Mono path[0] = 'D:/GameCenter/GameCenter_Data/Managed' Mono config path = 'D:/GameCenter/MonoBleedingEdge/etc' Initialize engine version: 2020.2.5f1 (e2c53f129de5) [Subsystems] Discovering subsystems at path D:/GameCenter/GameCenter_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f91) Vendor: VRAM: 3950 MB Driver: 31.0.15.4629 Begin MonoManager ReloadAssembly - Completed reload, in 0.065 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 33.209700 ms [09:39:11]开机检查,已设置过自动关机时间:23时00分 [09:39:11]当前进程主窗口句柄:197404 [09:39:11]当前活动窗口句柄:197404 [09:39:11]版本v1.5.2 [09:39:11]配置端口:4 连接端口:COM4,Result:True [09:39:11]配置充电端口:5 连接端口:COM5,Result:False ScreenWidth:1920,ScreenHeight:1080 [09:39:12]检查 Steam 启动器进程 [09:39:12]Steam 启动器未运行,尝试启动... [09:39:12]尝试启动 Steam 进程失败:Process has exited or is inaccessible, so the requested information is not available. [09:39:12]请求二维码 [09:39:12]https://www.weimaqi.net/index_.aspx?device_name=ZX10604 [09:39:12]请求:getQRcode.action 设置窗口尺寸:1920*1080 [09:39:12]{"ticket":"gQE48TwAAAAAAAAAAS5odHRwOi8vd2VpeGluLnFxLmNvbS9xLzAyRUUzRWNDaF9mSkcxMDAwME0wN3IAAgRy-KFlAwQAAAAA","url":"http://weixin.qq.com/q/02EE3EcCh_fJG10000M07r"} [09:39:12]请求:getCacheUser.action [09:39:12]请求:unifiedQuery.action [09:39:13]GetUser Respond: [09:39:13]启动外部脚本程序:D:\GameCenter\Tools/AutoCloseJoyToKey.exe [09:39:14]启动进程守卫,Pid:9460 [09:39:15]当前版本:v1.5.2 [09:39:15]{ "version": "1.5.4", "testVersion": "1.5.4", "enables": null, "excepts": null, "force": true, "useStandalongUpdater":true, "enableUsbDetect":true, "minVersion":null, "maxVersion":null, "hideList":[1151,1135,1171,1105,1167,1168,1117,1136,1156,1158,1139] } [09:39:15]发现新版本v1.5.4,检查更新包... [09:39:16]进程守卫连接成功,已发送心跳 [09:39:17]发现新版本v1.5.4,有130个文件需要更新,共199.41M Update state:download [09:39:17]开始下载:GameCenter_Data/Managed/Assembly-CSharp.dll [09:39:19]MonoBleedingEdge/EmbedRuntime/mono-2.0-bdwgc.dll断点续传,文件总大小7900344,续传位置591036 [09:39:19]开始下载:MonoBleedingEdge/EmbedRuntime/mono-2.0-bdwgc.dll [09:39:19]尝试关闭充电开关 [09:39:19]启动外部脚本程序:D:\GameCenter\Tools/AutoCloseJoyToKey.exe [09:39:19]开始下载:GameCenter_Data/Managed/mscorlib.dll [09:39:21]维码器已联网 [09:39:23]Push Respond:{} [09:39:25]请求:unifiedQuery.action [09:39:25]充电端口持续无响应,尝试重新打开端口 [09:39:25]配置充电端口:5 连接端口:COM5,Result:False [09:39:32]充电端口持续无响应,尝试重新打开端口 [09:39:32]配置充电端口:5 连接端口:COM5,Result:False [09:39:35]Push Respond:{} [09:39:37]请求:unifiedQuery.action [09:39:39]充电端口持续无响应,尝试重新打开端口 [09:39:39]配置充电端口:5 连接端口:COM5,Result:False [09:39:46]充电端口持续无响应,尝试重新打开端口 [09:39:46]配置充电端口:5 连接端口:COM5,Result:False [09:39:47]Push Respond:{} [09:39:49]请求:unifiedQuery.action [09:39:53]充电端口持续无响应,尝试重新打开端口 [09:39:53]配置充电端口:5 连接端口:COM5,Result:False Curl error 18: transfer closed with 4602616 bytes remaining to read [09:39:54]下载文件时发生错误:Unknown Error [09:39:54]删除下载错误的文件:C:\Users\Administrator\Documents\GameCenterUpdate\1.5.4\GameCenter_Data/Managed/mscorlib.dll [09:39:54]开始下载:GameCenter_Data/Managed/mscorlib.dll [09:39:59]Push Respond:{} [09:40:00]充电端口持续无响应,尝试重新打开端口 [09:40:00]配置充电端口:5 连接端口:COM5,Result:False [09:40:01]请求:unifiedQuery.action [09:40:07]充电端口持续无响应,尝试重新打开端口 [09:40:07]配置充电端口:5 连接端口:COM5,Result:False [09:40:11]Push Respond:{} [09:40:13]请求:unifiedQuery.action [09:40:14]充电端口持续无响应,尝试重新打开端口 [09:40:14]配置充电端口:5 连接端口:COM5,Result:False [09:40:19]尝试关闭充电开关 [09:40:19]启动外部脚本程序:D:\GameCenter\Tools/AutoCloseJoyToKey.exe [09:40:21]充电端口持续无响应,尝试重新打开端口 [09:40:21]配置充电端口:5 连接端口:COM5,Result:False Curl error 18: transfer closed with 413370 bytes remaining to read [09:40:23]下载文件时发生错误:Unknown Error [09:40:23]删除下载错误的文件:C:\Users\Administrator\Documents\GameCenterUpdate\1.5.4\GameCenter_Data/Managed/Assembly-CSharp.dll [09:40:23]开始下载:GameCenter_Data/Managed/Assembly-CSharp.dll [09:40:23]Push Respond:{} [09:40:25]请求:unifiedQuery.action [09:40:28]充电端口多次无响应,忽略打印日志 连接端口:COM5,Result:False Curl error 18: transfer closed with 4583636 bytes remaining to read [09:40:32]下载文件时发生错误:Unknown Error [09:40:32]删除下载错误的文件:C:\Users\Administrator\Documents\GameCenterUpdate\1.5.4\GameCenter_Data/Managed/mscorlib.dll [09:40:32]开始下载:GameCenter_Data/Managed/mscorlib.dll [09:40:35]Push Respond:{} 连接端口:COM5,Result:False [09:40:37]请求:unifiedQuery.action 连接端口:COM5,Result:False [09:40:47]Push Respond:{} [09:40:49]请求:unifiedQuery.action 连接端口:COM5,Result:False 连接端口:COM5,Result:False [09:41:00]Push Respond:{} [09:41:02]请求:unifiedQuery.action 连接端口:COM5,Result:False Curl error 18: transfer closed with 524330 bytes remaining to read [09:41:05]下载文件时发生错误:Unknown Error [09:41:05]删除下载错误的文件:C:\Users\Administrator\Documents\GameCenterUpdate\1.5.4\GameCenter_Data/Managed/Assembly-CSharp.dll [09:41:05]开始下载:GameCenter_Data/Managed/Assembly-CSharp.dll 连接端口:COM5,Result:False [09:41:12]Push Respond:{} [09:41:14]请求:unifiedQuery.action Curl error 18: transfer closed with 4526696 bytes remaining to read [09:41:15]下载文件时发生错误:Unknown Error [09:41:15]删除下载错误的文件:C:\Users\Administrator\Documents\GameCenterUpdate\1.5.4\GameCenter_Data/Managed/mscorlib.dll [09:41:15]开始下载:GameCenter_Data/Managed/mscorlib.dll 连接端口:COM5,Result:False [09:41:19]启动外部脚本程序:D:\GameCenter\Tools/AutoCloseJoyToKey.exe [09:41:24]Push Respond:{} 连接端口:COM5,Result:False [09:41:26]请求:unifiedQuery.action 连接端口:COM5,Result:False [09:41:36]Push Respond:{} [09:41:38]请求:unifiedQuery.action 连接端口:COM5,Result:False 连接端口:COM5,Result:False [09:41:48]Push Respond:{} Curl error 18: transfer closed with 4615756 bytes remaining to read [09:41:50]下载文件时发生错误:Unknown Error [09:41:50]删除下载错误的文件:C:\Users\Administrator\Documents\GameCenterUpdate\1.5.4\GameCenter_Data/Managed/mscorlib.dll 更新版本发生错误:Unknown Error [09:41:50]更新程序失败,报告日志 [09:41:50]请求:unifiedQuery.action [09:41:52]开始上传日志:C:/Users/Administrator/AppData/LocalLow/kuermai/GameCenter/Player.log