Mono path[0] = 'D:/GameCenter/GameCenter_Data/Managed' Mono config path = 'D:/GameCenter/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers. Initialize engine version: 2021.3.45f1 (0da89fac8e79) [Subsystems] Discovering subsystems at path D:/GameCenter/GameCenter_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02) Vendor: NVIDIA VRAM: 2965 MB Driver: 32.0.15.5612 Begin MonoManager ReloadAssembly - Completed reload, in 0.123 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.947400 ms [15:10:43]开机检查,已设置过自动关机时间:22时13分 [15:10:43]当前进程主窗口句柄:206844 [15:10:43]当前活动窗口句柄:206844 [15:10:43]版本v1.5.4 [15:10:43]配置端口:4 连接端口:COM4,Result:True [15:10:43]配置充电端口:5 连接端口:COM5,Result:False ScreenWidth:1920,ScreenHeight:1080 First video frame not zero: 2 (0.066667s). Result may be out of sync. Please make sure tracks all start at 0 in D:/GameRes/1170.mp4 [15:10:44]请求二维码 [15:10:44]https://www.weimaqi.net/index_.aspx?device_name=4GC21639 [15:10:44]请求:getQRcode.action 设置窗口尺