Mono path[0] = 'D:/GameCenterGT/GameCenter_Data/Managed' Mono config path = 'D:/GameCenterGT/MonoBleedingEdge/etc' Initialize engine version: 2020.2.5f1 (e2c53f129de5) [Subsystems] Discovering subsystems at path D:/GameCenterGT/GameCenter_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f82) Vendor: VRAM: 3935 MB Driver: 32.0.15.5612 Begin MonoManager ReloadAssembly - Completed reload, in 0.077 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 39.807500 ms 初始支付方式:weimaqi [16:55:30]当前进程主窗口句柄:262174 [16:55:30]当前活动窗口句柄:262174 [16:55:30]版本v1.0.0 [16:55:31]配置端口:1 连接端口:COM1,Result:True ScreenWidth:1920,ScreenHeight:1080 [16:55:32]维码器已联网 [16:55:32]检查 Steam 启动器进程 [16:55:32]Steam 启动器未运行,尝试启动... [16:55:32]尝试启动 Steam 进程失败:Process has exited or is inaccessible, so the requested information is not available. [16:55:32]请求二维码 [16:55:32]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe 设置窗口尺寸:1920*1080 [16:55:34]启动进程守卫,Pid:10036 [16:55:35]当前版本:v1.0.0 [16:55:35]https://www.weimaqi.net/index_.aspx?device_name=GT000286 [16:55:35]请求:getQRcode.action [16:55:35]{ "version": "2.0.3", "testVersion": "2.0.3", "enables": null, "excepts": null, "force": true, "useStandalongUpdater":true, "enableUsbDetect":true, "minVersion":null, "maxVersion":null, "hideList":[1135,1171,1105,1167,1168,1117,1136,1156,1158,1139,1137,1134] } [16:55:35]发现新版本v2.0.3,检查更新包... [16:55:35]https://www.weimaqi.net/index_.aspx?device_name=GT000286 [16:55:35]请求:getQRcode.action [16:55:35]发现新版本v2.0.3,有144个文件需要更新,共145.86M Update state:download [16:55:36]{"ticket":"gQHT8TwAAAAAAAAAAS5odHRwOi8vd2VpeGluLnFxLmNvbS9xLzAyN1JMTVpxMF9kN0kxMDAwME0wN3MAAgT5sM5nAwQAAAAA","url":"http://weixin.qq.com/q/027RLMZq0_d7I10000M07s"} [16:55:36]请求:getCacheUser.action [16:55:36]请求:unifiedQuery.action [16:55:36]{"ticket":"gQHT8TwAAAAAAAAAAS5odHRwOi8vd2VpeGluLnFxLmNvbS9xLzAyN1JMTVpxMF9kN0kxMDAwME0wN3MAAgT5sM5nAwQAAAAA","url":"http://weixin.qq.com/q/027RLMZq0_d7I10000M07s"} [16:55:36]请求:getCacheUser.action [16:55:36]请求:unifiedQuery.action Curl error 42: Callback aborted [16:55:36]GetUser Respond: [16:55:36]GetUser Respond: [16:55:36]进程守卫连接成功,已发送心跳 [16:55:37]启动外部脚本程序:D:\GameCenterGT\Tools/AutoCloseJoyToKey.exe [16:55:46]Push Respond:{} [16:55:48]请求:unifiedQuery.action Download finish Update state:unzip unzip output:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.3\GameCenter_Data [16:55:50]开始解压:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.3\GameCenter_Data\sharedassets0.assets [16:55:50]解压文件时发生错误:Encountered invalid codelength 0 [16:55:50]删除出错的压缩文件:C:\Users\Administrator\Documents\GameCenterUpdate\2.0.3\GameCenter_Data/sharedassets0.assets.zip 更新版本发生错误:Encountered invalid codelength 0 [16:55:50]更新程序失败,报告日志 [16:55:52]开始上传日志:C:/Users/Administrator/AppData/LocalLow/kuermai/GameCenter/Player.log