheUser.action [16:20:39]sse Receive Data:{"state":"heartbeat ","time":1763108439463} [16:20:39]GetUser Respond: [16:20:46]播放空闲视频:D:/GameRes\1127.mp4 [16:20:54]sse Receive Data:{"state":"heartbeat ","time":1763108454464} [16:21:17]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:21:26]sse StateChanged:Closed [16:21:29]sse 重连... [16:21:29]sse StateChanged:Connecting [16:21:29]sse StateChanged:Retrying [16:21:31]sse StateChanged:Connecting [16:21:31]sse StateChanged:Closed [16:21:34]sse 重连... [16:21:34]sse StateChanged:Connecting [16:21:35]sse StateChanged:Open [16:21:35]请求:getCacheUser.action [16:21:35]sse Receive Data:{"state":"heartbeat ","time":1763108495223} [16:21:35]GetUser Respond: [16:21:47]播放空闲视频:D:/GameRes\1132.mp4 [16:21:50]sse Receive Data:{"state":"heartbeat ","time":1763108510223} [16:21:52]当前版本:v2.0.3 [16:21:52]{ "version": "2.0.3", "testVersion": "2.0.3", "enables": null, "excepts": null, "force": true, "useStandalongUpdater":true, "enableUsbDetect":true, "minVersion":null, "maxVersion":null, "hideList":[1135,1171,1104,1167,1168,1117,1136,1156,1158,1139,1137,1134] } [16:21:52]检查版本:已经是最新版本v2.0.3 [16:22:05]sse Receive Data:{"state":"heartbeat ","time":1763108525223} [16:22:16]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:22:20]sse Receive Data:{"state":"heartbeat ","time":1763108540224} [16:22:35]sse Receive Data:{"state":"heartbeat ","time":1763108555223} [16:22:37]播放空闲视频:D:/GameRes\1140.mp4 [16:22:51]sse StateChanged:Closed [16:22:54]sse 重连... [16:22:54]sse StateChanged:Connecting [16:22:54]sse StateChanged:Retrying [16:22:56]sse StateChanged:Connecting [16:22:57]sse StateChanged:Closed [16:23:00]sse 重连... [16:23:00]sse StateChanged:Connecting [16:23:00]sse StateChanged:Open [16:23:00]请求:getCacheUser.action [16:23:00]sse Receive Data:{"state":"heartbeat ","time":1763108580559} [16:23:00]GetUser Respond: [16:23:15]sse Receive Data:{"state":"heartbeat ","time":1763108595559} [16:23:15]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:23:30]sse Receive Data:{"state":"heartbeat ","time":1763108610559} [16:23:40]播放空闲视频:D:/GameRes\1141.mp4 [16:23:45]sse Receive Data:{"state":"heartbeat ","time":1763108625559} [16:24:15]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:24:22]sse 长时间未收到心跳,主动断开准备重连... [16:24:22]sse StateChanged:Closing [16:24:22]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987054622138252,"ll":"Exception","bh":1} [16:24:25]sse 重连... [16:24:25]sse StateChanged:Connecting [16:24:45]sse StateChanged:Retrying [16:24:47]sse StateChanged:Connecting [16:24:47]sse StateChanged:Closed [16:24:50]sse 重连... [16:24:50]sse StateChanged:Connecting [16:24:50]sse StateChanged:Open [16:24:50]请求:getCacheUser.action [16:24:50]sse Receive Data:{"state":"heartbeat ","time":1763108690686} [16:24:50]GetUser Respond: [16:24:51]播放空闲视频:D:/GameRes\1142.mp4 [16:25:05]sse Receive Data:{"state":"heartbeat ","time":1763108705686} [16:25:14]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:25:20]sse Receive Data:{"state":"heartbeat ","time":1763108720686} [16:25:35]sse Receive Data:{"state":"heartbeat ","time":1763108735686} [16:25:50]sse Receive Data:{"state":"heartbeat ","time":1763108750686} [16:25:54]播放空闲视频:D:/GameRes\1148.mp4 [16:26:12]sse Receive Data:{"state":"heartbeat ","time":1763108765686} [16:26:14]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:26:20]sse Receive Data:{"state":"heartbeat ","time":1763108780686} [16:26:35]sse Receive Data:{"state":"heartbeat ","time":1763108795686} [16:27:00]播放空闲视频:D:/GameRes\1150.mp4 [16:27:07]sse StateChanged:Closed [16:27:10]sse 重连... [16:27:10]sse StateChanged:Connecting [16:27:10]sse StateChanged:Retrying [16:27:12]sse StateChanged:Connecting [16:27:13]sse StateChanged:Closed [16:27:14]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:27:16]sse 