Mono path[0] = 'D:/GameCenterGT/GameCenter_Data/Managed' Mono config path = 'D:/GameCenterGT/MonoBleedingEdge/etc' Initialize engine version: 2020.2.5f1 (e2c53f129de5) [Subsystems] Discovering subsystems at path D:/GameCenterGT/GameCenter_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon RX550/550 Series (ID=0x699f) Vendor: VRAM: 4075 MB Driver: 31.0.12029.10015 Begin MonoManager ReloadAssembly - Completed reload, in 0.152 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 13.118700 ms 初始支付方式:weimaqi [11:19:49]当前进程主窗口句柄:262728 [11:19:49]当前活动窗口句柄:262728 [11:19:49]版本v1.0.1 [11:19:50]配置端口:1 连接端口:COM1,Result:True ScreenWidth:1920,ScreenHeight:1080 [11:19:50]检查 Steam 启动器进程 [11:19:50]Steam 启动器未运行,尝试启动... [11:19:51]已启动:dfbox_game [11:19:51]维码器已联网 [11:19:51]请求二维码 [11:19:52]https://www.weimaqi.net/index_.aspx?device_name=GT001045 [11:19:52]请求:getQRcode.action 设置窗口尺寸:1920*1080 [11:19:52]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:19:52]{"ticket":"gQH68DwAAAAAAAAAAS5odHRwOi8vd2VpeGluLnFxLmNvbS9xLzAydTQxSFkwMF9kN0kxMDAwME0wN0cAAgRs5G1oAwQAAAAA","url":"http://weixin.qq.com/q/02u41HY00_d7I10000M07G"} [11:19:52]请求:getCacheUser.action [11:19:52]请求:unifiedQuery.action [11:19:52]GetUser Respond: [11:19:53]启动进程守卫,Pid:864 [11:19:53]Check Delete Game [11:19:54]当前版本:v1.0.1 [11:19:54]Delete Game:1134 [11:19:54]Delete Game Fail:1134 [11:19:54]Access to the path "D:/BaiduNetdiskDownload/1134TheEscapists2\版权声明.doc" is denied. [11:19:54]保存待删除游戏列表:1 [11:19:54]{ "version": "2.0.2", "testVersion": "2.0.3", "enables": null, "excepts": null, "force": true, "useStandalongUpdater":true, "enableUsbDetect":true, "minVersion":null, "maxVersion":null, "hideList":[1135,1171,1105,1167,1168,1117,1136,1156,1158,1139,1137,1134] } [11:19:54]上传游戏列表:49个 [11:19:54]发现新版本v2.0.2,检查更新包... [11:19:55]PostGameList Respond:{"status":200,"msg":"OK","data":null,"ok":null} [11:19:55]发现新版本v2.0.2,有141个文件需要更新,共145.83M Update state:download [11:19:55]进程守卫连接成功,已发送心跳 [11:19:58]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [11:20:02]Push Respond:{} [11:20:04]请求:unifiedQuery.action Download finish Update state:unzip unzip output:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.2\GameCenter_Data [11:20:09]开始解压:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.2\GameCenter_Data\sharedassets0.assets [11:20:10]完成解压:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.2\GameCenter_Data\sharedassets0.assets unzip output:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.2\GameCenter_Data [11:20:10]开始解压:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.2\GameCenter_Data\sharedassets0.assets.resS [11:20:10]完成解压:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.2\GameCenter_Data\sharedassets0.assets.resS unzip output:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.2\GameCenter_Data [11:20:10]开始解压:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.2\GameCenter_Data\sharedassets0.resource [11:20:11]解压文件时发生错误:broken uncompressed block [11:20:11]删除出错的压缩文件:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.2\GameCenter_Data/sharedassets0.resource.zip 更新版本发生错误:broken uncompressed block [11:20:11]更新程序失败,报告日志 [11:20:13]开始上传日志:C:/Users/Administrator/AppData/LocalLow/kuermai/GameCenter/Player.log