重连... [16:27:16]sse StateChanged:Connecting [16:27:16]sse StateChanged:Open [16:27:16]请求:getCacheUser.action [16:27:16]sse Receive Data:{"state":"heartbeat ","time":1763108836542} [16:27:16]GetUser Respond: [16:27:52]sse 长时间未收到心跳,主动断开准备重连... [16:27:52]sse StateChanged:Closing [16:27:52]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987056722101877,"ll":"Exception","bh":1} [16:27:55]sse 重连... [16:27:55]sse StateChanged:Connecting [16:27:55]播放空闲视频:D:/GameRes\1174.mp4 [16:27:59]sse StateChanged:Retrying [16:28:01]sse StateChanged:Connecting [16:28:01]sse StateChanged:Closed [16:28:04]sse 重连... [16:28:04]sse StateChanged:Connecting [16:28:05]sse StateChanged:Open [16:28:05]请求:getCacheUser.action [16:28:05]sse Receive Data:{"state":"heartbeat ","time":1763108885436} [16:28:05]GetUser Respond: [16:28:12]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:28:20]sse Receive Data:{"state":"heartbeat ","time":1763108900436} [16:28:48]播放空闲视频:D:/GameRes\1155.mp4 [16:28:52]sse StateChanged:Closed [16:28:55]sse 重连... [16:28:55]sse StateChanged:Connecting [16:28:55]sse StateChanged:Retrying [16:28:57]sse StateChanged:Connecting [16:28:57]sse StateChanged:Closed [16:29:00]sse 重连... [16:29:00]sse StateChanged:Connecting [16:29:01]sse StateChanged:Open [16:29:01]请求:getCacheUser.action [16:29:01]sse Receive Data:{"state":"heartbeat ","time":1763108941257} [16:29:01]GetUser Respond: [16:29:11]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:29:16]sse Receive Data:{"state":"heartbeat ","time":1763108956257} [16:29:31]sse Receive Data:{"state":"heartbeat ","time":1763108971257} [16:30:00]sse StateChanged:Closed [16:30:03]sse 重连... [16:30:03]sse StateChanged:Connecting [16:30:03]sse StateChanged:Retrying [16:30:05]sse StateChanged:Connecting [16:30:05]sse StateChanged:Closed [16:30:08]sse 重连... [16:30:08]sse StateChanged:Connecting [16:30:09]sse StateChanged:Open [16:30:09]请求:getCacheUser.action [16:30:09]sse Receive Data:{"state":"heartbeat ","time":1763109009402} [16:30:09]GetUser Respond: [16:30:10]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:30:24]sse Receive Data:{"state":"heartbeat ","time":1763109024402} [16:30:39]sse Receive Data:{"state":"heartbeat ","time":1763109039402} [16:30:50]播放空闲视频:D:/GameRes\1172.mp4 [16:30:54]sse Receive Data:{"state":"heartbeat ","time":1763109054402} [16:31:10]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:31:29]sse Receive Data:{"state":"heartbeat ","time":1763109069402} [16:31:29]sse Receive Data:{"state":"heartbeat ","time":1763109084402} [16:31:39]sse Receive Data:{"state":"heartbeat ","time":1763109099402} [16:31:54]sse Receive Data:{"state":"heartbeat ","time":1763109114402} [16:32:10]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:32:18]sse StateChanged:Closed [16:32:21]sse 重连... [16:32:21]sse StateChanged:Connecting [16:32:21]sse StateChanged:Retrying [16:32:23]sse StateChanged:Connecting [16:32:28]播放空闲视频:D:/GameRes\1179.mp4 [16:32:30]sse StateChanged:Closed [16:32:33]sse 重连... [16:32:33]sse StateChanged:Connecting [16:32:33]sse StateChanged:Open [16:32:33]请求:getCacheUser.action [16:32:33]sse Receive Data:{"state":"heartbeat ","time":1763109153640} [16:32:33]GetUser Respond: [16:32:48]sse Receive Data:{"state":"heartbeat ","time":1763109168640} [16:33:09]sse Receive Data:{"state":"heartbeat ","time":1763109183640} [16:33:09]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:33:26]sse StateChanged:Closed [16:33:29]sse 重连... [16:33:29]sse StateChanged:Connecting [16:33:29]sse StateChanged:Retrying [16:33:31]sse StateChanged:Connecting [16:33:31]sse StateChanged:Closed [16:33:34]sse 重连... [16:33:34]sse StateChanged:Connecting [16:33:35]sse StateChanged:Open [16:33:35]请求:getCacheUser.action [16:33:35]sse Receive Data:{"state":"heartbeat ","time":1763109215278} [16:33:35]GetUser Respond: [16:33:50]播放空闲视频:D:/GameRes\1177.mp4 [16:33:50]sse Receive Data:{"state":"heartbeat ","time":1763109230278} [16:34:05]sse Receive Data:{"state":"heartbeat ","time":1763109245278} [16:34:08]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:34:27]sse StateChanged:Closed [16:34:30]sse 重连... [16:34:30]sse StateChanged:Connecting [16:34:30]sse StateChanged:Retrying [16:34:32]sse StateChanged:Connecting [16:34:33]sse StateChanged:Closed [16:34:36]sse 重连... [16:34:36]sse StateChanged:Connecting [16:34:36]sse StateChanged:Open [16:34:36]请求:getCacheUser.action [16:34:36]sse Receive Data:{"state":"heartbeat ","time":1763109276903} [16:34:36]GetUser Respond: [16:34:51]sse Receive Data:{"state":"heartbeat ","time":1763109291903} [16:34:59]播放空闲视频:D:/GameRes\1161.mp4 [16:35:07]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:35:23]sse StateChanged:Closed [16:35:26]sse 重连... [16:35:26]sse StateChanged:Connecting [16:35:26]sse StateChanged:Retrying [16:35:28]sse StateChanged:Connecting [16:35:42]sse StateChanged:Closed [16:35:45]sse 重连... [16:35:45]sse StateChanged:Connecting [16:35:47]sse StateChanged:Open [16:35:47]请求:getCacheUser.action [16:35:47]sse Receive Data:{"state":"heartbeat ","time":1763109347686} [16:35:47]GetUser Respond: [16:36:02]sse Receive Data:{"state":"heartbeat ","time":1763109362686} [16:36:06]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:36:25]播放空闲视频:D:/GameRes\1159.mp4 [16:36:25]sse Receive Data:{"state":"heartbeat ","time":1763109377686} [16:36:44]sse StateChanged:Closed [16:36:47]sse 重连... [16:36:47]sse StateChanged:Connecting [16:36:47]sse StateChanged:Retrying [16:36:49]sse StateChanged:Connecting [16:36:49]sse StateChanged:Closed [16:36:52]sse 重连... [16:36:52]sse StateChanged:Connecting [16:36:53]sse StateChanged:Open [16:36:53]请求:getCacheUser.action [16:36:53]sse Receive Data:{"state":"heartbeat ","time":1763109413477} [16:36:53]GetUser Respond: [16:37:05]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:37:32]sse 长时间未收到心跳,主动断开准备重连... [16:37:32]sse StateChanged:Closing [16:37:32]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987062522153229,"ll":"Exception","bh":1} [16:37:35]sse 重连... [16:37:35]sse StateChanged:Connecting [16:37:37]sse StateChanged:Retrying [16:37:39]sse StateChanged:Connecting [16:37:39]sse StateChanged:Closed [16:37:43]sse 重连... [16:37:43]sse StateChanged:Connecting [16:37:43]sse StateChanged:Open [16:37:43]请求:getCacheUser.action [16:37:43]sse Receive Data:{"state":"heartbeat ","time":1763109463579} [16:37:43]GetUser Respond: [16:38:00]sse Receive Data:{"state":"heartbeat ","time":1763109478579} [16:38:03]播放空闲视频:D:/GameRes\1178.mp4 [16:38:04]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:38:13]sse Receive Data:{"state":"heartbeat ","time":1763109493579} [16:38:18]按键状态,位置=1,状态=1 [16:38:18]按键状态,位置=1,状态=0 [16:38:18]玩家尝试按键退出游戏 [16:38:18]Cancel SelectGame [16:38:18]关闭游戏 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1130.mp4 WindowsVideoMedia error unhandled Color Standard: 0 falling back to default this may result in rendering issues Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1173.mp4 Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/GameRes/1176.mp4 [16:38:28]sse Receive Data:{"state":"heartbeat ","time":1763109508579} WindowsVideoMedia error unhandled Color Standard: 0 falling back to default this may result in rendering issues [16:38:43]sse Receive Data:{"state":"heartbeat ","time":1763109523579} [16:39:00]sse StateChanged:Closed First video frame not zero: 2 (0.066667s). Result may be out of sync. Please make sure tracks all start at 0 in D:/GameRes/1159.mp4 [16:39:03]sse 重连... [16:39:03]sse StateChanged:Connecting [16:39:03]sse StateChanged:Retrying [16:39:04]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:39:05]sse StateChanged:Connecting [16:39:05]sse StateChanged:Closed [16:39:08]sse 重连... [16:39:08]sse StateChanged:Connecting [16:39:08]sse StateChanged:Open [16:39:08]请求:getCacheUser.action [16:39:08]sse Receive Data:{"state":"heartbeat ","time":1763109549124} [16:39:09]GetUser Respond: [16:39:23]sse Receive Data:{"state":"heartbeat ","time":1763109564124} [16:39:38]sse Receive Data:{"state":"heartbeat ","time":1763109579124} [16:39:53]sse Receive Data:{"state":"heartbeat ","time":1763109594124} [16:40:03]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:40:09]sse Receive Data:{"state":"heartbeat ","time":1763109609124} [16:40:24]sse Receive Data:{"state":"heartbeat ","time":1763109624124} [16:40:39]sse Receive Data:{"state":"heartbeat ","time":1763109639124} [16:40:59]sse StateChanged:Closed [16:41:02]sse 重连... [16:41:02]sse StateChanged:Connecting [16:41:02]sse StateChanged:Retrying [16:41:03]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:41:04]sse StateChanged:Connecting [16:41:04]sse StateChanged:Closed [16:41:08]sse 重连... [16:41:08]sse StateChanged:Connecting [16:41:08]sse StateChanged:Open [16:41:08]请求:getCacheUser.action [16:41:08]sse Receive Data:{"state":"heartbeat ","time":1763109668499} [16:41:08]GetUser Respond: [16:41:47]sse 长时间未收到心跳,主动断开准备重连... [16:41:47]sse StateChanged:Closing [16:41:47]sse StateChanged:Closed {"tid":1,"div":"EventSource","msg":"OnStateChanged","ex": [{"msg": "Object reference not set to an instance of an object", "stack": " at SSERequest.bcv (Best.ServerSentEvents.EventSource a, Best.ServerSentEvents.States b, Best.ServerSentEvents.States c) [0x00025] in :0 \r\n at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00016] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 "}],"stack":" at Best.ServerSentEvents.EventSource.set_State (Best.ServerSentEvents.States value) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.SetClosed (System.String msg) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource.OnRequestFinished (HTTPRequest req, HTTPResponse resp) [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.<>m__Finally1 () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at Best.ServerSentEvents.EventSource+d__67.MoveNext () [0x00000] in <4a74cbec6ba940a7ad6f18b611a0fa30>:0 \r at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <37d484f4070f4518bfa99fa57b7a2871>:0 ","ctxs":[],"t":638987065072240773,"ll":"Exception","bh":1} [16:41:50]sse 重连... [16:41:50]sse StateChanged:Connecting [16:41:52]sse StateChanged:Retrying [16:41:54]sse StateChanged:Connecting [16:41:54]sse StateChanged:Closed [16:41:57]sse 重连... [16:41:57]sse StateChanged:Connecting [16:42:02]sse StateChanged:Open [16:42:02]请求:getCacheUser.action [16:42:02]sse Receive Data:{"state":"heartbeat ","time":1763109723072} [16:42:02]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:42:03]GetUser Respond: [16:42:15]空闲播放待机视频 [16:42:15]播放空闲视频:D:/GameRes\1154.mp4 [16:42:18]sse Receive Data:{"state":"heartbeat ","time":1763109738072} [16:42:25]按键状态,位置=1,状态=1 [16:42:25]按键状态,位置=1,状态=0 [16:42:25]玩家尝试按键退出游戏 [16:42:25]Cancel SelectGame [16:42:25]关闭游戏 [16:42:26]按键状态,位置=1,状态=1 [16:42:26]按键状态,位置=1,状态=0 [16:42:26]玩家尝试按键退出游戏 [16:42:26]Cancel SelectGame [16:42:26]关闭游戏 [16:42:32]sse Receive Data:{"state":"heartbeat ","time":1763109753072} [16:43:01]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:43:04]sse StateChanged:Closed [16:43:07]sse 重连... [16:43:07]sse StateChanged:Connecting [16:43:07]sse StateChanged:Retrying [16:43:08]支付确认,币数=30个,时间=30分钟 [16:43:08]用户未登录,拒绝发货,用户等待退款 [16:43:08]付款成功,发货失败,报告日志 [16:43:09]sse StateChanged:Connecting [16:43:09]sse StateChanged:Closed [16:43:11]开始上传日志:C:/Users/Administrator/AppData/LocalLow/kuermai/GameCenter/Player.log